Player Matchup

Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Datschie
Aphrodite
Level 112
God Stats
99W - 78L
1,653 SR
Queue Stats
111W - 88L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
KikoXIII
Ne Zha
Level 104
God Stats
41W - 39L
1,589 SR
Queue Stats
296W - 298L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Kobusjonko
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Hel
Hel
RoCaLil
Hel
Level 9
God Stats
29W - 12L
1,728 SR
Queue Stats
36W - 22L
1,735 Elo+
Party 1
Team Averages
Level 79
1,594 SR
1,529 Elo+

VS

Team Averages
Level 66
1,428 SR
1,474 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FritzFux420
Cthulhu
Level 63
God Stats
13W - 18L
1,538 SR
Queue Stats
144W - 159L
1,495 Elo+
Solo
Loki
Loki
HoplessHollow
Loki
Level 29
God Stats
0W - 1L
1,157 SR
Queue Stats
5W - 8L
1,417 Elo+
Solo
Hachiman
Hachiman
Leeroyek
Hachiman
Level 64
God Stats
15W - 9L
1,645 SR
Queue Stats
76W - 70L
1,556 Elo+
Solo
Ra
Ra
hakana
Ra
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
11W - 15L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 3
5,852
975
5,441
3,249
1,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
Datschie
Aphrodite
11
2 / 0 / 1
5,844
974
3,806
3,764
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
KikoXIII
Ne Zha
12
2 / 0 / 2
6,447
1,075
4,094
3,387
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kobusjonko
Cthulhu
11
1 / 0 / 4
5,829
972
4,102
4,613
3,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
11
0 / 1 / 3
5,549
925
5,097
5,849
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 0
5,718
953
612
6,048
2,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
FritzFux420
Cthulhu
10
0 / 3 / 1
5,264
877
4,878
8,399
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
0 / 1 / 0
4,830
805
127
638
163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
Leeroyek
Hachiman
11
0 / 0 / 1
5,464
911
2,745
6,584
1,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
11
1 / 1 / 0
5,617
936
1,647
4,805
1,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
6
Kills
2
2
Deaths
6
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
3
2.5
L
Yemoja
 
Yemoja
1
1
0
1
W
Aphrodite
Datschie
Aphrodite
2
0
1
2.5
L
Cthulhu
FritzFux420
Cthulhu
0
3
1
0.17
L
0
1
0
0
W
Ne Zha
KikoXIII
Ne Zha
2
0
2
3
W
Cthulhu
Kobusjonko
Cthulhu
1
0
4
3
L
Hachiman
Leeroyek
Hachiman
0
0
1
0.5
W
Hel
0
1
3
1.5
L
Ra
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
10,009
20,862
Taken
26,474
9,150
Mitigated
9,944
13,357
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,441
2,724
0
1,195
3,249
1,183
618
2,354
895
0
15,037
L
Yemoja
 
Yemoja
612
289
3,618
2,704
6,048
2,716
0
2,720
3,194
4,064
0
W
Aphrodite
Datschie
Aphrodite
3,806
178
2,253
1,741
3,764
1,739
331
778
2,986
11,415
0
L
Cthulhu
FritzFux420
Cthulhu
4,878
505
293
297
8,399
3,437
0
4,542
3,762
12,763
134
L
127
0
0
0
638
163
0
392
206
0
127
W
Ne Zha
KikoXIII
Ne Zha
4,094
311
0
1,180
3,387
1,114
0
1,044
2,343
0
20,398
W
Cthulhu
Kobusjonko
Cthulhu
4,102
224
181
2,423
4,613
3,108
0
1,972
2,641
13,707
0
L
Hachiman
Leeroyek
Hachiman
2,745
1,287
0
964
6,584
1,939
0
2,459
3,933
0
16,973
W
Hel
5,097
378
1,909
2,475
5,849
2,006
398
983
4,866
18,886
436
L
Ra
1,647
0
977
2,015
4,805
1,689
0
2,135
2,560
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
26,893
151
Minions Killed
84
0
Camps Cleared
0
682,297
Distance Traveled
461,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,852
975
24
4
0
115,126
0
L
Yemoja
5,718
953
5
1
0
107,797
0
W
Aphrodite
5,844
974
20
3
0
134,116
0
L
Cthulhu
5,264
877
14
2
0
118,094
0
L
Loki
4,830
805
0
0
0
12,323
0
W
Ne Zha
6,447
1,075
42
7
0
154,731
0
W
Cthulhu
5,829
972
27
5
0
144,363
0
L
Hachiman
5,464
911
29
5
0
123,639
0
W
Hel
5,549
925
38
6
0
133,961
0
L
Ra
5,617
936
36
6
0
99,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role