Player Matchup

Thanatos
Thanatos
Love Barrage
Thanatos
Level 69
God Stats
10W - 15L
1,379 SR
Queue Stats
54W - 55L
1,449 Elo+
Party 3
Cerberus
Cerberus
Love Gordo
Cerberus
Level 63
God Stats
1W - 1L
1,231 SR
Queue Stats
3W - 6L
1,302 Elo+
Party 3
Heimdallr
Heimdallr
Love Hypers
Heimdallr
Level 49
God Stats
5W - 3L
1,521 SR
Queue Stats
26W - 34L
1,409 Elo+
Party 3
Ra
Ra
Slayerwon
Ra
Level 149
God Stats
1W - 1L
1,552 SR
Queue Stats
199W - 146L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
StackStealer
Erlang Shen
Level 147
God Stats
25W - 7L
1,791 SR
Queue Stats
113W - 60L
1,605 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,472 Elo+

VS

Team Averages
Level 134
1,601 SR
1,515 Elo+
Janus
Janus
BeatTheWolf
Janus
Level 154
God Stats
15W - 10L
1,634 SR
Queue Stats
150W - 134L
1,529 Elo+
Party 2
Mulan
Mulan
Bubbles Nat8194
Mulan
Level 118
God Stats
10W - 9L
1,506 SR
Queue Stats
99W - 83L
1,530 Elo+
Party 2
Charybdis
Charybdis
DarkJinzo
Charybdis
Level 145
God Stats
7W - 9L
1,628 SR
Queue Stats
102W - 91L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Jon pork4179
Hun Batz
Level 118
God Stats
28W - 27L
1,515 SR
Queue Stats
156W - 143L
1,475 Elo+
Party 2
Ganesha
Ganesha
wltrpayton134
Ganesha
Level 134
God Stats
1W - 1L
1,723 SR
Queue Stats
239W - 235L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Love Barrage
Thanatos
14
1 / 1 / 4
7,370
526
3,354
13,120
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Love Gordo
Cerberus
10
1 / 3 / 0
6,251
447
4,007
14,392
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Love Hypers
Heimdallr
10
0 / 6 / 2
5,661
404
4,558
10,535
2,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 0 / 2
9,787
699
8,964
6,451
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
StackStealer
Erlang Shen
16
8 / 2 / 5
9,973
712
10,013
16,063
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,258
518
6,687
8,498
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 4 / 3
5,242
374
1,414
5,561
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
DarkJinzo
Charybdis
13
7 / 2 / 1
7,647
546
13,893
10,531
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
Jon pork4179
Hun Batz
11
1 / 4 / 1
6,015
430
1,915
9,499
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
11
2 / 2 / 7
7,516
537
9,499
9,945
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
17
Kills
12
12
Deaths
17
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
0
4
3
0.38
L
Charybdis
DarkJinzo
Charybdis
7
2
1
3.75
L
Hun Batz
Jon pork4179
Hun Batz
1
4
1
0.38
W
Thanatos
Love Barrage
Thanatos
1
1
4
3
W
Cerberus
Love Gordo
Cerberus
1
3
0
0.33
W
Heimdallr
Love Hypers
Heimdallr
0
6
2
0.17
W
7
0
2
8
W
Erlang Shen
StackStealer
Erlang Shen
8
2
5
5.25
L
Ganesha
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
33,408
60,561
Taken
44,034
25,737
Mitigated
19,311
32,337
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,687
564
0
1,683
8,498
2,194
0
4,185
3,709
53,789
0
L
1,414
268
0
731
5,561
1,904
0
838
4,709
0
16,910
L
Charybdis
DarkJinzo
Charybdis
13,893
8,194
0
5,166
10,531
3,622
0
2,650
7,755
0
64,495
L
Hun Batz
Jon pork4179
Hun Batz
1,915
418
0
310
9,499
2,813
0
2,452
6,809
0
40,550
W
Thanatos
Love Barrage
Thanatos
3,354
766
0
14,058
13,120
4,643
0
2,899
10,173
0
56,144
W
Cerberus
Love Gordo
Cerberus
4,007
61
247
4,379
14,392
8,450
0
3,481
10,796
21,588
0
W
Heimdallr
Love Hypers
Heimdallr
4,558
1,727
0
1,500
10,535
2,676
0
2,870
7,535
0
29,353
W
8,964
451
1,643
2,853
6,451
2,286
97
2,100
4,185
77,346
1,367
W
Erlang Shen
StackStealer
Erlang Shen
10,013
7,188
0
7,657
16,063
7,682
232
3,921
12,036
0
68,621
L
Ganesha
9,499
433
0
2,918
9,945
8,778
0
1,606
8,217
29,579
1,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
33,678
453
Minions Killed
325
0
Camps Cleared
0
1,417,587
Distance Traveled
1,268,549
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,258
518
99
7
0
302,800
4
L
Mulan
5,242
374
25
2
0
136,592
0
L
Charybdis
7,647
546
123
9
0
255,396
0
L
Hun Batz
6,015
430
75
5
0
314,767
0
W
Thanatos
7,370
526
100
7
0
312,552
0
W
Cerberus
6,251
447
44
3
0
275,719
2
W
Heimdallr
5,661
404
45
3
0
273,424
0
W
Ra
9,787
699
156
11
0
304,642
3
W
Erlang Shen
9,973
712
108
8
0
251,250
0
L
Ganesha
7,516
537
3
0
0
258,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role