Player Matchup

Ah Puch
Ah Puch
ITMX JDA
Ah Puch
Level 89
God Stats
2W - 1L
1,804 SR
Queue Stats
421W - 394L
1,510 Elo+
Solo
Fafnir
Fafnir
SillyRac
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,519 Elo+
Solo
Ravana
Ravana
StollingTheColon
Ravana
Level 30
God Stats
0W - 1L
1,315 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 2
Hel
Hel
namechanged8259
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
nosoysmrf
Heimdallr
Level 114
God Stats
7W - 7L
1,596 SR
Queue Stats
526W - 478L
1,591 Elo+
Solo
Team Averages
Level 58
1,543 SR
1,518 Elo+

VS

Team Averages
Level 156
1,573 SR
1,529 Elo+
Horus
Horus
 
Horus
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Zlupun
Nox
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
643W - 569L
1,545 Elo+
Solo
Sol
Sol
iEmotion
Sol
Level 212
God Stats
5W - 1L
1,732 SR
Queue Stats
375W - 364L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
thejuggernauttt
Cu Chulainn
Level 108
God Stats
43W - 31L
1,631 SR
Queue Stats
325W - 297L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ITMX JDA
Ah Puch
10
1 / 2 / 0
5,969
597
3,304
5,340
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
SillyRac
Fafnir
9
0 / 3 / 1
5,113
511
2,613
8,959
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 2 / 1
5,135
514
2,176
5,579
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,771
577
6,215
7,393
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
nosoysmrf
Heimdallr
10
1 / 2 / 0
5,118
512
3,725
6,776
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 1 / 4
6,606
661
4,821
7,937
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Awilix
 
Awilix
11
2 / 1 / 4
5,844
584
4,122
6,946
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nox
Zlupun
Nox
12
2 / 0 / 1
6,634
663
2,572
3,641
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 2
6,759
676
7,331
4,680
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
thejuggernauttt
Cu Chulainn
12
1 / 1 / 2
6,821
682
5,096
9,700
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
4
5
W
Awilix
 
Awilix
2
1
4
4
L
Ah Puch
ITMX JDA
Ah Puch
1
2
0
0.5
L
Fafnir
SillyRac
Fafnir
0
3
1
0.17
L
0
2
1
0.25
W
Nox
Zlupun
Nox
2
0
1
2.5
W
3
0
2
4
L
1
2
0
0.5
L
Heimdallr
nosoysmrf
Heimdallr
1
2
0
0.5
W
Cu Chulainn
thejuggernauttt
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,033
Damage
23,942
34,047
Taken
32,904
13,632
Mitigated
15,130
11,987
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,821
2,069
320
3,426
7,937
4,610
59
1,919
6,018
1,607
22,006
W
Awilix
 
Awilix
4,122
1,355
0
490
6,946
2,402
0
1,311
5,613
0
44,133
L
Ah Puch
ITMX JDA
Ah Puch
3,304
215
0
1,501
5,340
1,324
0
2,231
3,109
31,618
926
L
Fafnir
SillyRac
Fafnir
2,613
714
0
1,554
8,959
7,019
0
3,705
5,254
7,475
952
L
2,176
444
0
2,351
5,579
1,879
0
483
5,096
0
32,295
W
Nox
Zlupun
Nox
2,572
177
0
820
3,641
1,232
0
1,940
1,701
42,489
0
W
7,331
3,842
0
2,698
4,680
1,405
851
694
3,986
47,723
10,525
L
6,215
324
160
3,797
7,393
1,862
0
36
7,357
39,332
0
L
Heimdallr
nosoysmrf
Heimdallr
3,725
1,796
0
2,624
6,776
1,548
0
3,369
3,407
0
47,645
W
Cu Chulainn
thejuggernauttt
Cu Chulainn
5,096
919
0
2,904
9,700
5,481
0
5,653
3,895
0
53,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
32,664
322
Minions Killed
408
0
Camps Cleared
0
1,010,963
Distance Traveled
1,090,459
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,606
661
36
4
0
243,006
0
W
Awilix
5,844
584
72
7
0
256,607
0
L
Ah Puch
5,969
597
80
8
0
188,227
2
L
Fafnir
5,113
511
14
1
0
205,787
3
L
Ravana
5,135
514
70
7
0
239,966
0
W
Nox
6,634
663
102
10
0
211,790
1
W
Sol
6,759
676
102
10
0
192,770
3
L
Hel
5,771
577
81
8
0
204,003
0
L
Heimdallr
5,118
512
77
8
0
172,980
3
W
Cu Chulainn
6,821
682
96
10
0
186,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role