Player Matchup

Discordia
Discordia
 
Discordia
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
HenloFrend
Terra
Level 108
God Stats
3W - 0L
1,536 SR
Queue Stats
132W - 103L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
Rhage
Kuzenbo
Level 154
God Stats
6W - 4L
1,582 SR
Queue Stats
367W - 356L
1,570 Elo+
Party 1
Vamana
Vamana
SuperSmashBoost
Vamana
Level 51
God Stats
1W - 1L
1,544 SR
Queue Stats
123W - 106L
1,610 Elo+
Party 1
Ao Kuang
Ao Kuang
lFiFl
Ao Kuang
Level 166
God Stats
15W - 11L
1,582 SR
Queue Stats
335W - 300L
1,578 Elo+
Party 1
Team Averages
Level 126
1,549 SR
1,572 Elo+

VS

Team Averages
Level 153
1,586 SR
1,540 Elo+
Ishtar
Ishtar
Avelan
Ishtar
Level 144
God Stats
4W - 4L
1,768 SR
Queue Stats
192W - 198L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
BamBam2
Ah Puch
Level 108
God Stats
1W - 6L
1,169 SR
Queue Stats
203W - 210L
1,522 Elo+
Solo
Terra
Terra
Caprici Diablo
Terra
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 285L
1,531 Elo+
Solo
Cabrakan
Cabrakan
CrimmyFoxxy
Cabrakan
Level 201
God Stats
0W - 2L
1,650 SR
Queue Stats
132W - 144L
1,539 Elo+
Party 2
Chernobog
Chernobog
Deadlynstuff
Chernobog
Level 153
God Stats
6W - 2L
1,845 SR
Queue Stats
355W - 374L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 3
5,602
1,120
2,492
2,917
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
11
2 / 0 / 2
5,749
1,150
1,589
3,205
1,378
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Rhage
Kuzenbo
10
0 / 1 / 6
6,000
1,200
2,461
6,192
6,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
0 / 2 / 1
5,045
1,009
1,775
4,210
1,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
lFiFl
Ao Kuang
12
4 / 0 / 3
6,310
1,262
5,490
5,116
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Avelan
Ishtar
10
1 / 3 / 2
5,265
1,053
3,784
4,684
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
BamBam2
Ah Puch
10
3 / 1 / 0
5,708
1,142
7,545
2,462
1,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 3
4,987
997
2,444
4,686
3,273
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
CrimmyFoxxy
Cabrakan
9
0 / 2 / 3
5,197
1,039
3,053
5,936
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Deadlynstuff
Chernobog
1
0 / 0 / 0
1,312
262
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
7
Kills
4
4
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
3
2.5
L
Ishtar
Avelan
Ishtar
1
3
2
0.67
L
Ah Puch
BamBam2
Ah Puch
3
1
0
3
L
0
2
3
0.75
L
Cabrakan
CrimmyFoxxy
Cabrakan
0
2
3
0.75
L
Chernobog
Deadlynstuff
Chernobog
0
0
0
0
W
Terra
2
0
2
3
W
Kuzenbo
Rhage
Kuzenbo
0
1
6
3
W
0
2
1
0.25
W
Ao Kuang
lFiFl
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
16,826
21,640
Taken
17,768
14,350
Mitigated
13,442
13,474
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,492
24
178
105
2,917
1,082
330
2,470
447
14,194
331
L
Ishtar
Avelan
Ishtar
3,784
1,758
226
144
4,684
1,783
0
3,065
1,470
0
14,248
L
Ah Puch
BamBam2
Ah Puch
7,545
228
297
361
2,462
1,154
0
1,696
743
15,154
408
L
2,444
30
1,682
754
4,686
3,273
0
2,352
2,215
5,397
0
L
Cabrakan
CrimmyFoxxy
Cabrakan
3,053
442
465
1,116
5,936
7,232
0
3,769
1,930
4,004
0
L
Chernobog
Deadlynstuff
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Terra
1,589
162
6,779
2,187
3,205
1,378
245
2,342
863
4,055
628
W
Kuzenbo
Rhage
Kuzenbo
2,461
852
273
478
6,192
6,263
99
2,430
3,762
4,356
0
W
1,775
701
755
290
4,210
1,843
0
2,810
1,400
0
4,311
W
Ao Kuang
lFiFl
Ao Kuang
5,490
454
606
1,823
5,116
3,784
504
2,816
2,300
8,871
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
22,469
59
Minions Killed
43
0
Camps Cleared
0
490,495
Distance Traveled
336,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,602
1,120
19
4
0
88,334
0
L
Ishtar
5,265
1,053
20
4
0
71,575
0
L
Ah Puch
5,708
1,142
16
3
0
91,055
0
L
Terra
4,987
997
4
1
0
91,734
0
L
Cabrakan
5,197
1,039
3
1
0
82,256
0
L
Chernobog
1,312
262
0
0
0
0
0
W
Terra
5,749
1,150
8
2
0
126,403
0
W
Kuzenbo
6,000
1,200
9
2
0
92,701
0
W
Vamana
5,045
1,009
11
2
0
78,917
0
W
Ao Kuang
6,310
1,262
12
2
0
104,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role