Player Matchup

Athena
Athena
Fabyyn
Athena
Level 112
God Stats
4W - 0L
1,842 SR
Queue Stats
21W - 27L
1,413 Elo+
Party 1
Agni
Agni
TyoubLP
Agni
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 26L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
petitfilou1
Ah Muzen Cab
Level 154
God Stats
38W - 50L
1,368 SR
Queue Stats
118W - 164L
1,285 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,364 Elo+

VS

Team Averages
Level 82
1,337 SR
1,288 Elo+
Mercury
Mercury
DrSziszko
Mercury
Level 66
God Stats
11W - 14L
1,489 SR
Queue Stats
43W - 52L
1,316 Elo+
Solo
Surtr
Surtr
sunrazer
Surtr
Level 54
God Stats
1W - 6L
1,228 SR
Queue Stats
1W - 6L
1,054 Elo+
Solo
Nox
Nox
Кonfuciу
Nox
Level 125
God Stats
0W - 2L
1,294 SR
Queue Stats
153W - 166L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fabyyn
Athena
14
3 / 1 / 5
8,570
857
6,975
6,732
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
TyoubLP
Agni
15
4 / 3 / 4
8,895
890
5,384
5,472
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
petitfilou1
Ah Muzen Cab
14
2 / 0 / 6
8,458
846
4,271
3,121
1,196
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrSziszko
Mercury
12
3 / 3 / 0
7,547
755
2,686
6,254
2,090
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Surtr
sunrazer
Surtr
13
0 / 4 / 4
7,351
735
4,137
10,175
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 2
7,789
779
3,700
4,719
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
DrSziszko
Mercury
3
3
0
1
W
Athena
Fabyyn
Athena
3
1
5
5.5
W
Agni
TyoubLP
Agni
4
3
4
2
W
Ah Muzen Cab
petitfilou1
Ah Muzen Cab
2
0
6
5
L
Surtr
sunrazer
Surtr
0
4
4
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,630
Damage
10,523
15,325
Taken
21,148
10,655
Mitigated
8,901
2,308
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DrSziszko
Mercury
2,686
793
0
490
6,254
2,090
0
4,072
1,881
0
13,725
W
Athena
Fabyyn
Athena
6,975
830
0
1,048
6,732
7,260
169
886
5,722
20,870
1,460
W
Agni
TyoubLP
Agni
5,384
98
0
833
5,472
2,199
787
1,146
4,172
30,370
0
W
Ah Muzen Cab
petitfilou1
Ah Muzen Cab
4,271
1,939
0
427
3,121
1,196
708
1,451
1,570
0
23,351
L
Surtr
sunrazer
Surtr
4,137
955
0
1,399
10,175
5,179
0
4,971
4,902
212
17,410
L
3,700
83
0
125
4,719
1,632
0
2,312
2,319
21,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
22,687
148
Minions Killed
99
0
Camps Cleared
0
573,430
Distance Traveled
529,045
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,547
755
22
2
0
179,367
0
W
Athena
8,570
857
35
4
0
211,090
1
W
Agni
8,895
890
60
6
0
168,317
0
W
Ah Muzen Cab
8,458
846
53
5
0
194,023
0
L
Surtr
7,351
735
28
3
0
170,914
0
L
Nox
7,789
779
49
5
0
178,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role