Player Matchup

Nox
Nox
 
Nox
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DyIan_TG
Hun Batz
Level 142
God Stats
3W - 3L
1,515 SR
Queue Stats
249W - 215L
1,612 Elo+
Party 1
Olorun
Olorun
Gilgamesh225
Olorun
Level 128
God Stats
2W - 0L
1,758 SR
Queue Stats
122W - 100L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
MCAFalcon
Kuzenbo
Level 165
God Stats
10W - 6L
1,476 SR
Queue Stats
567W - 559L
1,583 Elo+
Solo
Serqet
Serqet
deeppressed
Serqet
Level 85
God Stats
2W - 2L
1,241 SR
Queue Stats
156W - 129L
1,618 Elo+
Party 1
Team Averages
Level 146
1,498 SR
1,583 Elo+

VS

Team Averages
Level 137
1,578 SR
1,518 Elo+
Merlin
Merlin
Crazy-Biker8
Merlin
Level 143
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Eset
Eset
HonorableSen405
Eset
Level 185
God Stats
2W - 1L
1,715 SR
Queue Stats
295W - 312L
1,479 Elo+
Solo
Kali
Kali
Shαkα
Kali
Level 144
God Stats
0W - 1L
1,700 SR
Queue Stats
94W - 80L
1,584 Elo+
Solo
Yu Huang
Yu Huang
Surutun_Arasiri
Yu Huang
Level 62
God Stats
2W - 5L
1,526 SR
Queue Stats
183W - 186L
1,498 Elo+
Solo
Artemis
Artemis
quicktwitch24
Artemis
Level 149
God Stats
2W - 2L
1,687 SR
Queue Stats
117W - 74L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 0 / 11
9,900
990
4,772
2,771
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
DyIan_TG
Hun Batz
16
8 / 3 / 8
9,680
968
13,902
11,600
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
2 / 3 / 16
8,546
855
6,057
7,210
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
MCAFalcon
Kuzenbo
15
4 / 2 / 11
9,314
931
4,475
11,995
15,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
15
5 / 2 / 13
9,654
965
6,261
10,609
7,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 7 / 2
5,954
595
137
7,240
2,488
15
1 / 4 / 6
7,867
787
7,383
7,250
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Shαkα
Kali
14
3 / 5 / 1
7,500
750
7,482
11,708
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
7
0 / 2 / 1
5,824
582
2,024
2,459
1,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
14
5 / 6 / 3
7,928
793
15,290
11,275
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
24
Kills
9
10
Deaths
24
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
11
10.5
L
Merlin
0
7
2
0.14
W
Hun Batz
DyIan_TG
Hun Batz
8
3
8
4
W
Olorun
2
3
16
3.33
L
1
4
6
1
W
Kuzenbo
MCAFalcon
Kuzenbo
4
2
11
4.75
L
Kali
Shαkα
Kali
3
5
1
0.7
L
Yu Huang
0
2
1
0.25
W
Serqet
5
2
13
5.75
L
Artemis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,467
Damage
32,316
44,185
Taken
39,932
32,272
Mitigated
18,194
14,822
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,772
323
299
293
2,771
1,330
1,078
217
2,554
27,009
519
L
Merlin
137
137
0
0
7,240
2,488
0
3,231
4,009
994
0
W
Hun Batz
DyIan_TG
Hun Batz
13,902
1,894
1,331
1,495
11,600
5,492
2,956
3,726
7,874
0
26,728
W
Olorun
6,057
1,770
1,692
1,992
7,210
2,492
1,000
865
6,345
11,746
871
L
7,383
200
784
942
7,250
3,096
0
1,924
5,193
20,511
0
W
Kuzenbo
MCAFalcon
Kuzenbo
4,475
1,818
2,363
2,259
11,995
15,589
608
1,902
10,093
9,400
770
L
Kali
Shαkα
Kali
7,482
2,620
79
2,715
11,708
7,030
0
4,298
7,312
0
13,691
L
Yu Huang
2,024
0
0
42
2,459
1,191
0
678
1,591
3,286
173
W
Serqet
6,261
1,039
180
2,918
10,609
7,369
882
2,733
7,876
0
8,161
L
Artemis
15,290
7,192
0
1,494
11,275
4,389
0
4,642
6,489
0
29,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
35,073
118
Minions Killed
82
0
Camps Cleared
0
897,949
Distance Traveled
710,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,900
990
62
6
0
187,844
0
L
Merlin
5,954
595
1
0
0
135,992
0
W
Hun Batz
9,680
968
22
2
0
191,440
0
W
Olorun
8,546
855
16
2
0
178,840
0
L
Eset
7,867
787
29
3
0
177,659
0
W
Kuzenbo
9,314
931
10
1
0
188,194
0
L
Kali
7,500
750
11
1
0
178,623
0
L
Yu Huang
5,824
582
2
0
0
74,920
0
W
Serqet
9,654
965
8
1
0
151,631
0
L
Artemis
7,928
793
39
4
0
143,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role