Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DrivingGlint437
Hel
Level 135
God Stats
11W - 9L
1,490 SR
Queue Stats
560W - 625L
1,408 Elo+
Solo
Skadi
Skadi
Heavendayo
Skadi
Level 159
God Stats
2W - 0L
1,681 SR
Queue Stats
126W - 137L
1,543 Elo+
Solo
Chaac
Chaac
TheNightOwl69
Chaac
Level 128
God Stats
1W - 4L
1,105 SR
Queue Stats
228W - 216L
1,431 Elo+
Solo
Rama
Rama
yoweiiiii
Rama
Level 153
God Stats
2W - 1L
1,518 SR
Queue Stats
193W - 180L
1,432 Elo+
Solo
Team Averages
Level 140
1,459 SR
1,463 Elo+

VS

Team Averages
Level 109
1,528 SR
1,452 Elo+
Sobek
Sobek
BigDaddyNC2619
Sobek
Level 130
God Stats
1W - 2L
1,545 SR
Queue Stats
332W - 343L
1,461 Elo+
Solo
Shiva
Shiva
Qc-Psyco-Qc
Shiva
Level 148
God Stats
7W - 3L
1,658 SR
Queue Stats
322W - 335L
1,498 Elo+
Solo
King Arthur
King Arthur
SSBBPanther4
King Arthur
Level 149
God Stats
1W - 5L
1,264 SR
Queue Stats
355W - 525L
1,408 Elo+
Solo
Yemoja
Yemoja
WOX7
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 114L
1,383 Elo+
Solo
Hou Yi
Hou Yi
snowee4846
Hou Yi
Level 79
God Stats
2W - 1L
1,675 SR
Queue Stats
173W - 155L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
4 / 0 / 7
6,059
1,212
4,892
3,208
985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 6
5,322
1,064
2,824
3,996
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
11
3 / 0 / 8
6,150
1,230
8,677
4,201
1,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
0 / 2 / 9
5,113
1,023
5,179
7,786
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
11
4 / 0 / 8
6,125
1,225
7,977
4,832
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,203
1,041
2,461
9,057
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 0
5,527
1,105
8,477
7,916
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SSBBPanther4
King Arthur
7
0 / 6 / 1
4,685
937
4,581
9,599
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
WOX7
Yemoja
11
0 / 1 / 1
5,499
1,100
4,412
6,011
3,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
snowee4846
Hou Yi
1
0 / 0 / 0
1,288
258
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
12
Kills
2
2
Deaths
12
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
7
7.5
L
0
3
2
0.33
W
1
0
6
4
W
Skadi
3
0
8
7
L
2
2
0
1
L
King Arthur
SSBBPanther4
King Arthur
0
6
1
0.08
W
0
2
9
2.25
L
Yemoja
WOX7
Yemoja
0
1
1
0.5
L
Hou Yi
snowee4846
Hou Yi
0
0
0
0
W
Rama
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
19,931
24,023
Taken
32,583
11,082
Mitigated
26,745
13,767
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,892
239
797
918
3,208
985
92
1,047
2,085
8,781
0
L
2,461
270
256
1,691
9,057
9,363
0
2,520
6,537
4,419
0
W
2,824
1,528
3,674
2,402
3,996
1,241
0
704
3,256
5,790
198
W
Skadi
8,677
3,415
1,014
784
4,201
1,432
5
1,070
3,013
0
18,230
L
8,477
795
1,041
2,266
7,916
6,761
0
2,169
5,747
0
15,866
L
King Arthur
SSBBPanther4
King Arthur
4,581
228
0
0
9,599
7,141
0
3,134
6,465
0
7,491
W
5,179
390
1,132
1,440
7,786
5,776
0
2,746
4,818
1,729
4,919
L
Yemoja
WOX7
Yemoja
4,412
687
1,664
1,297
6,011
3,480
0
1,372
4,639
12,565
0
L
Hou Yi
snowee4846
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Rama
7,977
7,244
278
1,328
4,832
1,648
94
1,306
3,456
0
15,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
22,202
57
Minions Killed
40
0
Camps Cleared
0
553,160
Distance Traveled
451,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,059
1,212
8
2
0
114,678
0
L
Sobek
5,203
1,041
5
1
0
120,064
0
W
Hel
5,322
1,064
8
2
0
84,123
0
W
Skadi
6,150
1,230
16
3
0
114,010
0
L
Shiva
5,527
1,105
20
4
0
119,096
0
L
King Arthur
4,685
937
1
0
0
110,833
0
W
Chaac
5,113
1,023
7
1
0
135,705
0
L
Yemoja
5,499
1,100
14
3
0
101,846
0
L
Hou Yi
1,288
258
0
0
0
0
0
W
Rama
6,125
1,225
18
4
0
104,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role