Player Matchup

Loki
Loki
Alex_Phantom2
Loki
Level 155
God Stats
22W - 23L
1,489 SR
Queue Stats
181W - 186L
1,415 Elo+
Solo
Sol
Sol
AruSh1ne
Sol
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,507 Elo+
Party 2
Athena
Athena
EchoesOfDust
Athena
Level 215
God Stats
4W - 7L
1,423 SR
Queue Stats
359W - 374L
1,422 Elo+
Solo
Merlin
Merlin
Lowkey_Romero
Merlin
Level 121
God Stats
2W - 1L
1,416 SR
Queue Stats
60W - 62L
1,510 Elo+
Solo
Nike
Nike
pikachumexicano
Nike
Level 145
God Stats
14W - 11L
1,559 SR
Queue Stats
60W - 55L
1,479 Elo+
Party 2
Team Averages
Level 159
1,477 SR
1,467 Elo+

VS

Team Averages
Level 84
1,396 SR
1,353 Elo+
Athena
Athena
Clasisic
Athena
Level 13
God Stats
3W - 8L
1,130 SR
Queue Stats
8W - 13L
1,135 Elo+
Party 1
Anhur
Anhur
MoisesIRL
Anhur
Level 147
God Stats
3W - 2L
1,725 SR
Queue Stats
360W - 331L
1,533 Elo+
Solo
Mercury
Mercury
PLGHectorttv
Mercury
Level 27
God Stats
0W - 3L
1,322 SR
Queue Stats
23W - 32L
1,288 Elo+
Party 1
Freya
Freya
Shaboopi559
Freya
Level 122
God Stats
5W - 9L
1,425 SR
Queue Stats
115W - 118L
1,468 Elo+
Solo
Bellona
Bellona
dbkfire
Bellona
Level 109
God Stats
4W - 4L
1,378 SR
Queue Stats
27W - 34L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
5,450
681
1,004
4,865
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 3
4,966
621
5,370
3,245
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
8
1 / 1 / 3
5,292
662
2,410
5,770
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 0
5,552
694
559
1,324
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,730
716
3,327
4,872
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Clasisic
Athena
7
0 / 1 / 3
4,245
531
1,119
6,437
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
MoisesIRL
Anhur
8
1 / 2 / 0
4,194
524
2,732
5,640
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
PLGHectorttv
Mercury
8
1 / 2 / 0
4,277
535
1,508
5,434
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 0 / 0
2,955
369
0
0
0
Bellona
dbkfire
Bellona
9
2 / 1 / 1
4,837
605
2,856
5,098
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
4
4
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
0
1
3
1.5
L
Athena
Clasisic
Athena
0
1
3
1.5
W
Athena
1
1
3
2.5
W
1
0
0
1
L
Anhur
MoisesIRL
Anhur
1
2
0
0.5
L
Mercury
PLGHectorttv
Mercury
1
2
0
0.5
L
0
0
0
0
L
Bellona
dbkfire
Bellona
2
1
1
2.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,670
Damage
8,215
20,076
Taken
22,609
7,784
Mitigated
8,916
6,810
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,004
119
0
2,789
4,865
1,239
0
26
4,839
0
32,319
W
5,370
2,713
0
1,806
3,245
734
1,732
214
3,031
31,008
2,953
L
Athena
Clasisic
Athena
1,119
347
0
2,174
6,437
3,224
0
3,592
2,845
7,626
0
W
Athena
2,410
605
0
1,541
5,770
3,379
0
720
5,050
13,785
1,648
W
559
103
0
309
1,324
330
0
0
1,324
35,369
1,525
L
Anhur
MoisesIRL
Anhur
2,732
1,492
0
2,535
5,640
1,577
0
3,407
2,233
0
24,219
L
Mercury
PLGHectorttv
Mercury
1,508
320
0
1,513
5,434
1,394
0
378
5,056
0
15,244
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
dbkfire
Bellona
2,856
756
0
1,199
5,098
2,721
0
931
4,167
0
29,645
W
3,327
189
0
365
4,872
2,102
0
159
4,713
0
29,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
20,508
277
Minions Killed
149
0
Camps Cleared
0
790,110
Distance Traveled
660,775
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,450
681
59
7
0
198,678
0
W
Sol
4,966
621
60
8
0
132,945
2
L
Athena
4,245
531
8
1
0
169,507
1
W
Athena
5,292
662
22
3
0
154,541
1
W
Merlin
5,552
694
78
10
0
154,015
0
L
Anhur
4,194
524
46
6
0
138,152
1
L
Mercury
4,277
535
37
5
0
153,938
0
L
Freya
2,955
369
0
0
0
0
0
L
Bellona
4,837
605
58
7
0
199,178
0
W
Nike
5,730
716
58
7
0
149,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role