Player Matchup

Chaac
Chaac
HD_Rose_Dragon
Chaac
Level 83
God Stats
11W - 5L
1,669 SR
Queue Stats
227W - 257L
1,411 Elo+
Solo
Nu Wa
Nu Wa
MarLonECV
Nu Wa
Level 160
God Stats
1W - 1L
1,504 SR
Queue Stats
74W - 75L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shoga_19
Cu Chulainn
Level 128
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Lancelot
Lancelot
SwerveMooffuan
Lancelot
Level 157
God Stats
0W - 2L
1,267 SR
Queue Stats
393W - 325L
1,590 Elo+
Solo
Artio
Artio
ds3meatweek
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 135
1,451 SR
1,535 Elo+

VS

Team Averages
Level 119
1,485 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JustANewb96
Zhong Kui
Level 29
God Stats
1W - 3L
1,182 SR
Queue Stats
130W - 198L
1,406 Elo+
Solo
Chaac
Chaac
MarSmoove24
Chaac
Level 104
God Stats
8W - 6L
1,526 SR
Queue Stats
540W - 550L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Winshox12
Danzaburou
Level 157
God Stats
16W - 4L
1,701 SR
Queue Stats
1,672W - 846L
1,667 Elo+
Solo
Olorun
Olorun
kittyMUFF1N
Olorun
Level 149
God Stats
6W - 3L
1,516 SR
Queue Stats
308W - 304L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,560
1,112
5,272
6,587
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
MarLonECV
Nu Wa
5
0 / 2 / 2
4,592
918
3,103
2,264
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Shoga_19
Cu Chulainn
9
1 / 4 / 5
5,531
1,106
3,931
6,121
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
12
6 / 3 / 3
6,603
1,321
5,967
6,924
2,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 4 / 5
5,676
1,135
4,744
8,828
8,007
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
6 / 1 / 9
6,448
1,290
8,167
5,098
1,661
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
JustANewb96
Zhong Kui
9
1 / 5 / 8
5,787
1,157
4,938
6,517
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 14
5,688
1,138
3,614
6,174
5,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Winshox12
Danzaburou
11
5 / 0 / 5
6,119
1,224
4,303
3,325
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Olorun
12
5 / 2 / 10
6,449
1,290
6,395
5,773
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
9
Kills
17
17
Deaths
9
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
9
10.5
L
1
4
3
0.63
W
Zhong Kui
JustANewb96
Zhong Kui
1
5
8
1
L
Nu Wa
MarLonECV
Nu Wa
0
2
2
0.5
W
0
1
14
7
L
Cu Chulainn
Shoga_19
Cu Chulainn
1
4
5
0.88
L
Lancelot
6
3
3
2.5
W
Danzaburou
Winshox12
Danzaburou
5
0
5
7.5
L
1
4
5
0.88
W
Olorun
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
27,417
30,724
Taken
26,887
21,236
Mitigated
14,095
6,448
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,167
4,950
0
1,577
5,098
1,661
0
1,717
3,309
0
17,146
L
5,272
263
278
791
6,587
5,310
0
3,084
3,282
0
13,092
W
Zhong Kui
JustANewb96
Zhong Kui
4,938
1,125
525
604
6,517
2,305
0
1,796
4,466
7,630
973
L
Nu Wa
MarLonECV
Nu Wa
3,103
577
170
429
2,264
484
0
622
1,642
3,875
0
W
3,614
643
355
2,173
6,174
5,266
0
1,753
4,212
0
6,789
L
Cu Chulainn
Shoga_19
Cu Chulainn
3,931
794
148
617
6,121
5,078
0
1,866
4,143
0
6,565
L
Lancelot
5,967
380
275
1,916
6,924
2,357
0
2,259
4,590
0
11,825
W
Danzaburou
Winshox12
Danzaburou
4,303
1,791
0
347
3,325
1,135
184
845
2,334
0
9,932
L
4,744
448
320
1,504
8,828
8,007
0
2,633
6,048
8,685
0
W
Olorun
6,395
3,432
1,364
2,218
5,773
3,728
0
1,166
4,425
11,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
30,491
41
Minions Killed
60
0
Camps Cleared
0
468,661
Distance Traveled
457,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,448
1,290
17
3
0
91,203
0
L
Chaac
5,560
1,112
12
2
0
93,557
0
W
Zhong Kui
5,787
1,157
7
1
0
92,148
0
L
Nu Wa
4,592
918
2
0
0
36,319
0
W
Chaac
5,688
1,138
11
2
0
106,561
0
L
Cu Chulainn
5,531
1,106
9
2
0
101,768
0
L
Lancelot
6,603
1,321
12
2
0
131,917
0
W
Danzaburou
6,119
1,224
16
3
0
77,199
0
L
Artio
5,676
1,135
6
1
0
105,100
0
W
Olorun
6,449
1,290
9
2
0
90,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role