Player Matchup

Tiamat
Tiamat
CYKOSIS666
Tiamat
Level 117
God Stats
1W - 1L
1,495 SR
Queue Stats
84W - 97L
1,405 Elo+
Party 2
Lancelot
Lancelot
IamMEATest
Lancelot
Level 62
God Stats
25W - 29L
1,134 SR
Queue Stats
171W - 164L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
LuketheButcher2
Danzaburou
Level 51
God Stats
22W - 18L
1,402 SR
Queue Stats
108W - 90L
1,489 Elo+
Party 1
Janus
Janus
NUT-PeAnUtS
Janus
Level 118
God Stats
1W - 1L
1,243 SR
Queue Stats
18W - 23L
1,390 Elo+
Solo
Vamana
Vamana
jon1223
Vamana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 99L
1,405 Elo+
Party 2
Team Averages
Level 87
1,355 SR
1,423 Elo+

VS

Team Averages
Level 76
1,543 SR
1,436 Elo+
Thor
Thor
Cyribil
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,384 Elo+
Party 3
Hades
Hades
DONT_TRUST_MEH_
Hades
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,374 Elo+
Party 3
Ymir
Ymir
Flatsoap873
Ymir
Level 55
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 4L
1,560 Elo+
Solo
Vulcan
Vulcan
capomacaille
Vulcan
Level 126
God Stats
189W - 160L
1,571 SR
Queue Stats
422W - 439L
1,483 Elo+
Solo
Skadi
Skadi
dragon64j
Skadi
Level 63
God Stats
4W - 7L
1,390 SR
Queue Stats
14W - 20L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CYKOSIS666
Tiamat
12
0 / 5 / 5
6,685
478
6,486
8,291
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
IamMEATest
Lancelot
15
14 / 1 / 3
9,251
661
9,602
10,018
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
LuketheButcher2
Danzaburou
16
17 / 0 / 4
11,459
819
16,785
10,482
5,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 0 / 7
8,794
628
5,005
5,265
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
jon1223
Vamana
12
1 / 3 / 4
6,892
492
6,893
14,498
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cyribil
Thor
8
0 / 11 / 0
5,531
395
5,212
13,253
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 12 / 0
5,913
422
1,988
12,564
6,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 3 / 4
7,283
520
5,055
12,286
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
12
2 / 5 / 0
7,423
530
6,282
8,009
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
dragon64j
Skadi
11
3 / 4 / 4
7,015
501
9,754
10,791
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
35
Kills
8
9
Deaths
35
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CYKOSIS666
Tiamat
0
5
5
0.5
L
Thor
Cyribil
Thor
0
11
0
0
L
0
12
0
0
L
3
3
4
1.67
W
Lancelot
IamMEATest
Lancelot
14
1
3
15.5
W
Danzaburou
LuketheButcher2
Danzaburou
17
0
4
19
W
3
0
7
6.5
L
Vulcan
2
5
0
0.4
L
Skadi
dragon64j
Skadi
3
4
4
1.25
W
Vamana
jon1223
Vamana
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
28,291
48,554
Taken
56,903
28,417
Mitigated
25,402
14,431
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CYKOSIS666
Tiamat
6,486
1,099
0
1,188
8,291
4,879
0
1,568
6,723
35,845
0
L
Thor
Cyribil
Thor
5,212
1,963
0
0
13,253
4,737
0
1,031
12,222
0
28,876
L
1,988
100
35
1,808
12,564
6,499
0
0
12,564
27,720
0
L
5,055
900
239
2,714
12,286
8,188
0
5,045
6,740
25,034
0
W
Lancelot
IamMEATest
Lancelot
9,602
1,406
0
5,316
10,018
4,011
0
1,999
8,019
0
57,758
W
Danzaburou
LuketheButcher2
Danzaburou
16,785
5,750
0
3,707
10,482
5,942
3,677
3,617
6,865
0
87,343
W
5,005
193
0
476
5,265
1,607
318
1,686
3,579
61,880
1,341
L
Vulcan
6,282
158
193
731
8,009
2,662
0
2,319
5,690
43,859
0
L
Skadi
dragon64j
Skadi
9,754
4,449
0
2,030
10,791
3,316
0
3,096
7,410
0
43,851
W
Vamana
jon1223
Vamana
6,893
2,110
0
3,744
14,498
11,978
0
4,455
10,043
0
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
33,165
470
Minions Killed
287
0
Camps Cleared
0
1,399,214
Distance Traveled
1,276,095
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,685
478
71
5
0
270,742
1
L
Thor
5,531
395
59
4
0
250,584
0
L
Hades
5,913
422
49
4
0
251,181
0
L
Ymir
7,283
520
28
2
0
251,151
0
W
Lancelot
9,251
661
94
7
0
334,299
0
W
Danzaburou
11,459
819
137
10
0
214,202
0
W
Janus
8,794
628
119
9
0
274,657
2
L
Vulcan
7,423
530
79
6
0
281,258
7
L
Skadi
7,015
501
72
5
0
241,921
0
W
Vamana
6,892
492
49
4
0
305,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role