Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HulkVegeta
King Arthur
Level 34
God Stats
5W - 3L
1,601 SR
Queue Stats
53W - 71L
1,529 Elo+
Solo
Ra
Ra
Wooster2fly
Ra
Level 51
God Stats
0W - 1L
1,310 SR
Queue Stats
71W - 91L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
alcoholiczac
Ne Zha
Level 126
God Stats
5W - 9L
1,261 SR
Queue Stats
294W - 278L
1,476 Elo+
Party 2
Serqet
Serqet
beefflaps69
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,425 Elo+
Party 2
Team Averages
Level 70
1,434 SR
1,466 Elo+

VS

Team Averages
Level 130
1,566 SR
1,516 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
VG43
Tyr
Level 137
God Stats
44W - 12L
1,734 SR
Queue Stats
57W - 28L
1,655 Elo+
Party 1
Guan Yu
Guan Yu
iTapv
Guan Yu
Level 81
God Stats
2W - 2L
1,594 SR
Queue Stats
192W - 205L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 4 / 1
6,634
553
4,133
9,962
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
HulkVegeta
King Arthur
11
1 / 5 / 1
6,443
537
5,203
12,395
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 1 / 5
5,662
472
2,582
8,362
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
10
3 / 3 / 2
5,845
487
9,119
7,771
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Serqet
11
5 / 5 / 3
6,656
555
6,160
10,981
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 0 / 3
7,275
606
6,450
8,557
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
12
4 / 3 / 3
7,018
585
7,434
9,248
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
 
Nut
12
1 / 2 / 3
6,554
546
4,582
5,791
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
VG43
Tyr
14
5 / 1 / 3
8,141
678
9,280
11,749
11,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
iTapv
Guan Yu
10
2 / 4 / 2
6,172
514
5,681
12,788
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
18
18
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
1
0.38
W
Arachne
 
Arachne
6
0
3
7.5
W
Chang'e
 
Chang'e
4
3
3
1.83
W
Nut
 
Nut
1
2
3
1.25
L
King Arthur
HulkVegeta
King Arthur
1
5
1
0.3
W
Tyr
VG43
Tyr
5
1
3
6.5
L
0
1
5
2.5
L
Ne Zha
3
3
2
1.33
L
Serqet
5
5
3
1.3
W
Guan Yu
iTapv
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
33,427
49,471
Taken
48,133
22,687
Mitigated
24,685
17,861
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,133
354
0
5,671
9,962
2,882
0
5,435
3,739
41,634
0
W
Arachne
 
Arachne
6,450
4,975
0
3,819
8,557
3,007
517
1,048
7,275
0
40,200
W
Chang'e
 
Chang'e
7,434
445
378
3,344
9,248
2,387
230
3,351
5,544
35,177
0
W
Nut
 
Nut
4,582
2,279
0
2,923
5,791
1,636
0
695
5,096
0
47,910
L
King Arthur
HulkVegeta
King Arthur
5,203
964
0
3,046
12,395
7,961
0
402
11,944
0
43,135
W
Tyr
VG43
Tyr
9,280
1,898
0
5,803
11,749
11,186
557
112
11,637
0
60,904
L
2,582
965
1,193
4,282
8,362
4,588
116
0
8,362
30,131
1,243
L
Ne Zha
9,119
1,572
195
1,323
7,771
2,651
0
0
7,771
0
35,480
L
Serqet
6,160
1,797
187
1,964
10,981
4,605
0
653
10,221
0
40,230
W
Guan Yu
iTapv
Guan Yu
5,681
681
759
2,623
12,788
6,469
0
1,486
10,828
0
28,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
35,160
321
Minions Killed
347
0
Camps Cleared
0
1,183,305
Distance Traveled
1,239,975
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,634
553
82
7
0
225,698
1
W
Arachne
7,275
606
61
5
0
267,372
1
W
Chang'e
7,018
585
58
5
0
241,155
4
W
Nut
6,554
546
87
7
0
210,635
4
L
King Arthur
6,443
537
74
6
0
212,104
0
W
Tyr
8,141
678
103
9
0
264,923
0
L
Ra
5,662
472
40
3
0
238,401
0
L
Ne Zha
5,845
487
51
4
0
254,747
0
L
Serqet
6,656
555
74
6
0
252,355
0
W
Guan Yu
6,172
514
38
3
0
255,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role