Player Matchup

Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Evurest
Tsukuyomi
Level 107
God Stats
5W - 3L
1,545 SR
Queue Stats
217W - 206L
1,453 Elo+
Party 1
Izanami
Izanami
Im StonyBear
Izanami
Level 126
God Stats
7W - 11L
1,437 SR
Queue Stats
391W - 387L
1,466 Elo+
Party 1
Zeus
Zeus
ImHisKetchup
Zeus
Level 126
God Stats
12W - 6L
1,633 SR
Queue Stats
194W - 163L
1,493 Elo+
Party 1
Charybdis
Charybdis
PGasnake
Charybdis
Level 87
God Stats
7W - 0L
1,605 SR
Queue Stats
67W - 65L
1,468 Elo+
Party 1
Team Averages
Level 113
1,544 SR
1,476 Elo+

VS

Team Averages
Level 143
1,531 SR
1,535 Elo+
Jing Wei
Jing Wei
CrimsonDays3
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,562 Elo+
Solo
Tiamat
Tiamat
Natsins
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,578 Elo+
Solo
Odin
Odin
UrielLl14
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,548 Elo+
Solo
Janus
Janus
YuNObGOOD
Janus
Level 146
God Stats
3W - 3L
1,629 SR
Queue Stats
139W - 148L
1,509 Elo+
Solo
Ravana
Ravana
willypoo419
Ravana
Level 143
God Stats
4W - 5L
1,525 SR
Queue Stats
506W - 503L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 1 / 10
9,687
807
5,518
7,539
2,884
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Evurest
Tsukuyomi
16
3 / 6 / 8
9,549
796
10,814
11,888
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Im StonyBear
Izanami
18
7 / 2 / 6
10,834
903
9,705
7,405
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 11
9,966
831
19,493
5,971
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
PGasnake
Charybdis
16
2 / 2 / 12
9,513
793
7,937
7,808
2,743
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrimsonDays3
Jing Wei
16
1 / 4 / 9
9,075
756
7,088
11,203
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Natsins
Tiamat
17
6 / 3 / 4
10,352
863
10,563
10,000
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Odin
13
0 / 3 / 4
8,029
669
2,441
12,526
13,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
YuNObGOOD
Janus
15
2 / 5 / 8
9,283
774
10,903
10,168
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
17
4 / 4 / 8
9,669
806
6,364
16,668
20,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
19
Kills
13
13
Deaths
19
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
10
8
L
Jing Wei
CrimsonDays3
Jing Wei
1
4
9
1.38
W
Tsukuyomi
Evurest
Tsukuyomi
3
6
8
1.17
W
Izanami
Im StonyBear
Izanami
7
2
6
5
W
4
2
11
4.75
L
Tiamat
Natsins
Tiamat
6
3
4
2.67
W
Charybdis
PGasnake
Charybdis
2
2
12
4
L
Odin
0
3
4
0.67
L
Janus
YuNObGOOD
Janus
2
5
8
1.2
L
Ravana
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,467
Damage
37,359
40,611
Taken
60,565
15,327
Mitigated
56,552
13,751
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,518
1,271
1,166
2,245
7,539
2,884
430
3,741
3,687
0
20,361
L
Jing Wei
CrimsonDays3
Jing Wei
7,088
3,788
1,033
1,563
11,203
5,327
2,660
4,362
6,841
0
28,658
W
Tsukuyomi
Evurest
Tsukuyomi
10,814
2,244
399
1,845
11,888
4,651
0
5,575
5,838
0
24,979
W
Izanami
Im StonyBear
Izanami
9,705
6,977
1,110
2,257
7,405
2,936
1,731
3,912
3,133
0
30,616
W
19,493
628
782
864
5,971
2,113
459
3,035
2,582
27,662
557
L
Tiamat
Natsins
Tiamat
10,563
826
728
3,278
10,000
13,324
247
3,534
6,466
22,361
0
W
Charybdis
PGasnake
Charybdis
7,937
4,424
473
2,610
7,808
2,743
700
3,675
3,784
0
15,406
L
Odin
2,441
299
1,239
1,927
12,526
13,166
496
3,249
9,277
0
6,475
L
Janus
YuNObGOOD
Janus
10,903
585
487
1,817
10,168
3,978
0
3,441
6,727
20,137
761
L
Ravana
6,364
1,145
905
4,498
16,668
20,757
553
4,806
11,862
919
12,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
46,408
163
Minions Killed
125
0
Camps Cleared
0
1,079,694
Distance Traveled
1,110,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,687
807
34
3
0
243,652
0
L
Jing Wei
9,075
756
44
4
0
239,564
0
W
Tsukuyomi
9,549
796
20
2
0
220,151
0
W
Izanami
10,834
903
63
5
0
205,643
0
W
Zeus
9,966
831
23
2
0
203,613
0
L
Tiamat
10,352
863
29
2
0
231,603
0
W
Charybdis
9,513
793
23
2
0
206,635
0
L
Odin
8,029
669
10
1
0
217,616
0
L
Janus
9,283
774
23
2
0
208,751
0
L
Ravana
9,669
806
19
2
0
212,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role