Player Matchup

Zeus
Zeus
AlmawT
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Solo
Artemis
Artemis
Noedle
Artemis
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
36W - 29L
1,556 Elo+
Solo
Scylla
Scylla
Rexaze
Scylla
Level 149
God Stats
5W - 5L
1,504 SR
Queue Stats
349W - 366L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
Serayo010
Tsukuyomi
Level 149
God Stats
18W - 17L
1,581 SR
Queue Stats
468W - 479L
1,547 Elo+
Solo
Awilix
Awilix
Spurkó
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,503 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,568 Elo+

VS

Team Averages
Level 136
1,513 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FinallyPePo
Bacchus
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
PSOEidon8
Amaterasu
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,534 Elo+
Party 1
Baba Yaga
Baba Yaga
Shaman4e
Baba Yaga
Level 134
God Stats
6W - 4L
1,564 SR
Queue Stats
638W - 616L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
timo1080
Cu Chulainn
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 119L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AlmawT
Zeus
15
4 / 7 / 9
9,333
718
11,295
10,676
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Noedle
Artemis
16
4 / 5 / 9
9,488
730
13,390
10,477
4,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Rexaze
Scylla
19
9 / 3 / 8
11,175
860
15,676
8,222
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Serayo010
Tsukuyomi
14
1 / 5 / 5
8,183
629
6,476
10,703
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Awilix
Spurkó
Awilix
11
1 / 6 / 8
7,720
594
3,471
8,947
2,906
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 1 / 11
11,756
904
8,744
10,643
6,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FinallyPePo
Bacchus
17
5 / 5 / 19
10,685
822
9,763
16,894
24,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
PSOEidon8
Amaterasu
17
7 / 5 / 7
11,715
901
5,650
17,853
21,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Shaman4e
Baba Yaga
18
6 / 4 / 13
10,831
833
14,401
16,156
8,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
timo1080
Cu Chulainn
16
3 / 5 / 15
10,019
771
7,504
14,875
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
91
19
Kills
26
26
Deaths
20
39
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
11
10.5
L
Zeus
AlmawT
Zeus
4
7
9
1.21
W
Bacchus
FinallyPePo
Bacchus
5
5
19
2.9
L
Artemis
Noedle
Artemis
4
5
9
1.7
W
Amaterasu
PSOEidon8
Amaterasu
7
5
7
2.1
L
Scylla
Rexaze
Scylla
9
3
8
4.33
L
Tsukuyomi
Serayo010
Tsukuyomi
1
5
5
0.7
W
Baba Yaga
Shaman4e
Baba Yaga
6
4
13
3.13
L
Awilix
Spurkó
Awilix
1
6
8
0.83
W
Cu Chulainn
timo1080
Cu Chulainn
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,308
Damage
46,062
49,025
Taken
76,421
18,293
Mitigated
75,913
9,539
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,744
3,325
2,350
3,696
10,643
6,023
6,097
4,436
5,965
0
49,623
L
Zeus
AlmawT
Zeus
11,295
1,090
808
1,134
10,676
3,790
0
3,100
7,106
23,574
0
W
Bacchus
FinallyPePo
Bacchus
9,763
648
0
2,616
16,894
24,629
35
4,238
12,442
14,505
0
L
Artemis
Noedle
Artemis
13,390
5,490
184
1,295
10,477
4,105
0
5,037
4,903
0
24,650
W
Amaterasu
PSOEidon8
Amaterasu
5,650
1,087
332
4,952
17,853
21,367
515
5,709
11,774
0
10,438
L
Scylla
Rexaze
Scylla
15,676
1,383
380
2,220
8,222
3,173
0
4,052
3,720
28,419
550
L
Tsukuyomi
Serayo010
Tsukuyomi
6,476
811
1,194
1,487
10,703
4,319
0
5,110
4,868
0
20,186
W
Baba Yaga
Shaman4e
Baba Yaga
14,401
89
0
4,595
16,156
8,120
208
4,793
11,041
27,588
485
L
Awilix
Spurkó
Awilix
3,471
1,910
251
586
8,947
2,906
0
5,089
3,329
0
6,503
W
Cu Chulainn
timo1080
Cu Chulainn
7,504
662
1,184
2,690
14,875
15,774
233
6,034
8,528
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
55,006
123
Minions Killed
158
0
Camps Cleared
0
1,107,291
Distance Traveled
1,217,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,756
904
95
7
0
253,126
0
L
Zeus
9,333
718
22
2
0
206,563
0
W
Bacchus
10,685
822
5
0
0
220,372
0
L
Artemis
9,488
730
24
2
0
203,543
0
W
Amaterasu
11,715
901
8
1
0
246,464
0
L
Scylla
11,175
860
41
3
0
238,635
0
L
Tsukuyomi
8,183
629
24
2
0
229,366
0
W
Baba Yaga
10,831
833
28
2
0
234,208
0
L
Awilix
7,720
594
12
1
0
229,184
0
W
Cu Chulainn
10,019
771
22
2
0
263,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role