Player Matchup

Aphrodite
Aphrodite
Dilation
Aphrodite
Level 102
God Stats
5W - 1L
1,692 SR
Queue Stats
127W - 75L
1,697 Elo+
Solo
Cthulhu
Cthulhu
LightBakugo
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,585 Elo+
Solo
Amaterasu
Amaterasu
Mendo-Viking
Amaterasu
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,424 Elo+
Solo
Team Averages
Level 116
1,564 SR
1,568 Elo+

VS

Team Averages
Level 102
1,678 SR
1,592 Elo+
Baron Samedi
Baron Samedi
AddyCa
Baron Samedi
Level 65
God Stats
1W - 1L
1,701 SR
Queue Stats
110W - 109L
1,571 Elo+
Solo
Ravana
Ravana
SlAyErNbK
Ravana
Level 135
God Stats
151W - 53L
1,750 SR
Queue Stats
210W - 86L
1,689 Elo+
Solo
Chaac
Chaac
Smitenugguh
Chaac
Level 105
God Stats
360W - 316L
1,582 SR
Queue Stats
667W - 682L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dilation
Aphrodite
15
9 / 0 / 6
9,483
948
9,629
7,301
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LightBakugo
Cthulhu
15
4 / 1 / 9
9,177
918
8,597
11,324
11,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Mendo-Viking
Amaterasu
14
3 / 0 / 11
8,934
893
6,603
9,975
6,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AddyCa
Baron Samedi
12
0 / 4 / 0
6,846
685
7,047
7,556
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
SlAyErNbK
Ravana
10
0 / 8 / 0
6,703
670
6,821
11,357
5,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 0
6,798
680
7,569
10,054
10,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
1
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AddyCa
Baron Samedi
0
4
0
0
W
Aphrodite
Dilation
Aphrodite
9
0
6
12
W
Cthulhu
LightBakugo
Cthulhu
4
1
9
8.5
W
Amaterasu
Mendo-Viking
Amaterasu
3
0
11
8.5
L
Ravana
SlAyErNbK
Ravana
0
8
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
21,437
28,600
Taken
28,967
21,674
Mitigated
19,304
16,887
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AddyCa
Baron Samedi
7,047
350
724
1,310
7,556
3,360
0
4,583
2,952
22,724
0
W
Aphrodite
Dilation
Aphrodite
9,629
1,134
4,767
4,827
7,301
3,564
1,253
1,501
5,800
28,051
934
W
Cthulhu
LightBakugo
Cthulhu
8,597
1,095
175
2,561
11,324
11,414
559
3,413
7,911
26,540
0
W
Amaterasu
Mendo-Viking
Amaterasu
6,603
2,688
0
4,557
9,975
6,696
1,928
2,841
7,134
0
26,442
L
Ravana
SlAyErNbK
Ravana
6,821
2,044
0
2,674
11,357
5,299
0
6,585
4,635
0
18,400
L
7,569
253
0
1,666
10,054
10,645
0
6,428
3,553
1,093
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
20,347
138
Minions Killed
93
0
Camps Cleared
0
596,006
Distance Traveled
500,520
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,846
685
37
4
0
169,876
0
W
Aphrodite
9,483
948
56
6
0
182,531
0
W
Cthulhu
9,177
918
46
5
0
203,622
0
W
Amaterasu
8,934
893
36
4
0
209,853
1
L
Ravana
6,703
670
25
3
0
165,412
0
L
Chaac
6,798
680
31
3
0
165,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role