Player Matchup

Cthulhu
Cthulhu
BuzzXRated
Cthulhu
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,376 Elo+
Party 2
Cliodhna
Cliodhna
LightLilly
Cliodhna
Level 58
God Stats
4W - 2L
1,780 SR
Queue Stats
19W - 36L
1,368 Elo+
Party 2
Atlas
Atlas
Moongetsu
Atlas
Level 37
God Stats
1W - 2L
1,406 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 2
Raijin
Raijin
TTVMidge202025
Raijin
Level 28
God Stats
6W - 11L
1,524 SR
Queue Stats
47W - 52L
1,452 Elo+
Party 2
Hachiman
Hachiman
maemaemaemae
Hachiman
Level 8
God Stats
2W - 7L
1,319 SR
Queue Stats
4W - 16L
1,229 Elo+
Party 2
Team Averages
Level 28
1,506 SR
1,352 Elo+

VS

Team Averages
Level 76
1,471 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FoxyMiriAri11
Nu Wa
Level 66
God Stats
4W - 6L
1,214 SR
Queue Stats
243W - 234L
1,474 Elo+
Solo
Odin
Odin
ItzStrait
Odin
Level 43
God Stats
7W - 3L
1,624 SR
Queue Stats
78W - 75L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
xKnep
Danzaburou
Level 121
God Stats
19W - 8L
1,518 SR
Queue Stats
219W - 186L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuzzXRated
Cthulhu
11
0 / 4 / 0
6,104
436
2,257
8,474
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
LightLilly
Cliodhna
10
2 / 5 / 1
6,072
434
7,632
13,465
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Moongetsu
Atlas
9
0 / 3 / 1
5,788
413
4,076
10,940
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 1
7,529
538
5,121
6,646
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
maemaemaemae
Hachiman
7
0 / 8 / 0
4,985
356
1,565
8,928
2,382
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 0 / 2
9,219
659
10,499
8,411
3,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
13
4 / 3 / 3
7,239
517
7,714
10,627
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 1 / 2
7,906
565
3,730
3,553
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
0 / 0 / 10
7,154
511
3,944
7,282
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
xKnep
Danzaburou
13
10 / 2 / 0
7,959
569
10,112
8,682
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
22
22
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
2
7
W
Arachne
 
Arachne
4
3
3
1.83
L
Cthulhu
BuzzXRated
Cthulhu
0
4
0
0
W
2
1
2
3
W
Odin
0
0
10
5
L
Cliodhna
LightLilly
Cliodhna
2
5
1
0.5
L
Atlas
Moongetsu
Atlas
0
3
1
0.17
L
3
2
1
1.75
L
Hachiman
maemaemaemae
Hachiman
0
8
0
0
W
Danzaburou
xKnep
Danzaburou
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
35,999
48,453
Taken
38,555
17,511
Mitigated
16,984
11,720
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,499
667
0
5,752
8,411
3,565
0
2,814
5,547
58,933
2,520
W
Arachne
 
Arachne
7,714
6,173
0
3,280
10,627
4,052
123
1,383
8,938
0
47,341
L
Cthulhu
BuzzXRated
Cthulhu
2,257
32
0
1,250
8,474
3,385
0
6,315
2,159
30,222
305
W
3,730
1,196
0
792
3,553
1,055
39
1,820
1,569
56,685
0
W
Odin
3,944
429
0
2,395
7,282
5,539
77
2,028
5,202
0
18,662
L
Cliodhna
LightLilly
Cliodhna
7,632
1,166
0
5,349
13,465
3,837
0
3,926
9,539
0
44,378
L
Atlas
Moongetsu
Atlas
4,076
1,760
0
2,630
10,940
5,854
0
761
10,179
21,257
75
L
5,121
171
0
1,731
6,646
2,053
0
2,501
4,145
60,358
0
L
Hachiman
maemaemaemae
Hachiman
1,565
1,035
0
760
8,928
2,382
0
668
8,260
0
21,506
W
Danzaburou
xKnep
Danzaburou
10,112
5,946
0
4,787
8,682
2,773
294
2,789
5,845
0
56,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
39,477
295
Minions Killed
406
0
Camps Cleared
0
1,344,727
Distance Traveled
1,412,105
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,219
659
116
8
0
266,589
1
W
Arachne
7,239
517
66
5
0
328,044
0
L
Cthulhu
6,104
436
52
4
0
281,584
0
W
Nu Wa
7,906
565
107
8
0
266,417
0
W
Odin
7,154
511
22
2
0
296,506
2
L
Cliodhna
6,072
434
78
6
0
301,209
0
L
Atlas
5,788
413
25
2
0
263,137
0
L
Raijin
7,529
538
101
7
0
254,622
8
L
Hachiman
4,985
356
39
3
0
244,175
0
W
Danzaburou
7,959
569
95
7
0
254,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role