Player Matchup

Hercules
Hercules
 
Hercules
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ºººººººººººººººº
Charybdis
Level 159
God Stats
60W - 5L
2,006 SR
Queue Stats
3,165W - 192L
2,167 Elo+
Party 1
Discordia
Discordia
听风执酒
Discordia
Level 146
God Stats
48W - 3L
2,023 SR
Queue Stats
1,302W - 183L
2,020 Elo+
Party 1
Shiva
Shiva
潇洒哥黑大帅
Shiva
Level 98
God Stats
13W - 1L
2,000 SR
Queue Stats
192W - 25L
1,969 Elo+
Party 1
Team Averages
Level 151
1,806 SR
1,831 Elo+

VS

Team Averages
Level 156
1,567 SR
1,534 Elo+
Ix Chel
Ix Chel
BillieJeanReal
Ix Chel
Level 178
God Stats
64W - 99L
1,490 SR
Queue Stats
947W - 1,029L
1,559 Elo+
Solo
Charybdis
Charybdis
Hackblade
Charybdis
Level 175
God Stats
6W - 8L
1,502 SR
Queue Stats
667W - 779L
1,476 Elo+
Solo
Skadi
Skadi
Raver__ape
Skadi
Level 127
God Stats
9W - 4L
1,868 SR
Queue Stats
342W - 384L
1,627 Elo+
Solo
Zeus
Zeus
milkkan
Zeus
Level 141
God Stats
2W - 7L
1,349 SR
Queue Stats
150W - 158L
1,547 Elo+
Solo
Fafnir
Fafnir
x 8th x Hero
Fafnir
Level 158
God Stats
2W - 2L
1,629 SR
Queue Stats
83W - 95L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
7 / 0 / 6
7,329
1,466
5,917
2,455
1,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
 
Agni
12
1 / 0 / 9
6,411
1,282
7,893
2,378
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
6,875
1,375
4,923
3,253
1,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
听风执酒
Discordia
12
3 / 0 / 7
7,114
1,423
5,933
1,544
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 5
6,633
1,327
6,002
4,333
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

444

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,595
1,119
2,346
12,107
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Hackblade
Charybdis
10
0 / 5 / 0
5,340
1,068
2,238
8,433
1,971
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Skadi
10
0 / 2 / 0
5,373
1,075
979
4,166
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Zeus
milkkan
Zeus
10
0 / 2 / 0
5,292
1,058
1,639
1,892
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
10
0 / 1 / 0
5,575
1,115
1,371
5,692
4,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
14
Kills
0
0
Deaths
14
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
6
10
W
Agni
 
Agni
1
0
9
5.5
L
0
4
0
0
L
Charybdis
Hackblade
Charybdis
0
5
0
0
L
Skadi
0
2
0
0
L
Zeus
milkkan
Zeus
0
2
0
0
L
Fafnir
0
1
0
0
W
1
0
5
3.5
W
Discordia
听风执酒
Discordia
3
0
7
6.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,668
Damage
8,573
13,963
Taken
32,290
7,066
Mitigated
12,060
4,803
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,917
1,560
0
593
2,455
1,041
0
760
1,605
0
8,459
W
Agni
 
Agni
7,893
999
0
641
2,378
668
0
503
1,875
15,982
568
L
2,346
176
295
2,068
12,107
4,293
0
5,521
6,515
9,691
0
L
Charybdis
Hackblade
Charybdis
2,238
674
0
0
8,433
1,971
0
2,930
5,365
0
8,614
L
Skadi
979
141
61
93
4,166
1,149
0
1,981
2,072
0
6,115
L
Zeus
milkkan
Zeus
1,639
139
0
0
1,892
378
0
127
1,765
4,885
0
L
Fafnir
1,371
333
0
364
5,692
4,269
0
2,756
2,899
2,694
0
W
4,923
2,104
0
1,630
3,253
1,499
0
1,577
1,642
0
16,451
W
Discordia
听风执酒
Discordia
5,933
150
0
470
1,544
489
0
788
722
22,835
437
W
6,002
476
85
1,384
4,333
3,369
0
1,490
2,763
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
27,175
109
Minions Killed
42
9
Camps Cleared
3
556,402
Distance Traveled
308,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,329
1,466
8
2
1
118,805
0
W
Agni
6,411
1,282
18
4
1
110,263
0
L
Ix Chel
5,595
1,119
7
1
1
101,376
0
L
Charybdis
5,340
1,068
6
1
0
62,035
0
L
Skadi
5,373
1,075
19
4
0
43,898
0
L
Zeus
5,292
1,058
8
2
2
34,636
0
L
Fafnir
5,575
1,115
2
0
0
66,930
0
W
Charybdis
6,875
1,375
23
5
3
100,524
0
W
Discordia
7,114
1,423
39
8
2
107,035
0
W
Shiva
6,633
1,327
21
4
2
119,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role