Player Matchup

Bacchus
Bacchus
KillaSwag36
Bacchus
Level 140
God Stats
9W - 7L
1,563 SR
Queue Stats
9W - 8L
1,438 Elo+
Solo
Ra
Ra
PM Fuury
Ra
Level 107
God Stats
9W - 4L
1,614 SR
Queue Stats
122W - 107L
1,583 Elo+
Solo
Ullr
Ullr
UchihaMadara218
Ullr
Level 114
God Stats
3W - 5L
1,257 SR
Queue Stats
286W - 285L
1,458 Elo+
Solo
Amaterasu
Amaterasu
baby1700
Amaterasu
Level 83
God Stats
2W - 1L
1,285 SR
Queue Stats
101W - 101L
1,362 Elo+
Solo
Apollo
Apollo
cashmoney_513
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 107L
1,476 Elo+
Solo
Team Averages
Level 114
1,444 SR
1,463 Elo+

VS

Team Averages
Level 92
1,672 SR
1,432 Elo+
Skadi
Skadi
Mindii
Skadi
Level 128
God Stats
3W - 4L
1,691 SR
Queue Stats
16W - 15L
1,510 Elo+
Solo
Serqet
Serqet
Murcado
Serqet
Level 103
God Stats
0W - 1L
1,469 SR
Queue Stats
178W - 147L
1,515 Elo+
Solo
Hades
Hades
Shaboopi559
Hades
Level 122
God Stats
4W - 6L
1,820 SR
Queue Stats
146W - 152L
1,481 Elo+
Solo
Bake Kujira
Bake Kujira
Strangenn
Bake Kujira
Level 57
God Stats
12W - 2L
1,880 SR
Queue Stats
33W - 29L
1,481 Elo+
Solo
Chaac
Chaac
The_IRONsamurai
Chaac
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KillaSwag36
Bacchus
11
1 / 0 / 3
6,792
522
3,836
10,233
7,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 3
7,822
602
7,364
6,890
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 1
7,192
553
2,578
10,547
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
baby1700
Amaterasu
10
0 / 2 / 1
6,184
476
5,594
11,775
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,554
504
2,189
7,162
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mindii
Skadi
9
0 / 3 / 2
5,621
432
7,059
5,902
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Murcado
Serqet
13
3 / 2 / 0
6,957
535
3,491
8,528
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 2 / 0
4,268
328
592
1,918
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
Strangenn
Bake Kujira
12
3 / 2 / 0
7,435
572
6,812
9,921
7,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 2
6,626
510
8,363
10,280
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
7
7
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KillaSwag36
Bacchus
1
0
3
2.5
L
Skadi
Mindii
Skadi
0
3
2
0.33
L
Serqet
Murcado
Serqet
3
2
0
1.5
W
4
2
3
2.75
L
0
2
0
0
L
Bake Kujira
Strangenn
Bake Kujira
3
2
0
1.5
L
1
1
2
2
W
4
1
1
4.5
W
Amaterasu
baby1700
Amaterasu
0
2
1
0.25
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,561
Damage
26,317
46,607
Taken
36,549
21,740
Mitigated
20,444
16,534
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KillaSwag36
Bacchus
3,836
929
316
3,751
10,233
7,538
0
2,916
7,096
18,623
0
L
Skadi
Mindii
Skadi
7,059
2,665
229
512
5,902
1,600
0
3,260
2,402
0
28,389
L
Serqet
Murcado
Serqet
3,491
978
0
1,414
8,528
3,191
0
2,867
5,395
0
51,044
W
7,364
644
216
1,468
6,890
2,202
154
2,108
4,494
49,085
998
L
592
79
0
466
1,918
506
0
739
1,055
5,716
225
L
Bake Kujira
Strangenn
Bake Kujira
6,812
3,479
0
2,459
9,921
7,643
203
3,438
6,278
41,643
1,514
L
8,363
2,012
0
5,440
10,280
7,504
184
68
9,752
0
38,152
W
2,578
796
0
5,120
10,547
3,575
0
247
10,215
0
42,085
W
Amaterasu
baby1700
Amaterasu
5,594
2,269
0
3,755
11,775
6,237
0
0
11,162
0
33,308
W
2,189
1,352
0
1,908
7,162
2,188
638
1,766
5,396
0
40,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
30,907
314
Minions Killed
254
0
Camps Cleared
0
1,289,730
Distance Traveled
1,110,366
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,792
522
28
2
0
270,419
4
L
Skadi
5,621
432
40
3
0
260,478
4
L
Serqet
6,957
535
82
6
0
304,722
0
W
Ra
7,822
602
92
7
0
261,402
0
L
Hades
4,268
328
14
1
0
53,062
0
L
Bake Kujira
7,435
572
59
5
0
250,218
0
L
Chaac
6,626
510
59
5
0
241,886
0
W
Ullr
7,192
553
65
5
0
270,807
0
W
Amaterasu
6,184
476
53
4
0
240,606
0
W
Apollo
6,554
504
76
6
0
246,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role