Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Isadoraa19
Sylvanus
Level 127
God Stats
1W - 1L
1,746 SR
Queue Stats
181W - 198L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToraXlll
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,468 Elo+
Party 1
Ravana
Ravana
a66a6sIn
Ravana
Level 158
God Stats
15W - 14L
1,453 SR
Queue Stats
308W - 328L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
tripleeogeejohn
Sun Wukong
Level 123
God Stats
1W - 5L
1,269 SR
Queue Stats
123W - 122L
1,444 Elo+
Party 1
Team Averages
Level 121
1,494 SR
1,475 Elo+

VS

Team Averages
Level 100
1,549 SR
1,463 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Diedirty1
Shiva
Level 158
God Stats
6W - 3L
1,462 SR
Queue Stats
341W - 336L
1,414 Elo+
Solo
Nut
Nut
FjordMaverick
Nut
Level 29
God Stats
6W - 4L
1,752 SR
Queue Stats
105W - 104L
1,474 Elo+
Solo
Fafnir
Fafnir
StepsiisStop
Fafnir
Level 83
God Stats
1W - 1L
1,311 SR
Queue Stats
52W - 68L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
XxL3G1TxCaTxX
Sylvanus
Level 124
God Stats
1W - 0L
1,721 SR
Queue Stats
46W - 41L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 5 / 2
6,035
754
4,905
9,324
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Isadoraa19
Sylvanus
14
4 / 3 / 3
7,695
962
5,944
10,480
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
ToraXlll
Cu Chulainn
10
0 / 5 / 2
5,757
720
7,174
8,875
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
a66a6sIn
Ravana
6
0 / 3 / 1
5,084
636
1,464
6,574
3,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
tripleeogeejohn
Sun Wukong
13
2 / 4 / 4
6,809
851
6,143
8,856
6,115
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 2 / 10
8,430
1,054
6,033
9,195
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Diedirty1
Shiva
14
1 / 1 / 17
7,801
975
7,739
9,930
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 2 / 10
8,560
1,070
11,342
8,645
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
5 / 1 / 14
8,593
1,074
7,237
9,718
14,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XxL3G1TxCaTxX
Sylvanus
11
3 / 2 / 10
7,491
936
6,569
7,127
4,738
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
7
Kills
20
20
Deaths
8
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
2
0.4
W
Cliodhna
 
Cliodhna
4
2
10
4.5
W
Shiva
Diedirty1
Shiva
1
1
17
9.5
W
7
2
10
6
L
Sylvanus
Isadoraa19
Sylvanus
4
3
3
1.83
W
Fafnir
5
1
14
12
L
Cu Chulainn
ToraXlll
Cu Chulainn
0
5
2
0.2
W
Sylvanus
XxL3G1TxCaTxX
Sylvanus
3
2
10
4
L
Ravana
a66a6sIn
Ravana
0
3
1
0.17
L
Sun Wukong
tripleeogeejohn
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
38,920
44,109
Taken
44,615
31,333
Mitigated
38,471
12,275
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,905
530
291
1,217
9,324
5,306
0
3,024
5,991
0
11,038
W
Cliodhna
 
Cliodhna
6,033
813
346
1,145
9,195
4,448
1,311
1,716
7,363
0
23,005
W
Shiva
Diedirty1
Shiva
7,739
739
3,131
2,084
9,930
10,736
995
1,629
8,196
0
12,541
W
11,342
6,401
0
998
8,645
4,511
2,371
1,353
7,219
0
23,889
L
Sylvanus
Isadoraa19
Sylvanus
5,944
1,951
2,556
3,613
10,480
8,045
0
2,738
7,542
10,128
0
W
Fafnir
7,237
2,821
0
1,985
9,718
14,038
1,192
1,516
7,929
17,792
0
L
Cu Chulainn
ToraXlll
Cu Chulainn
7,174
549
0
777
8,875
8,389
0
2,819
5,998
918
8,307
W
Sylvanus
XxL3G1TxCaTxX
Sylvanus
6,569
778
6,860
2,220
7,127
4,738
395
597
6,493
10,426
0
L
Ravana
a66a6sIn
Ravana
1,464
194
220
1,562
6,574
3,478
0
2,939
3,563
0
2,229
L
Sun Wukong
tripleeogeejohn
Sun Wukong
6,143
640
145
1,894
8,856
6,115
0
2,286
6,494
0
17,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
40,875
51
Minions Killed
91
0
Camps Cleared
0
553,809
Distance Traveled
776,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,035
754
12
2
0
131,993
0
W
Cliodhna
8,430
1,054
22
3
0
170,284
0
W
Shiva
7,801
975
13
2
0
168,435
0
W
Nut
8,560
1,070
34
4
0
146,208
0
L
Sylvanus
7,695
962
12
2
0
113,231
0
W
Fafnir
8,593
1,074
17
2
0
159,711
0
L
Cu Chulainn
5,757
720
2
0
0
123,805
0
W
Sylvanus
7,491
936
5
1
0
132,075
0
L
Ravana
5,084
636
0
0
0
49,638
0
L
Sun Wukong
6,809
851
25
3
0
135,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role