Player Matchup

Skadi
Skadi
 
Skadi
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
EOD B711
Gilgamesh
Level 120
God Stats
3W - 1L
1,765 SR
Queue Stats
40W - 44L
1,465 Elo+
Party 1
Lancelot
Lancelot
H3Phantom
Lancelot
Level 110
God Stats
3W - 3L
1,376 SR
Queue Stats
26W - 26L
1,487 Elo+
Party 1
Susano
Susano
VroomVroomChaac
Susano
Level 63
God Stats
3W - 3L
1,729 SR
Queue Stats
74W - 40L
1,599 Elo+
Solo
Team Averages
Level 125
1,574 SR
1,510 Elo+

VS

Team Averages
Level 140
1,491 SR
1,490 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
steevenja93
Merlin
Level 182
God Stats
4W - 8L
1,423 SR
Queue Stats
249W - 245L
1,483 Elo+
Solo
Geb
Geb
tukilino22
Geb
Level 145
God Stats
8W - 11L
1,531 SR
Queue Stats
462W - 439L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
2 / 0 / 2
4,001
800
2,301
2,431
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
 
Ymir
6
3 / 0 / 1
3,658
732
1,709
2,157
662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
EOD B711
Gilgamesh
6
0 / 1 / 0
3,613
723
2,519
4,671
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
H3Phantom
Lancelot
6
0 / 0 / 0
3,303
661
201
2,624
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,339
668
1,430
1,814
473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 2 / 0
3,374
675
1,305
3,044
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
 
Vamana
6
0 / 0 / 1
3,208
642
1,648
2,976
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
 
Hou Yi
1
0 / 0 / 0
2,435
487
0
0
0
Merlin
7
0 / 0 / 0
3,399
680
1,032
1,803
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

4
0 / 3 / 0
2,841
568
540
4,393
1,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
W
Ymir
 
Ymir
3
0
1
3.5
L
Awilix
 
Awilix
1
2
0
0.5
L
Vamana
 
Vamana
0
0
1
0.5
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Gilgamesh
EOD B711
Gilgamesh
0
1
0
0
W
Lancelot
H3Phantom
Lancelot
0
0
0
0
W
0
0
0
0
L
Merlin
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,160
Damage
4,525
13,697
Taken
12,216
4,465
Mitigated
4,466
4,785
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,301
1,129
0
750
2,431
538
21
328
2,103
0
21,423
W
Ymir
 
Ymir
1,709
1,045
0
699
2,157
662
0
212
1,945
10,059
0
L
Awilix
 
Awilix
1,305
549
0
715
3,044
773
0
783
2,261
0
12,964
L
Vamana
 
Vamana
1,648
304
0
1,211
2,976
1,526
0
0
2,976
0
13,774
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
EOD B711
Gilgamesh
2,519
684
0
792
4,671
2,070
0
0
4,399
0
19,666
W
Lancelot
H3Phantom
Lancelot
201
55
0
1,858
2,624
722
0
336
2,288
0
16,155
W
1,430
283
0
686
1,814
473
0
696
1,118
0
13,801
L
Merlin
1,032
88
0
839
1,803
402
0
0
1,803
14,802
0
L
540
30
0
442
4,393
1,765
0
926
3,467
5,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,914
Gold Earned
15,257
142
Minions Killed
82
0
Camps Cleared
0
540,189
Distance Traveled
415,260
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,001
800
26
5
0
92,510
0
W
Ymir
3,658
732
23
5
0
101,684
0
L
Awilix
3,374
675
24
5
0
122,244
0
L
Vamana
3,208
642
23
5
0
99,063
0
L
Hou Yi
2,435
487
0
0
0
157
0
W
Gilgamesh
3,613
723
34
7
0
100,959
1
W
Lancelot
3,303
661
40
8
0
118,173
0
W
Susano
3,339
668
19
4
0
126,863
0
L
Merlin
3,399
680
31
6
0
102,790
0
L
Geb
2,841
568
4
1
0
91,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role