Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BEATNGU
Hou Yi
Level 149
God Stats
8W - 11L
1,403 SR
Queue Stats
282W - 265L
1,487 Elo+
Solo
Sol
Sol
GodXBless316
Sol
Level 154
God Stats
8W - 6L
1,616 SR
Queue Stats
99W - 103L
1,468 Elo+
Solo
Osiris
Osiris
Jacach_
Osiris
Level 68
God Stats
6W - 8L
1,474 SR
Queue Stats
242W - 276L
1,424 Elo+
Solo
Fenrir
Fenrir
Quicksilver6710
Fenrir
Level 156
God Stats
10W - 18L
1,432 SR
Queue Stats
539W - 520L
1,407 Elo+
Solo
Team Averages
Level 124
1,485 SR
1,457 Elo+

VS

Team Averages
Level 128
1,515 SR
1,490 Elo+
Jing Wei
Jing Wei
LuckyPrince5420
Jing Wei
Level 70
God Stats
6W - 8L
1,384 SR
Queue Stats
221W - 202L
1,476 Elo+
Solo
Ix Chel
Ix Chel
Mac23407
Ix Chel
Level 128
God Stats
9W - 9L
1,555 SR
Queue Stats
164W - 165L
1,512 Elo+
Solo
Cerberus
Cerberus
PlutoGREEN6771
Cerberus
Level 69
God Stats
3W - 1L
1,615 SR
Queue Stats
266W - 303L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
midoriya19
Tsukuyomi
Level 232
God Stats
3W - 3L
1,461 SR
Queue Stats
489W - 468L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thicccestaphro
Morgan Le Fay
Level 142
God Stats
9W - 6L
1,560 SR
Queue Stats
256W - 242L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
2
0 / 1 / 0
4,181
348
852
2,732
984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
BEATNGU
Hou Yi
14
1 / 0 / 1
7,635
636
6,874
4,651
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 0
7,273
606
5,358
10,612
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Jacach_
Osiris
12
0 / 1 / 1
6,960
580
5,177
9,260
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 5 / 1
6,563
547
6,126
10,103
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 1 / 0
7,195
600
2,443
6,514
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Mac23407
Ix Chel
13
3 / 2 / 2
7,124
594
5,430
8,052
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
12
1 / 0 / 3
6,098
508
2,433
10,387
7,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
midoriya19
Tsukuyomi
13
3 / 2 / 5
7,037
586
8,762
9,649
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
thicccestaphro
Morgan Le Fay
12
0 / 0 / 0
6,201
517
3,277
6,386
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Hou Yi
BEATNGU
Hou Yi
1
0
1
1.5
L
2
2
0
1
L
Osiris
Jacach_
Osiris
0
1
1
0.5
W
Jing Wei
2
1
0
2
W
Ix Chel
Mac23407
Ix Chel
3
2
2
2
W
Cerberus
1
0
3
2.5
L
2
5
1
0.5
W
Tsukuyomi
midoriya19
Tsukuyomi
3
2
5
2.75
W
Morgan Le Fay
thicccestaphro
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
22,345
37,358
Taken
40,988
15,745
Mitigated
18,393
16,320
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
852
170
0
851
2,732
984
0
276
2,456
2,760
0
L
Hou Yi
BEATNGU
Hou Yi
6,874
3,853
0
3,039
4,651
1,578
0
1,436
3,215
0
61,108
L
5,358
779
0
6,574
10,612
2,715
304
3,378
6,832
54,105
6,817
L
Osiris
Jacach_
Osiris
5,177
915
0
3,650
9,260
6,317
0
3,286
5,840
0
43,349
W
Jing Wei
2,443
2,226
0
3,364
6,514
2,036
53
340
6,174
0
59,540
W
Ix Chel
Mac23407
Ix Chel
5,430
234
85
3,322
8,052
2,750
0
3,745
4,307
46,439
0
W
Cerberus
2,433
369
0
5,000
10,387
7,588
0
942
9,445
23,091
1,073
L
6,126
823
0
2,206
10,103
4,151
0
2,065
7,914
0
43,741
W
Tsukuyomi
midoriya19
Tsukuyomi
8,762
1,970
0
4,734
9,649
2,937
0
1,012
8,637
0
50,582
W
Morgan Le Fay
thicccestaphro
Morgan Le Fay
3,277
151
0
2,559
6,386
3,082
0
0
6,386
38,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
33,655
374
Minions Killed
379
0
Camps Cleared
0
1,054,241
Distance Traveled
1,304,876
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,181
348
1
0
0
44,245
2
L
Hou Yi
7,635
636
128
11
0
245,203
4
L
Sol
7,273
606
97
8
0
246,335
1
L
Osiris
6,960
580
74
6
0
216,618
0
W
Jing Wei
7,195
600
103
9
0
246,642
0
W
Ix Chel
7,124
594
88
7
0
241,305
0
W
Cerberus
6,098
508
53
4
0
252,378
0
L
Fenrir
6,563
547
74
6
0
301,840
0
W
Tsukuyomi
7,037
586
68
6
0
298,606
2
W
Morgan Le Fay
6,201
517
67
6
0
265,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role