Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FireLvGhost
Hercules
Level 153
God Stats
4W - 12L
1,319 SR
Queue Stats
456W - 460L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hexrampant
Morgan Le Fay
Level 99
God Stats
0W - 2L
1,357 SR
Queue Stats
3W - 4L
1,541 Elo+
Solo
Freya
Freya
IamNevets
Freya
Level 64
God Stats
2W - 5L
1,447 SR
Queue Stats
180W - 184L
1,437 Elo+
Solo
Thanatos
Thanatos
Violekage_
Thanatos
Level 41
God Stats
0W - 1L
1,283 SR
Queue Stats
17W - 36L
1,364 Elo+
Solo
Team Averages
Level 103
1,381 SR
1,460 Elo+

VS

Team Averages
Level 115
1,549 SR
1,495 Elo+
Artio
Artio
HellgladianGuard
Artio
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,398 Elo+
Solo
Chang'e
Chang'e
SavGod
Chang'e
Level 105
God Stats
1W - 1L
1,251 SR
Queue Stats
187W - 170L
1,559 Elo+
Solo
Achilles
Achilles
basee
Achilles
Level 143
God Stats
3W - 0L
1,856 SR
Queue Stats
389W - 379L
1,459 Elo+
Solo
Cupid
Cupid
betrua
Cupid
Level 175
God Stats
339W - 270L
1,620 SR
Queue Stats
535W - 496L
1,582 Elo+
Solo
Fenrir
Fenrir
exacting_polka72
Fenrir
Level 80
God Stats
406W - 390L
1,517 SR
Queue Stats
926W - 958L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 0
7,324
1,046
7,369
6,266
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
FireLvGhost
Hercules
12
0 / 2 / 0
6,777
968
3,571
9,481
7,776
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Hexrampant
Morgan Le Fay
12
0 / 2 / 0
7,036
1,005
5,186
5,461
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
IamNevets
Freya
11
0 / 3 / 0
6,580
940
3,576
5,114
1,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Violekage_
Thanatos
11
0 / 3 / 0
6,539
934
3,934
4,381
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
6,868
981
2,300
8,281
4,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chang'e
SavGod
Chang'e
13
2 / 0 / 6
8,611
1,230
5,052
5,315
2,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
basee
Achilles
13
2 / 0 / 4
7,807
1,115
3,405
3,137
2,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
betrua
Cupid
13
4 / 0 / 2
8,762
1,252
8,969
5,271
1,949
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 8
7,940
1,134
9,181
6,398
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
10
10
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Hercules
FireLvGhost
Hercules
0
2
0
0
W
0
0
4
2
L
Morgan Le Fay
Hexrampant
Morgan Le Fay
0
2
0
0
L
Freya
IamNevets
Freya
0
3
0
0
W
Chang'e
SavGod
Chang'e
2
0
6
5
L
Thanatos
Violekage_
Thanatos
0
3
0
0
W
Achilles
basee
Achilles
2
0
4
4
W
Cupid
betrua
Cupid
4
0
2
5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
28,907
30,703
Taken
28,402
14,788
Mitigated
14,476
5,434
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,369
1,516
0
741
6,266
2,605
0
1,645
4,426
0
31,572
L
Hercules
FireLvGhost
Hercules
3,571
547
0
1,826
9,481
7,776
0
2,026
7,077
0
9,241
W
2,300
257
418
1,034
8,281
4,163
0
2,746
5,535
4,050
0
L
Morgan Le Fay
Hexrampant
Morgan Le Fay
5,186
454
296
594
5,461
1,736
0
867
4,436
22,083
0
L
Freya
IamNevets
Freya
3,576
1,466
0
1,056
5,114
1,432
0
960
3,966
7,230
0
W
Chang'e
SavGod
Chang'e
5,052
303
3,058
3,241
5,315
2,569
0
1,437
3,878
10,887
0
L
Thanatos
Violekage_
Thanatos
3,934
847
0
921
4,381
1,239
0
1,854
2,485
0
7,209
W
Achilles
basee
Achilles
3,405
626
0
968
3,137
2,432
0
801
2,336
0
18,631
W
Cupid
betrua
Cupid
8,969
5,336
144
1,360
5,271
1,949
0
1,096
4,175
0
39,924
W
9,181
597
0
484
6,398
3,363
0
2,682
3,716
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
39,988
140
Minions Killed
145
3
Camps Cleared
9
597,702
Distance Traveled
799,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,324
1,046
57
8
0
155,153
0
L
Hercules
6,777
968
7
1
0
131,516
0
W
Artio
6,868
981
1
0
0
155,070
0
L
Morgan Le Fay
7,036
1,005
51
7
1
110,306
0
L
Freya
6,580
940
8
1
2
84,056
0
W
Chang'e
8,611
1,230
12
2
1
165,154
0
L
Thanatos
6,539
934
17
2
0
116,671
0
W
Achilles
7,807
1,115
43
6
1
176,575
0
W
Cupid
8,762
1,252
70
10
6
138,734
0
W
Fenrir
7,940
1,134
19
3
1
164,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role