Player Matchup

Sol
Sol
BuzzXRated
Sol
Level 12
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 9L
1,252 Elo+
Party 1
Poseidon
Poseidon
Hunter220
Poseidon
Level 60
God Stats
5W - 5L
1,609 SR
Queue Stats
54W - 64L
1,392 Elo+
Party 1
Athena
Athena
LightLilly
Athena
Level 58
God Stats
2W - 14L
1,222 SR
Queue Stats
19W - 36L
1,332 Elo+
Party 1
Raijin
Raijin
TTVMidge202025
Raijin
Level 29
God Stats
6W - 11L
1,445 SR
Queue Stats
47W - 52L
1,413 Elo+
Party 1
Chaac
Chaac
maemaemaemae
Chaac
Level 11
God Stats
1W - 3L
1,120 SR
Queue Stats
4W - 16L
1,162 Elo+
Party 1
Team Averages
Level 34
1,333 SR
1,310 Elo+

VS

Team Averages
Level 96
1,627 SR
1,438 Elo+
Arachne
Arachne
Aard
Arachne
Level 104
God Stats
5W - 1L
1,906 SR
Queue Stats
18W - 23L
1,390 Elo+
Solo
Scylla
Scylla
CHR0MEC0WBOY
Scylla
Level 75
God Stats
12W - 13L
1,534 SR
Queue Stats
393W - 400L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
HurtBoyKMS
Aphrodite
Level 113
God Stats
73W - 83L
1,494 SR
Queue Stats
471W - 485L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Oni General
Danzaburou
Level 123
God Stats
15W - 19L
1,529 SR
Queue Stats
68W - 78L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
mondayzzz3
Gilgamesh
Level 66
God Stats
13W - 8L
1,673 SR
Queue Stats
197W - 201L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,388
426
6,800
8,650
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Poseidon
Hunter220
Poseidon
13
2 / 5 / 4
7,643
510
9,181
10,278
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
LightLilly
Athena
10
0 / 4 / 3
6,544
436
6,771
15,991
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 4 / 3
8,282
552
8,124
8,216
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 1
6,736
449
6,081
13,952
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aard
Arachne
13
3 / 2 / 5
7,773
518
4,543
12,114
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
14
5 / 4 / 4
8,301
553
7,348
8,481
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
HurtBoyKMS
Aphrodite
13
1 / 0 / 11
8,335
556
5,703
14,091
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
Oni General
Danzaburou
14
5 / 0 / 1
9,325
622
8,616
7,657
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
mondayzzz3
Gilgamesh
16
11 / 2 / 4
10,540
703
16,286
19,980
13,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
25
25
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aard
Arachne
3
2
5
2.75
L
1
5
2
0.4
W
Scylla
5
4
4
1.75
L
Poseidon
Hunter220
Poseidon
2
5
4
0.8
W
Aphrodite
HurtBoyKMS
Aphrodite
1
0
11
6.5
L
Athena
LightLilly
Athena
0
4
3
0.38
W
Danzaburou
Oni General
Danzaburou
5
0
1
5.5
L
4
4
3
1.38
L
0
7
1
0.07
W
Gilgamesh
mondayzzz3
Gilgamesh
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
42,496
57,087
Taken
62,323
38,616
Mitigated
34,745
12,730
Healing
26,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aard
Arachne
4,543
2,518
0
6,530
12,114
3,675
1,459
5,984
5,926
0
40,571
L
6,800
2,182
0
2,762
8,650
2,592
0
2,982
5,596
25,422
3,019
W
Scylla
7,348
68
0
1,120
8,481
2,888
0
5,381
2,746
48,495
0
L
Poseidon
Hunter220
Poseidon
9,181
2,100
0
2,155
10,278
3,533
0
2,016
8,142
53,212
279
W
Aphrodite
HurtBoyKMS
Aphrodite
5,703
475
4,889
7,957
14,091
11,820
26
7,613
6,250
25,899
0
L
Athena
LightLilly
Athena
6,771
2,626
0
3,168
15,991
15,737
0
4,461
11,340
24,909
2,380
W
Danzaburou
Oni General
Danzaburou
8,616
3,283
0
2,249
7,657
3,296
4,389
1,725
5,808
0
65,462
L
8,124
135
0
2,029
8,216
2,869
0
3,066
5,006
43,025
220
L
6,081
1,560
0
2,616
13,952
13,885
0
0
13,952
0
33,984
W
Gilgamesh
mondayzzz3
Gilgamesh
16,286
6,627
0
3,604
19,980
13,066
1,922
7,944
11,392
0
75,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
44,274
341
Minions Killed
443
0
Camps Cleared
0
1,362,357
Distance Traveled
1,424,318
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,773
518
76
5
0
299,724
0
L
Sol
6,388
426
63
4
0
259,514
0
W
Scylla
8,301
553
90
6
0
294,590
0
L
Poseidon
7,643
510
108
7
0
264,132
0
W
Aphrodite
8,335
556
39
3
0
297,250
1
L
Athena
6,544
436
35
2
0
300,068
0
W
Danzaburou
9,325
622
116
8
0
266,368
0
L
Raijin
8,282
552
79
5
0
262,150
8
L
Chaac
6,736
449
56
4
0
276,493
0
W
Gilgamesh
10,540
703
122
8
0
266,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role