Player Matchup

Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Benjitas
Neith
Platinum III
Level 132
God Stats
9W - 6L
1,722 SR
Queue Stats
436W - 442L
1,828 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
NicLovein478
Xing Tian
Platinum IV
Level 136
God Stats
2W - 0L
1,492 SR
Queue Stats
47W - 36L
1,792 MMR
Party 2
Thor
Thor
Platinum I
Shawdow267
Thor
Platinum I
Level 159
God Stats
1W - 0L
1,540 SR
Queue Stats
41W - 20L
1,971 MMR
Party 2
Mulan
Mulan
Platinum II
UranousMink0380
Mulan
Platinum II
Level 156
God Stats
4W - 1L
1,772 SR
Queue Stats
115W - 104L
1,842 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,605 SR
1,787 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,479 SR
1,862 MMR
Raijin
Raijin
Gold III
ARW050
Raijin
Gold III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,711 MMR
Party 1
Rama
Rama
Diamond IV
MrFloated
Rama
Diamond IV
Level 179
God Stats
4W - 7L
1,487 SR
Queue Stats
258W - 229L
1,915 MMR
Solo
Mercury
Mercury
Diamond V
Yörch
Mercury
Diamond V
Level 155
God Stats
0W - 2L
1,293 SR
Queue Stats
77W - 75L
1,895 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
rugger875
Jormungandr
Platinum IV
Level 223
God Stats
177W - 136L
1,615 SR
Queue Stats
837W - 822L
1,902 MMR
Solo
Cthulhu
Cthulhu
Platinum V
xSlMPx_
Cthulhu
Platinum V
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 1 / 3
8,822
630
5,175
5,414
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Benjitas
Neith
15
5 / 2 / 3
8,652
618
11,757
11,095
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
NicLovein478
Xing Tian
12
1 / 0 / 2
7,085
506
3,738
8,902
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
9 / 1 / 5
9,096
650
9,783
10,718
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 6
8,600
614
8,933
15,480
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KumbhakarnaJanusThanatosGanesha

VS

Bans
AresMaman BrigitteCharybdisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ARW050
Raijin
13
2 / 4 / 1
7,395
528
6,830
7,897
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
1 / 5 / 1
6,744
482
5,754
12,621
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Yörch
Mercury
14
4 / 2 / 0
7,735
553
7,422
10,377
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
rugger875
Jormungandr
12
1 / 6 / 2
7,392
528
8,352
12,411
7,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
xSlMPx_
Cthulhu
11
0 / 3 / 1
6,455
461
5,622
11,987
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
8
8
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
3
4.5
L
Raijin
ARW050
Raijin
2
4
1
0.63
W
Neith
Benjitas
Neith
5
2
3
3.25
L
Rama
1
5
1
0.3
W
Xing Tian
NicLovein478
Xing Tian
1
0
2
2
W
9
1
5
11.5
W
2
4
6
1.25
L
Mercury
Yörch
Mercury
4
2
0
2
L
Jormungandr
rugger875
Jormungandr
1
6
2
0.33
L
Cthulhu
xSlMPx_
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,386
Damage
33,980
51,609
Taken
55,293
23,198
Mitigated
28,685
18,386
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,175
106
100
2,072
5,414
1,877
238
2,521
2,631
72,691
1,538
L
Raijin
ARW050
Raijin
6,830
308
0
970
7,897
2,356
0
3,176
4,721
52,886
0
W
Neith
Benjitas
Neith
11,757
5,810
0
5,514
11,095
4,339
664
2,220
8,875
0
68,239
L
Rama
5,754
4,811
0
4,016
12,621
4,054
0
1,391
11,230
0
47,164
W
Xing Tian
NicLovein478
Xing Tian
3,738
568
0
1,841
8,902
5,615
234
2,577
6,193
20,422
888
W
9,783
2,905
0
1,612
10,718
4,420
0
3,183
7,313
0
64,528
W
8,933
1,551
0
7,247
15,480
6,947
0
9,282
6,106
0
60,518
L
Mercury
Yörch
Mercury
7,422
3,944
0
1,508
10,377
4,013
0
331
10,046
0
52,577
L
Jormungandr
rugger875
Jormungandr
8,352
2,385
0
3,365
12,411
7,942
0
214
12,197
50,321
705
L
Cthulhu
xSlMPx_
Cthulhu
5,622
579
51
2,172
11,987
10,320
0
3,496
8,491
30,261
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
35,721
503
Minions Killed
416
0
Camps Cleared
0
1,405,231
Distance Traveled
1,371,020
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,822
630
143
10
0
293,440
2
L
Raijin
7,395
528
115
8
0
263,954
0
W
Neith
8,652
618
128
9
0
226,797
1
L
Rama
6,744
482
84
6
0
238,764
2
W
Xing Tian
7,085
506
19
1
0
295,476
0
W
Thor
9,096
650
102
7
0
326,126
0
W
Mulan
8,600
614
111
8
0
263,392
2
L
Mercury
7,735
553
85
6
0
364,425
6
L
Jormungandr
7,392
528
87
6
0
234,316
6
L
Cthulhu
6,455
461
45
3
0
269,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role