Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CVPVN
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Yemoja
Yemoja
Fiiiishy
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,507 Elo+
Party 2
Discordia
Discordia
I Pour Tris
Discordia
Level 89
God Stats
12W - 5L
1,743 SR
Queue Stats
387W - 380L
1,470 Elo+
Solo
Rama
Rama
KungFuFelix
Rama
Level 147
God Stats
10W - 12L
1,585 SR
Queue Stats
208W - 195L
1,542 Elo+
Solo
Team Averages
Level 76
1,566 SR
1,486 Elo+

VS

Team Averages
Level 159
1,598 SR
1,530 Elo+
Jing Wei
Jing Wei
JIN-Wt
Jing Wei
Level 188
God Stats
1W - 2L
1,253 SR
Queue Stats
378W - 399L
1,461 Elo+
Party 1
Vulcan
Vulcan
KARI-OTU
Vulcan
Level 157
God Stats
11W - 8L
1,704 SR
Queue Stats
140W - 148L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
Lisdrd
Guan Yu
Level 36
God Stats
4W - 0L
1,863 SR
Queue Stats
22W - 5L
1,703 Elo+
Solo
Sylvanus
Sylvanus
Stalone62
Sylvanus
Level 268
God Stats
18W - 7L
1,660 SR
Queue Stats
156W - 147L
1,546 Elo+
Solo
Da Ji
Da Ji
Witxhery
Da Ji
Level 146
God Stats
6W - 8L
1,509 SR
Queue Stats
222W - 226L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 0
5,325
666
6,447
8,856
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
CVPVN
Thanatos
5
0 / 3 / 0
3,691
461
659
3,735
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Fiiiishy
Yemoja
7
0 / 2 / 1
4,372
547
2,127
6,715
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
I Pour Tris
Discordia
9
1 / 3 / 0
5,089
636
3,456
4,895
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,297
537
1,900
5,260
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JIN-Wt
Jing Wei
9
0 / 0 / 5
5,142
643
3,642
5,228
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
KARI-OTU
Vulcan
10
2 / 0 / 3
5,985
748
4,520
3,063
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Lisdrd
Guan Yu
11
2 / 0 / 0
6,032
754
4,843
9,085
6,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sylvanus
Stalone62
Sylvanus
8
1 / 0 / 1
5,126
641
2,033
3,069
2,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Witxhery
Da Ji
11
8 / 1 / 2
6,371
796
3,445
7,911
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
13
13
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Thanatos
CVPVN
Thanatos
0
3
0
0
L
Yemoja
Fiiiishy
Yemoja
0
2
1
0.25
L
Discordia
I Pour Tris
Discordia
1
3
0
0.33
W
Jing Wei
JIN-Wt
Jing Wei
0
0
5
2.5
W
Vulcan
KARI-OTU
Vulcan
2
0
3
3.5
L
0
3
1
0.17
W
Guan Yu
Lisdrd
Guan Yu
2
0
0
2
W
Sylvanus
Stalone62
Sylvanus
1
0
1
1.5
W
Da Ji
Witxhery
Da Ji
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,589
Damage
18,483
29,461
Taken
28,356
11,180
Mitigated
13,547
8,337
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,447
1,062
0
2,264
8,856
4,933
0
0
8,856
5,981
37,253
L
Thanatos
CVPVN
Thanatos
659
182
0
895
3,735
1,034
0
783
2,952
0
9,565
L
Yemoja
Fiiiishy
Yemoja
2,127
404
1,466
1,801
6,715
2,894
0
2,062
4,653
12,057
0
L
Discordia
I Pour Tris
Discordia
3,456
45
0
1,358
4,895
1,121
0
2,670
2,225
25,321
0
W
Jing Wei
JIN-Wt
Jing Wei
3,642
2,428
0
1,439
5,228
1,476
373
1,536
3,642
0
29,798
W
Vulcan
KARI-OTU
Vulcan
4,520
0
0
1,555
3,063
803
27
1,730
1,043
34,162
1,526
L
1,900
1,605
0
553
5,260
1,198
0
869
4,391
0
26,414
W
Guan Yu
Lisdrd
Guan Yu
4,843
1,107
88
4,928
9,085
6,204
0
749
8,336
0
41,333
W
Sylvanus
Stalone62
Sylvanus
2,033
790
844
1,657
3,069
2,083
236
997
2,072
16,809
0
W
Da Ji
Witxhery
Da Ji
3,445
1,175
0
750
7,911
2,981
0
922
6,859
0
40,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,774
Gold Earned
28,656
210
Minions Killed
302
0
Camps Cleared
0
791,323
Distance Traveled
878,154
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,325
666
65
8
0
161,516
0
L
Thanatos
3,691
461
20
3
0
148,288
0
L
Yemoja
4,372
547
16
2
0
176,273
0
L
Discordia
5,089
636
52
7
0
161,218
4
W
Jing Wei
5,142
643
52
7
0
166,682
0
W
Vulcan
5,985
748
68
9
0
194,681
0
L
Rama
4,297
537
57
7
0
144,028
0
W
Guan Yu
6,032
754
83
10
0
182,662
0
W
Sylvanus
5,126
641
24
3
0
124,448
0
W
Da Ji
6,371
796
75
9
0
209,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role