Player Matchup

Mulan
Mulan
AituPower
Mulan
Level 13
God Stats
3W - 0L
1,805 SR
Queue Stats
15W - 10L
1,555 Elo+
Party 1
Sobek
Sobek
GarRYOlD3213
Sobek
Level 34
God Stats
6W - 4L
1,615 SR
Queue Stats
117W - 77L
1,587 Elo+
Party 1
Serqet
Serqet
HeadHunterXY
Serqet
Level 158
God Stats
7W - 5L
1,515 SR
Queue Stats
185W - 182L
1,574 Elo+
Solo
Maman Brigitte
Maman Brigitte
JoJoDesChamps
Maman Brigitte
Level 129
God Stats
20W - 9L
1,722 SR
Queue Stats
31W - 22L
1,475 Elo+
Solo
Heimdallr
Heimdallr
LordStingray
Heimdallr
Level 154
God Stats
1W - 1L
1,259 SR
Queue Stats
84W - 63L
1,591 Elo+
Party 1
Team Averages
Level 98
1,583 SR
1,556 Elo+

VS

Team Averages
Level 131
1,493 SR
1,504 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LeFence26
Janus
Level 127
God Stats
17W - 20L
1,481 SR
Queue Stats
113W - 125L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
PP0I
Kumbhakarna
Level 114
God Stats
2W - 3L
1,440 SR
Queue Stats
254W - 263L
1,509 Elo+
Solo
Izanami
Izanami
evestra
Izanami
Level 92
God Stats
2W - 2L
1,542 SR
Queue Stats
172W - 141L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AituPower
Mulan
10
1 / 0 / 2
5,076
1,015
2,076
2,440
1,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 4
5,326
1,065
1,806
5,253
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
10
2 / 0 / 2
5,632
1,126
2,631
2,923
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
JoJoDesChamps
Maman Brigitte
10
1 / 2 / 5
5,274
1,055
2,485
3,842
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
LordStingray
Heimdallr
10
3 / 0 / 3
5,504
1,101
4,477
2,720
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 0 / 1
5,523
1,105
2,800
1,875
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
9
1 / 1 / 0
5,010
1,002
2,822
3,188
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
LeFence26
Janus
7
0 / 1 / 0
4,483
897
687
1,006
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
PP0I
Kumbhakarna
9
0 / 2 / 1
5,035
1,007
2,593
5,070
3,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
evestra
Izanami
10
0 / 3 / 0
5,053
1,011
2,696
4,741
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
7
Kills
2
3
Deaths
7
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
0
1
1.5
L
Arachne
 
Arachne
1
1
0
1
W
Mulan
AituPower
Mulan
1
0
2
2
W
0
1
4
2
W
Serqet
2
0
2
3
W
Maman Brigitte
JoJoDesChamps
Maman Brigitte
1
2
5
1.75
L
Janus
LeFence26
Janus
0
1
0
0
W
Heimdallr
LordStingray
Heimdallr
3
0
3
4.5
L
Kumbhakarna
PP0I
Kumbhakarna
0
2
1
0.25
L
Izanami
evestra
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
11,598
17,178
Taken
15,880
7,827
Mitigated
6,688
5,771
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,800
129
0
462
1,875
507
0
930
842
17,135
0
L
Arachne
 
Arachne
2,822
2,511
0
950
3,188
1,305
0
1,187
1,910
0
6,438
W
Mulan
AituPower
Mulan
2,076
299
0
1,501
2,440
1,446
0
1,142
1,282
0
9,046
W
1,806
58
0
2,367
5,253
3,402
0
1,532
3,681
8,844
0
W
Serqet
2,631
255
0
25
2,923
1,067
0
1,026
1,881
0
14,790
W
Maman Brigitte
JoJoDesChamps
Maman Brigitte
2,485
69
0
1,057
3,842
1,077
0
1,573
2,241
10,868
0
L
Janus
LeFence26
Janus
687
0
0
163
1,006
247
0
585
364
2,394
0
W
Heimdallr
LordStingray
Heimdallr
4,477
1,289
0
821
2,720
835
102
667
2,013
0
18,178
L
Kumbhakarna
PP0I
Kumbhakarna
2,593
132
0
389
5,070
3,256
0
1,054
3,790
5,188
0
L
Izanami
evestra
Izanami
2,696
1,206
0
637
4,741
1,373
0
215
4,341
0
16,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
25,104
127
Minions Killed
95
0
Camps Cleared
0
565,067
Distance Traveled
536,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,523
1,105
37
7
0
105,144
0
L
Arachne
5,010
1,002
13
3
0
140,518
0
W
Mulan
5,076
1,015
24
5
0
108,734
0
W
Sobek
5,326
1,065
16
3
0
110,143
0
W
Serqet
5,632
1,126
28
6
0
123,527
0
W
Maman Brigitte
5,274
1,055
20
4
0
111,815
0
L
Janus
4,483
897
3
1
0
39,876
0
W
Heimdallr
5,504
1,101
39
8
0
110,848
0
L
Kumbhakarna
5,035
1,007
8
2
0
107,385
0
L
Izanami
5,053
1,011
34
7
0
143,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role