Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigB6250
Ra
Level 87
God Stats
117W - 110L
1,495 SR
Queue Stats
563W - 628L
1,396 Elo+
Solo
Heimdallr
Heimdallr
GuanYu_NoGAMES99
Heimdallr
Level 81
God Stats
5W - 9L
1,659 SR
Queue Stats
729W - 785L
1,454 Elo+
Solo
Bastet
Bastet
ToKeDeLiC
Bastet
Level 45
God Stats
6W - 16L
1,164 SR
Queue Stats
104W - 146L
1,342 Elo+
Solo
Athena
Athena
mitsu Albert
Athena
Level 69
God Stats
10W - 14L
1,418 SR
Queue Stats
434W - 469L
1,372 Elo+
Solo
Team Averages
Level 70
1,447 SR
1,413 Elo+

VS

Team Averages
Level 34
1,457 SR
1,287 Elo+
Hachiman
Hachiman
ArchTheCooch
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 1
Arachne
Arachne
FriendlySykopath
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,295 Elo+
Party 1
Ganesha
Ganesha
NiSpots
Ganesha
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 13L
1,289 Elo+
Party 1
Baba Yaga
Baba Yaga
Pingasito
Baba Yaga
Level 6
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 9L
1,232 Elo+
Party 1
Thor
Thor
Thalmyre
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 4 / 3
7,884
1,126
3,620
18,401
12,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
2 / 3 / 0
7,473
1,068
3,964
7,606
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
12
0 / 1 / 3
7,456
1,065
5,401
6,424
4,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
ToKeDeLiC
Bastet
12
1 / 3 / 0
7,532
1,076
6,775
10,709
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
12
1 / 4 / 1
7,965
1,138
3,852
14,399
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

286

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArchTheCooch
Hachiman
14
2 / 1 / 8
7,988
1,141
10,082
4,477
1,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 1 / 6
9,009
1,287
14,195
7,321
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
NiSpots
Ganesha
14
0 / 1 / 12
8,472
1,210
3,884
6,615
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Pingasito
Baba Yaga
14
1 / 1 / 12
7,943
1,135
10,691
5,913
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
6 / 0 / 7
9,041
1,292
12,668
6,591
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
15
15
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
3
0.38
W
Hachiman
ArchTheCooch
Hachiman
2
1
8
6
L
2
3
0
0.67
W
6
1
6
9
L
Heimdallr
0
1
3
1.5
W
Ganesha
NiSpots
Ganesha
0
1
12
6
W
Baba Yaga
Pingasito
Baba Yaga
1
1
12
7
W
Thor
6
0
7
9.5
L
Bastet
ToKeDeLiC
Bastet
1
3
0
0.33
L
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
51,520
57,539
Taken
30,917
38,800
Mitigated
16,560
11,331
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,620
1,615
5,180
2,320
18,401
12,945
0
6,118
12,283
7,789
0
W
Hachiman
ArchTheCooch
Hachiman
10,082
6,590
0
1,271
4,477
1,570
0
2,066
2,411
0
24,682
L
3,964
156
240
324
7,606
2,762
0
1,805
5,801
18,430
0
W
14,195
9,189
0
3,075
7,321
3,706
0
2,274
5,047
0
21,224
L
Heimdallr
5,401
2,439
0
1,465
6,424
4,900
0
1,470
4,954
0
8,031
W
Ganesha
NiSpots
Ganesha
3,884
730
0
992
6,615
5,883
0
2,907
3,651
7,261
0
W
Baba Yaga
Pingasito
Baba Yaga
10,691
1,424
0
952
5,913
2,517
0
1,990
3,859
21,246
0
W
Thor
12,668
4,291
0
162
6,591
2,884
0
2,017
4,574
0
23,529
L
Bastet
ToKeDeLiC
Bastet
6,775
1,243
0
1,247
10,709
3,653
0
2,250
8,459
0
21,097
L
Athena
3,852
1,476
0
555
14,399
14,540
0
2,932
11,467
21,376
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
42,453
135
Minions Killed
118
3
Camps Cleared
5
609,872
Distance Traveled
771,418
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,884
1,126
19
3
0
121,222
0
W
Hachiman
7,988
1,141
44
6
1
121,999
0
L
Ra
7,473
1,068
24
3
1
118,060
0
W
Arachne
9,009
1,287
20
3
2
189,330
0
L
Heimdallr
7,456
1,065
10
1
0
82,264
3
W
Ganesha
8,472
1,210
0
0
0
148,567
0
W
Baba Yaga
7,943
1,135
28
4
1
137,686
0
W
Thor
9,041
1,292
26
4
1
173,836
0
L
Bastet
7,532
1,076
39
6
2
151,143
0
L
Athena
7,965
1,138
43
6
0
137,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role