Player Matchup

Merlin
Merlin
OmNom204
Merlin
Level 67
God Stats
3W - 6L
1,335 SR
Queue Stats
198W - 162L
1,524 Elo+
Solo
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 142
God Stats
152W - 100L
1,558 SR
Queue Stats
301W - 269L
1,473 Elo+
Solo
Anhur
Anhur
TheSecondHuman
Anhur
Level 100
God Stats
26W - 27L
1,534 SR
Queue Stats
344W - 350L
1,403 Elo+
Solo
Surtr
Surtr
Z8 SplashyPants
Surtr
Level 103
God Stats
4W - 9L
1,371 SR
Queue Stats
154W - 126L
1,517 Elo+
Solo
Nike
Nike
itscomandox
Nike
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,488 Elo+
Solo
Team Averages
Level 114
1,460 SR
1,481 Elo+

VS

Team Averages
Level 125
1,463 SR
1,490 Elo+
Vulcan
Vulcan
 
Vulcan
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MrChunKukDo
Izanami
Level 156
God Stats
11W - 8L
1,601 SR
Queue Stats
384W - 377L
1,460 Elo+
Solo
Charon
Charon
PunchedHornet
Charon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
SpaciousFir8426
Aphrodite
Level 125
God Stats
1W - 8L
1,243 SR
Queue Stats
169W - 157L
1,459 Elo+
Solo
Awilix
Awilix
yo boy eswag
Awilix
Level 36
God Stats
15W - 20L
1,469 SR
Queue Stats
29W - 42L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OmNom204
Merlin
11
0 / 0 / 3
6,304
630
2,537
3,165
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
8 / 0 / 1
7,181
718
4,143
5,954
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 2
5,875
588
3,750
5,351
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 4
5,432
543
5,886
7,355
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
1 / 0 / 2
6,512
651
3,706
6,159
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 0
5,457
546
2,151
4,918
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MrChunKukDo
Izanami
9
0 / 1 / 0
4,880
488
2,600
4,731
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 0
4,980
498
3,588
6,621
3,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SpaciousFir8426
Aphrodite
9
0 / 3 / 0
5,292
529
2,111
6,005
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
1 / 3 / 1
5,402
540
2,629
7,394
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Izanami
MrChunKukDo
Izanami
0
1
0
0
W
Merlin
OmNom204
Merlin
0
0
3
1.5
W
Fenrir
8
0
1
8.5
L
1
2
0
0.5
L
Aphrodite
SpaciousFir8426
Aphrodite
0
3
0
0
W
2
1
2
3
W
1
1
4
3
W
1
0
2
2
L
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
13,079
27,984
Taken
29,669
11,612
Mitigated
9,275
7,781
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,151
0
0
807
4,918
1,326
0
1,283
3,191
29,936
0
L
Izanami
MrChunKukDo
Izanami
2,600
1,464
0
2,093
4,731
1,020
0
200
4,395
0
36,837
W
Merlin
OmNom204
Merlin
2,537
86
0
750
3,165
752
0
1,423
1,611
35,104
617
W
Fenrir
4,143
1,335
0
1,359
5,954
2,337
0
1,206
4,715
0
54,241
L
3,588
606
0
296
6,621
3,239
0
323
6,128
12,612
0
L
Aphrodite
SpaciousFir8426
Aphrodite
2,111
415
0
3,010
6,005
1,397
0
0
5,599
26,442
0
W
3,750
1,643
0
1,344
5,351
1,540
1,599
1,338
4,013
0
42,262
W
5,886
1,965
0
2,758
7,355
3,264
170
2,066
5,289
1,189
21,136
W
3,706
521
0
1,570
6,159
3,719
0
1,775
4,384
0
31,545
L
Awilix
2,629
917
0
1,248
7,394
2,293
0
798
6,441
0
32,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,011
348
Minions Killed
290
0
Camps Cleared
0
1,042,140
Distance Traveled
962,701
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,457
546
75
8
0
187,330
2
L
Izanami
4,880
488
68
7
0
158,192
0
W
Merlin
6,304
630
89
9
0
194,903
0
W
Fenrir
7,181
718
86
9
0
256,867
0
L
Charon
4,980
498
8
1
0
201,712
0
L
Aphrodite
5,292
529
75
8
0
187,669
0
W
Anhur
5,875
588
81
8
0
185,209
4
W
Surtr
5,432
543
34
3
0
216,871
0
W
Nike
6,512
651
58
6
0
188,290
0
L
Awilix
5,402
540
64
6
0
227,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role