Player Matchup

Maui
Maui
BATBAKE
Maui
Level 171
God Stats
13W - 11L
1,534 SR
Queue Stats
623W - 652L
1,621 Elo+
Solo
Olorun
Olorun
Dreik3rE385
Olorun
Level 67
God Stats
2W - 8L
1,161 SR
Queue Stats
234W - 246L
1,530 Elo+
Solo
Shiva
Shiva
RomanEclipsE
Shiva
Level 154
God Stats
1W - 0L
1,252 SR
Queue Stats
9W - 22L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
clbenfu
Sun Wukong
Level 106
God Stats
9W - 6L
1,586 SR
Queue Stats
257W - 283L
1,492 Elo+
Solo
Anhur
Anhur
nipzynapzY
Anhur
Level 122
God Stats
2W - 2L
1,442 SR
Queue Stats
220W - 261L
1,445 Elo+
Solo
Team Averages
Level 124
1,395 SR
1,483 Elo+

VS

Team Averages
Level 156
1,475 SR
1,513 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Awesomepiefo
Danzaburou
Level 155
God Stats
22W - 21L
1,552 SR
Queue Stats
669W - 666L
1,482 Elo+
Party 1
Janus
Janus
Dual8Flamez
Janus
Level 126
God Stats
1W - 3L
1,345 SR
Queue Stats
172W - 160L
1,505 Elo+
Party 1
Thor
Thor
HousingGreed
Thor
Level 182
God Stats
5W - 5L
1,569 SR
Queue Stats
258W - 248L
1,530 Elo+
Solo
Skadi
Skadi
SH311833
Skadi
Level 158
God Stats
3W - 6L
1,409 SR
Queue Stats
409W - 414L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BATBAKE
Maui
9
1 / 0 / 3
5,641
1,128
2,568
4,545
3,913
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
11
0 / 0 / 2
5,504
1,101
2,186
1,218
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 1 / 3
5,241
1,048
2,980
5,876
5,032
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
clbenfu
Sun Wukong
9
1 / 1 / 1
5,346
1,069
1,487
4,836
3,795
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
10
1 / 0 / 2
5,544
1,109
3,245
3,518
1,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 1 / 1
5,052
1,010
3,614
3,858
1,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Awesomepiefo
Danzaburou
5
0 / 1 / 0
4,249
850
389
936
253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
4,204
841
0
0
0
10
0 / 1 / 0
4,540
908
3,911
4,598
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
SH311833
Skadi
12
2 / 1 / 0
5,197
1,039
4,061
4,475
1,303
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
4
Kills
2
2
Deaths
4
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
1
0.5
L
Danzaburou
Awesomepiefo
Danzaburou
0
1
0
0
W
Maui
BATBAKE
Maui
1
0
3
2.5
W
Olorun
0
0
2
1
L
0
0
0
0
L
0
1
0
0
W
1
1
3
2.5
L
Skadi
SH311833
Skadi
2
1
0
2
W
Sun Wukong
clbenfu
Sun Wukong
1
1
1
1.5
W
Anhur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,466
Damage
11,975
19,993
Taken
13,867
14,678
Mitigated
5,419
11,020
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,614
444
827
1,342
3,858
1,378
0
1,585
2,180
8,514
0
L
Danzaburou
Awesomepiefo
Danzaburou
389
99
0
60
936
253
0
269
591
0
860
W
Maui
BATBAKE
Maui
2,568
308
1,319
1,343
4,545
3,913
0
1,115
3,430
4,431
0
W
Olorun
2,186
691
945
397
1,218
406
612
251
967
15,317
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,911
201
319
361
4,598
2,485
0
1,023
3,254
0
5,884
W
2,980
47
2,216
2,276
5,876
5,032
0
478
5,398
0
6,614
L
Skadi
SH311833
Skadi
4,061
1,375
111
369
4,475
1,303
0
1,877
2,343
0
12,250
W
Sun Wukong
clbenfu
Sun Wukong
1,487
170
467
385
4,836
3,795
0
1,180
3,656
0
2,468
W
Anhur
3,245
1,360
516
1,156
3,518
1,532
522
590
2,928
0
9,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
23,242
61
Minions Killed
34
0
Camps Cleared
0
478,426
Distance Traveled
283,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,052
1,010
11
2
0
88,741
0
L
Danzaburou
4,249
850
0
0
0
17,970
0
W
Maui
5,641
1,128
1
0
0
96,724
0
W
Olorun
5,504
1,101
35
7
0
96,077
0
L
Janus
4,204
841
0
0
0
0
0
L
Thor
4,540
908
4
1
0
96,777
0
W
Shiva
5,241
1,048
4
1
0
110,835
0
L
Skadi
5,197
1,039
19
4
0
79,930
0
W
Sun Wukong
5,346
1,069
1
0
0
93,569
0
W
Anhur
5,544
1,109
20
4
0
81,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role