Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ch0uKa
Hercules
Level 104
God Stats
25W - 22L
1,539 SR
Queue Stats
131W - 131L
1,465 Elo+
Solo
Rama
Rama
ICasdI
Rama
Level 129
God Stats
1W - 8L
1,198 SR
Queue Stats
274W - 295L
1,492 Elo+
Solo
Ne Zha
Ne Zha
LuCKyxc
Ne Zha
Level 198
God Stats
15W - 5L
1,773 SR
Queue Stats
154W - 130L
1,597 Elo+
Solo
Kukulkan
Kukulkan
candell42
Kukulkan
Level 177
God Stats
345W - 359L
1,464 SR
Queue Stats
1,630W - 1,739L
1,471 Elo+
Solo
Team Averages
Level 165
1,495 SR
1,505 Elo+

VS

Team Averages
Level 119
1,506 SR
1,504 Elo+
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Khimikonly
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
TheMageOfMoria
Zhong Kui
Level 91
God Stats
0W - 4L
1,146 SR
Queue Stats
175W - 148L
1,522 Elo+
Solo
Osiris
Osiris
XxFredixX
Osiris
Level 168
God Stats
0W - 2L
1,798 SR
Queue Stats
103W - 76L
1,561 Elo+
Solo
Heimdallr
Heimdallr
zaazio
Heimdallr
Level 156
God Stats
1W - 3L
1,584 SR
Queue Stats
150W - 139L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 5
6,638
1,328
3,686
2,494
1,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Ch0uKa
Hercules
10
1 / 1 / 4
5,583
1,117
3,066
6,156
4,844
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Rama
ICasdI
Rama
10
1 / 1 / 5
5,995
1,199
3,368
3,481
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
LuCKyxc
Ne Zha
11
2 / 0 / 5
6,232
1,246
3,543
4,128
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
candell42
Kukulkan
11
1 / 1 / 4
5,829
1,166
2,178
2,154
741
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

389

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 1
5,307
1,061
1,607
1,951
683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 3 / 0
5,037
1,007
842
3,382
1,009
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TheMageOfMoria
Zhong Kui
10
1 / 2 / 2
5,815
1,163
6,636
3,493
2,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
XxFredixX
Osiris
10
1 / 1 / 1
5,562
1,112
1,599
4,349
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
zaazio
Heimdallr
10
1 / 1 / 1
5,897
1,179
5,047
4,228
1,525
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
7
Kills
3
3
Deaths
7
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Nox
 
Nox
0
0
1
0.5
W
Hercules
Ch0uKa
Hercules
1
1
4
3
W
Rama
ICasdI
Rama
1
1
5
3.5
L
0
3
0
0
W
Ne Zha
LuCKyxc
Ne Zha
2
0
5
4.5
L
Zhong Kui
TheMageOfMoria
Zhong Kui
1
2
2
1
L
Osiris
XxFredixX
Osiris
1
1
1
1.5
W
Kukulkan
candell42
Kukulkan
1
1
4
3
L
Heimdallr
zaazio
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
15,731
18,413
Taken
17,403
10,833
Mitigated
10,358
6,325
Healing
609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,686
34
990
1,716
2,494
1,342
0
1,061
1,394
7,444
266
L
Nox
 
Nox
1,607
0
0
0
1,951
683
0
382
1,538
7,419
0
W
Hercules
Ch0uKa
Hercules
3,066
719
0
1,666
6,156
4,844
0
2,728
3,319
0
6,217
W
Rama
ICasdI
Rama
3,368
2,447
0
0
3,481
1,293
0
1,473
1,968
0
8,675
L
842
73
0
31
3,382
1,009
0
1,177
2,102
0
3,790
W
Ne Zha
LuCKyxc
Ne Zha
3,543
668
0
1,555
4,128
2,613
0
1,513
2,578
0
16,342
L
Zhong Kui
TheMageOfMoria
Zhong Kui
6,636
775
0
428
3,493
2,391
0
726
2,728
13,102
0
L
Osiris
XxFredixX
Osiris
1,599
475
0
150
4,349
4,750
0
1,531
2,717
0
6,100
W
Kukulkan
candell42
Kukulkan
2,178
154
134
264
2,154
741
0
1,468
686
17,114
0
L
Heimdallr
zaazio
Heimdallr
5,047
1,570
0
0
4,228
1,525
0
1,923
2,268
0
21,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
27,618
101
Minions Killed
93
3
Camps Cleared
3
516,411
Distance Traveled
435,810
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,638
1,328
6
1
1
108,019
0
L
Nox
5,307
1,061
19
4
1
100,835
0
W
Hercules
5,583
1,117
12
2
0
97,447
0
W
Rama
5,995
1,199
20
4
2
117,133
0
L
Thor
5,037
1,007
1
0
0
48,950
0
W
Ne Zha
6,232
1,246
28
6
0
107,806
0
L
Zhong Kui
5,815
1,163
19
4
0
94,981
0
L
Osiris
5,562
1,112
6
1
1
100,521
0
W
Kukulkan
5,829
1,166
35
7
0
86,006
1
L
Heimdallr
5,897
1,179
48
10
1
90,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role