Player Matchup

Chernobog
Chernobog
C0mpassi0n
Chernobog
Level 147
God Stats
2W - 3L
1,308 SR
Queue Stats
346W - 357L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Dewprism
Jormungandr
Level 205
God Stats
79W - 59L
1,652 SR
Queue Stats
364W - 342L
1,595 Elo+
Solo
Eset
Eset
Double-Ouch
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 138L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
Tonecho4944
Ne Zha
Level 100
God Stats
0W - 5L
1,500 SR
Queue Stats
92W - 79L
1,505 Elo+
Solo
Lancelot
Lancelot
ilovebuns-_-
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 139L
1,472 Elo+
Party 1
Team Averages
Level 133
1,492 SR
1,503 Elo+

VS

Team Averages
Level 127
1,567 SR
1,539 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Buzztek
Thoth
Level 177
God Stats
9W - 3L
1,618 SR
Queue Stats
149W - 136L
1,561 Elo+
Solo
Ra
Ra
Crooked Red Fox
Ra
Level 119
God Stats
16W - 25L
1,397 SR
Queue Stats
313W - 321L
1,513 Elo+
Solo
Arachne
Arachne
Dontask87
Arachne
Level 149
God Stats
45W - 30L
1,648 SR
Queue Stats
309W - 304L
1,593 Elo+
Solo
Nu Wa
Nu Wa
NeverLetYouDown
Nu Wa
Level 68
God Stats
17W - 9L
1,672 SR
Queue Stats
95W - 76L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
C0mpassi0n
Chernobog
13
5 / 0 / 0
7,673
698
8,777
7,083
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jormungandr
Dewprism
Jormungandr
11
2 / 5 / 0
6,498
591
5,742
10,313
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 0
5,318
483
1,743
5,006
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
0 / 2 / 1
5,651
514
2,228
8,220
3,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
ilovebuns-_-
Lancelot
10
1 / 5 / 1
5,576
507
2,854
9,876
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 4 / 1
5,011
456
3,883
8,555
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Buzztek
Thoth
12
5 / 1 / 4
7,075
643
5,733
3,414
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 1
5,134
467
2,322
6,758
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dontask87
Arachne
12
7 / 1 / 2
6,622
602
6,621
7,893
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 4
7,644
695
8,173
6,919
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
8
Kills
16
16
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
4
1
0.13
W
Thoth
Buzztek
Thoth
5
1
4
7
L
Chernobog
C0mpassi0n
Chernobog
5
0
0
5
W
0
1
1
0.5
L
Jormungandr
Dewprism
Jormungandr
2
5
0
0.4
W
Arachne
Dontask87
Arachne
7
1
2
8
L
0
4
0
0
W
4
1
4
6
L
Ne Zha
0
2
1
0.25
L
Lancelot
ilovebuns-_-
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
26,732
40,498
Taken
33,539
15,285
Mitigated
10,020
11,868
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,883
2,792
0
2,525
8,555
2,372
0
0
8,555
0
23,545
W
Thoth
Buzztek
Thoth
5,733
46
0
730
3,414
936
0
1,296
2,104
45,156
0
L
Chernobog
C0mpassi0n
Chernobog
8,777
6,122
0
3,384
7,083
2,145
852
1,679
5,180
0
61,873
W
2,322
432
240
2,826
6,758
2,032
0
118
6,640
31,509
856
L
Jormungandr
Dewprism
Jormungandr
5,742
1,346
0
2,951
10,313
5,673
0
5,818
4,495
48,300
482
W
Arachne
Dontask87
Arachne
6,621
4,333
0
2,956
7,893
2,780
0
1,422
6,339
0
41,387
L
1,743
262
0
510
5,006
1,171
0
3,221
1,785
30,973
0
W
8,173
2,841
0
3,621
6,919
1,900
67
3,953
2,466
51,819
690
L
Ne Zha
2,228
388
0
2,577
8,220
3,209
0
2,067
5,977
0
31,275
L
Lancelot
ilovebuns-_-
Lancelot
2,854
620
0
2,446
9,876
3,087
0
2,885
6,945
0
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
31,486
390
Minions Killed
343
0
Camps Cleared
0
1,088,803
Distance Traveled
1,084,447
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,011
456
40
4
0
196,487
0
W
Thoth
7,075
643
81
7
0
234,742
2
L
Chernobog
7,673
698
121
11
0
220,514
2
W
Ra
5,134
467
58
5
0
213,316
3
L
Jormungandr
6,498
591
89
8
0
211,571
0
W
Arachne
6,622
602
61
6
0
239,792
0
L
Eset
5,318
483
70
6
0
198,304
0
W
Nu Wa
7,644
695
103
9
0
200,110
4
L
Ne Zha
5,651
514
52
5
0
213,970
0
L
Lancelot
5,576
507
58
5
0
244,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role