Player Matchup

Janus
Janus
InforcerZero23
Janus
Level 159
God Stats
20W - 29L
1,477 SR
Queue Stats
316W - 379L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
JWSquigglyWorm
Danzaburou
Level 160
God Stats
6W - 4L
1,588 SR
Queue Stats
901W - 979L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
Jazze Senpai
Amaterasu
Level 141
God Stats
2W - 3L
1,877 SR
Queue Stats
441W - 491L
1,486 Elo+
Party 2
Ymir
Ymir
SmitenBussy
Ymir
Level 125
God Stats
40W - 43L
1,530 SR
Queue Stats
148W - 202L
1,530 Elo+
Party 2
Ix Chel
Ix Chel
shkont
Ix Chel
Level 101
God Stats
42W - 47L
1,495 SR
Queue Stats
411W - 429L
1,534 Elo+
Solo
Team Averages
Level 137
1,593 SR
1,519 Elo+

VS

Team Averages
Level 169
1,513 SR
1,512 Elo+
Chronos
Chronos
GreedActual
Chronos
Level 179
God Stats
4W - 7L
1,422 SR
Queue Stats
201W - 187L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 173
God Stats
244W - 171L
1,607 SR
Queue Stats
790W - 762L
1,558 Elo+
Solo
Skadi
Skadi
XfBlu3
Skadi
Level 155
God Stats
60W - 51L
1,595 SR
Queue Stats
332W - 324L
1,499 Elo+
Solo
Geb
Geb
kyzer17
Geb
Level 173
God Stats
1W - 4L
1,494 SR
Queue Stats
213W - 199L
1,525 Elo+
Party 1
Fenrir
Fenrir
rawiswar49r
Fenrir
Level 164
God Stats
24W - 25L
1,448 SR
Queue Stats
490W - 509L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,110
646
4,160
5,130
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JWSquigglyWorm
Danzaburou
12
5 / 2 / 5
6,997
636
6,829
6,451
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Jazze Senpai
Amaterasu
12
1 / 0 / 2
6,383
580
2,379
10,122
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 8
6,800
618
3,836
9,121
7,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
shkont
Ix Chel
12
4 / 2 / 4
6,958
633
5,039
6,941
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GreedActual
Chronos
11
1 / 5 / 1
5,997
545
4,447
7,581
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 0
6,783
617
7,489
2,364
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
XfBlu3
Skadi
11
3 / 5 / 0
6,419
584
5,525
7,676
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
11
1 / 4 / 1
5,691
517
3,643
8,786
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
1 / 2 / 2
5,710
519
4,174
7,889
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
6
6
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
GreedActual
Chronos
1
5
1
0.3
W
4
1
6
7
W
Danzaburou
JWSquigglyWorm
Danzaburou
5
2
5
3.75
W
Amaterasu
Jazze Senpai
Amaterasu
1
0
2
2
L
0
0
0
0
W
2
1
8
6
L
Skadi
XfBlu3
Skadi
3
5
0
0.6
L
Geb
1
4
1
0.38
L
Fenrir
1
2
2
1
W
Ix Chel
shkont
Ix Chel
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
25,278
37,765
Taken
34,296
17,395
Mitigated
10,537
15,799
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
GreedActual
Chronos
4,447
954
0
1,045
7,581
2,498
224
2,063
5,438
34,285
0
W
4,160
152
0
3,221
5,130
1,307
432
709
4,341
46,982
798
W
Danzaburou
JWSquigglyWorm
Danzaburou
6,829
2,425
0
2,674
6,451
1,948
1,427
3,979
1,883
0
41,535
W
Amaterasu
Jazze Senpai
Amaterasu
2,379
582
0
5,782
10,122
4,936
0
5,957
4,165
0
46,285
L
7,489
2,906
0
550
2,364
615
377
0
2,255
52,266
2,955
W
3,836
618
0
2,084
9,121
7,293
290
2,632
6,049
19,414
1,218
L
Skadi
XfBlu3
Skadi
5,525
1,808
0
610
7,676
1,872
0
5,456
1,898
0
38,127
L
Geb
3,643
548
0
1,840
8,786
3,033
0
2,398
6,318
30,947
0
L
Fenrir
4,174
476
0
2,736
7,889
2,519
0
2,207
5,559
0
29,629
W
Ix Chel
shkont
Ix Chel
5,039
251
443
1,595
6,941
1,911
306
1,056
5,819
38,821
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
30,600
355
Minions Killed
345
0
Camps Cleared
0
1,185,475
Distance Traveled
1,049,638
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,997
545
69
6
0
207,244
0
W
Janus
7,110
646
90
8
0
263,997
0
W
Danzaburou
6,997
636
74
7
0
215,388
2
W
Amaterasu
6,383
580
92
8
0
228,799
0
L
Nu Wa
6,783
617
91
8
0
197,865
6
W
Ymir
6,800
618
25
2
0
236,919
0
L
Skadi
6,419
584
75
7
0
204,192
0
L
Geb
5,691
517
56
5
0
209,817
0
L
Fenrir
5,710
519
54
5
0
230,520
0
W
Ix Chel
6,958
633
74
7
0
240,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role