Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze IV
 
Yemoja
Bronze IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Aqua_Sprites
Chang'e
Gold IV
Level 153
God Stats
12W - 14L
1,487 SR
Queue Stats
508W - 515L
1,346 MMR
Solo
Thor
Thor
Bronze IV
chasey899
Thor
Bronze IV
Level 107
God Stats
0W - 2L
1,333 SR
Queue Stats
3W - 11L
1,375 MMR
Solo
Ix Chel
Ix Chel
Gold II
northsage8
Ix Chel
Gold II
Level 126
God Stats
1W - 1L
1,520 SR
Queue Stats
85W - 84L
1,382 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,468 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,517 SR
1,406 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
DeMoDarkSyde0104
Hun Batz
Gold V
Level 109
God Stats
8W - 4L
1,444 SR
Queue Stats
43W - 48L
1,358 MMR
Party 1
Artio
Artio
Gold IV
HITORIBOCCHIUWU
Artio
Gold IV
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,350 MMR
Solo
Ullr
Ullr
Gold V
Pèace
Ullr
Gold V
Level 146
God Stats
2W - 2L
1,564 SR
Queue Stats
140W - 145L
1,351 MMR
Solo
Agni
Agni
Gold III
REDSupaNova
Agni
Gold III
Level 181
God Stats
7W - 9L
1,577 SR
Queue Stats
54W - 54L
1,469 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 1
5,640
513
4,059
7,519
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
 
Yemoja
1
0 / 2 / 0
3,645
331
0
1,563
540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Aqua_Sprites
Chang'e
11
5 / 0 / 2
7,227
657
6,810
6,344
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 3 / 2
5,353
487
3,698
9,615
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
northsage8
Ix Chel
11
1 / 1 / 2
6,048
550
5,073
5,795
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SkadiBastetBaron SamediJormungandr

VS

Bans
KuzenboMaman BrigitteCamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 3 / 0
5,712
519
1,643
7,995
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
2 / 2 / 2
6,197
563
4,534
7,174
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,921
538
3,967
8,535
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Pèace
Ullr
10
0 / 2 / 0
5,835
530
3,923
5,851
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 2
5,925
539
5,573
5,805
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
1
2.5
L
Yemoja
 
Yemoja
0
2
0
0
W
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Chang'e
Aqua_Sprites
Chang'e
5
0
2
6
W
2
2
2
1.5
W
2
0
2
3
W
Ullr
Pèace
Ullr
0
2
0
0
W
1
1
2
2
L
Thor
0
3
2
0.33
L
Ix Chel
northsage8
Ix Chel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
19,640
30,836
Taken
35,360
9,519
Mitigated
15,051
8,573
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,059
1,639
227
1,864
7,519
2,174
0
1,936
5,583
0
34,849
L
Yemoja
 
Yemoja
0
0
21
0
1,563
540
0
0
1,563
90
0
W
Sun Wukong
 
Sun Wukong
1,643
112
0
1,938
7,995
3,316
0
3,607
4,342
0
38,893
L
Chang'e
Aqua_Sprites
Chang'e
6,810
648
480
3,723
6,344
1,774
24
1,016
5,328
42,843
0
W
4,534
346
0
407
7,174
2,406
0
2,461
4,559
0
43,291
W
3,967
222
540
4,151
8,535
5,910
0
2,304
6,165
19,811
0
W
Ullr
Pèace
Ullr
3,923
1,405
0
677
5,851
1,955
90
643
5,208
0
43,178
W
5,573
90
0
2,598
5,805
1,464
0
2,286
3,203
44,565
494
L
Thor
3,698
1,232
0
720
9,615
3,216
0
3,407
6,208
0
40,565
L
Ix Chel
northsage8
Ix Chel
5,073
698
138
1,400
5,795
1,815
0
3,057
2,738
36,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
29,590
298
Minions Killed
338
0
Camps Cleared
0
937,888
Distance Traveled
1,061,184
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,640
513
64
6
0
188,395
1
L
Yemoja
3,645
331
1
0
0
131,107
0
W
Sun Wukong
5,712
519
77
7
0
206,544
0
L
Chang'e
7,227
657
83
8
0
190,924
0
W
Hun Batz
6,197
563
87
8
0
246,452
0
W
Artio
5,921
538
23
2
0
206,741
2
W
Ullr
5,835
530
80
7
0
178,276
2
W
Agni
5,925
539
71
6
0
223,171
0
L
Thor
5,353
487
61
6
0
215,676
0
L
Ix Chel
6,048
550
89
8
0
211,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role