Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Pr13stly9893
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 1
Horus
Horus
SL Hateless
Horus
Level 121
God Stats
30W - 15L
1,633 SR
Queue Stats
78W - 77L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
ThenamesTre v2
Ao Kuang
Level 123
God Stats
3W - 0L
1,822 SR
Queue Stats
23W - 22L
1,483 Elo+
Party 1
Surtr
Surtr
Wess4766
Surtr
Level 148
God Stats
312W - 307L
1,525 SR
Queue Stats
825W - 797L
1,517 Elo+
Solo
Team Averages
Level 112
1,596 SR
1,463 Elo+

VS

Team Averages
Level 135
1,576 SR
1,483 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Crizz516
Izanami
Level 109
God Stats
3W - 3L
1,640 SR
Queue Stats
19W - 25L
1,383 Elo+
Solo
Sylvanus
Sylvanus
GRUPENFUHRER154
Sylvanus
Level 129
God Stats
10W - 7L
1,665 SR
Queue Stats
135W - 128L
1,549 Elo+
Solo
Fenrir
Fenrir
Jgarcia6543
Fenrir
Level 158
God Stats
2W - 1L
1,846 SR
Queue Stats
119W - 108L
1,473 Elo+
Party 2
Chronos
Chronos
manny003
Chronos
Level 125
God Stats
0W - 3L
1,229 SR
Queue Stats
74W - 69L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 3 / 4
9,934
662
11,926
9,663
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Pr13stly9893
Xbalanque
14
1 / 4 / 0
7,820
521
6,765
9,537
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 4
8,178
545
5,444
12,779
9,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
16
4 / 2 / 4
9,273
618
9,564
14,994
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Wess4766
Surtr
15
4 / 3 / 1
9,518
635
9,386
12,866
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 2 / 5
7,353
490
5,343
11,788
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Crizz516
Izanami
15
5 / 4 / 2
8,218
548
9,083
11,597
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
12
1 / 2 / 5
7,553
504
8,360
13,159
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
12
3 / 4 / 2
7,198
480
3,194
14,048
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chronos
manny003
Chronos
13
3 / 5 / 1
8,101
540
8,684
9,966
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
17
Kills
12
13
Deaths
17
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
4
2.67
L
Mercury
 
Mercury
0
2
5
1.25
L
Izanami
Crizz516
Izanami
5
4
2
1.5
L
Sylvanus
1
2
5
1.75
L
Fenrir
3
4
2
1
W
Xbalanque
Pr13stly9893
Xbalanque
1
4
0
0.25
W
2
1
4
4
W
Ao Kuang
4
2
4
3
W
Surtr
Wess4766
Surtr
4
3
1
1.5
L
Chronos
manny003
Chronos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
34,664
59,839
Taken
60,558
30,644
Mitigated
29,137
24,317
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,926
1,177
415
2,622
9,663
3,607
626
5,140
4,102
73,909
0
L
Mercury
 
Mercury
5,343
3,323
0
1,497
11,788
4,014
0
4,379
7,117
0
65,275
L
Izanami
Crizz516
Izanami
9,083
5,735
89
3,428
11,597
3,807
668
4,384
7,213
0
72,516
L
Sylvanus
8,360
2,491
2,011
4,634
13,159
12,433
357
4,954
7,897
26,391
2,266
L
Fenrir
3,194
1,204
0
4,258
14,048
4,889
0
575
13,473
0
34,490
W
Xbalanque
Pr13stly9893
Xbalanque
6,765
4,639
0
2,486
9,537
2,699
0
1,726
7,811
0
46,839
W
5,444
2,262
935
6,054
12,779
9,515
0
3,876
8,818
0
25,251
W
Ao Kuang
9,564
3,517
0
7,221
14,994
5,813
0
3,249
11,634
78,672
0
W
Surtr
Wess4766
Surtr
9,386
4,031
0
4,584
12,866
9,010
2,117
2,498
10,284
2,155
65,181
L
Chronos
manny003
Chronos
8,684
2,459
0
2,870
9,966
3,994
0
6,798
2,734
48,608
3,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
38,423
470
Minions Killed
415
0
Camps Cleared
0
1,536,048
Distance Traveled
1,362,523
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,934
662
140
9
0
320,172
4
L
Mercury
7,353
490
102
7
0
368,866
0
L
Izanami
8,218
548
115
8
0
232,996
1
L
Sylvanus
7,553
504
44
3
0
249,395
0
L
Fenrir
7,198
480
70
5
0
246,281
2
W
Xbalanque
7,820
521
95
6
0
274,111
0
W
Horus
8,178
545
30
2
0
328,503
2
W
Ao Kuang
9,273
618
104
7
0
336,343
0
W
Surtr
9,518
635
101
7
0
276,919
0
L
Chronos
8,101
540
84
6
0
264,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role