Player Matchup

Tiamat
Tiamat
Maskvillains
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,297 Elo+
Party 2
Surtr
Surtr
lMelodic
Surtr
Level 91
God Stats
44W - 40L
1,501 SR
Queue Stats
360W - 363L
1,400 Elo+
Party 2
Izanami
Izanami
tacohunta
Izanami
Level 112
God Stats
13W - 18L
1,396 SR
Queue Stats
354W - 396L
1,379 Elo+
Party 2
Team Averages
Level 77
1,466 SR
1,359 Elo+

VS

Team Averages
Level 71
1,458 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Alpha Night fox
Gilgamesh
Level 67
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
AlphaDeluxo
Olorun
Level 38
God Stats
1W - 1L
1,577 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
RAG3MOR3
Bellona
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
47W - 85L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 3 / 5
8,797
733
6,900
9,240
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
lMelodic
Surtr
15
2 / 5 / 3
9,046
754
9,698
16,232
15,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
tacohunta
Izanami
15
3 / 3 / 2
9,454
788
10,539
8,662
2,840
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alpha Night fox
Gilgamesh
16
0 / 1 / 9
9,674
806
8,951
13,417
12,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
19
9 / 0 / 2
11,912
993
12,392
8,590
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
RAG3MOR3
Bellona
16
2 / 4 / 9
10,246
854
8,372
11,551
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alpha Night fox
Gilgamesh
0
1
9
4.5
W
Olorun
9
0
2
10
L
Tiamat
0
3
5
0.83
W
Bellona
RAG3MOR3
Bellona
2
4
9
1.63
L
Surtr
lMelodic
Surtr
2
5
3
0.7
L
Izanami
tacohunta
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,137
Damage
29,715
34,134
Taken
33,558
24,464
Mitigated
29,858
6,191
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alpha Night fox
Gilgamesh
8,951
2,258
0
361
13,417
12,873
715
3,015
10,380
0
32,597
W
Olorun
12,392
6,518
631
4,680
8,590
4,679
3,041
2,121
6,450
46,572
0
L
Tiamat
6,900
279
0
2,207
9,240
6,009
0
2,978
6,181
17,373
0
W
Bellona
RAG3MOR3
Bellona
8,372
1,917
0
684
11,551
12,306
0
2,259
9,223
1,460
30,340
L
Surtr
lMelodic
Surtr
9,698
2,963
587
2,290
16,232
15,615
0
5,553
10,133
1,097
18,751
L
Izanami
tacohunta
Izanami
10,539
6,923
0
1,107
8,662
2,840
171
4,737
3,847
0
53,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
31,832
137
Minions Killed
171
0
Camps Cleared
0
613,252
Distance Traveled
684,658
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,674
806
46
4
0
256,477
0
W
Olorun
11,912
993
79
7
0
217,495
0
L
Tiamat
8,797
733
24
2
0
214,117
5
W
Bellona
10,246
854
46
4
0
210,686
0
L
Surtr
9,046
754
23
2
0
213,475
2
L
Izanami
9,454
788
90
8
0
185,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role