Player Matchup

Odin
Odin
Danny SaVage25
Odin
Level 87
God Stats
3W - 5L
1,237 SR
Queue Stats
18W - 20L
1,396 Elo+
Party 1
Neith
Neith
RealestRed
Neith
Level 146
God Stats
2W - 2L
1,715 SR
Queue Stats
26W - 29L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
TrippKidd
Kuzenbo
Level 112
God Stats
4W - 4L
1,494 SR
Queue Stats
24W - 27L
1,469 Elo+
Solo
Ymir
Ymir
YFF KennyS
Ymir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
disclosure98
Nu Wa
Level 157
God Stats
4W - 5L
1,410 SR
Queue Stats
280W - 260L
1,506 Elo+
Solo
Team Averages
Level 117
1,471 SR
1,446 Elo+

VS

Team Averages
Level 117
1,568 SR
1,504 Elo+
Gilgamesh
Gilgamesh
BeHiNDYou7119
Gilgamesh
Level 109
God Stats
122W - 74L
1,668 SR
Queue Stats
659W - 644L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Durfenz
Danzaburou
Level 89
God Stats
1W - 2L
1,513 SR
Queue Stats
319W - 339L
1,444 Elo+
Solo
Mercury
Mercury
TheGoodOmen
Mercury
Level 56
God Stats
14W - 13L
1,537 SR
Queue Stats
108W - 110L
1,485 Elo+
Solo
Tiamat
Tiamat
W3 BLAZE
Tiamat
Level 159
God Stats
21W - 14L
1,622 SR
Queue Stats
162W - 156L
1,488 Elo+
Solo
Chaac
Chaac
itsArtemis--
Chaac
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
3,737
747
967
2,477
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
7
1 / 0 / 1
3,734
747
2,948
2,705
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
TrippKidd
Kuzenbo
6
1 / 1 / 0
3,803
761
2,047
3,566
2,293
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 4
3,669
734
960
2,055
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 2
3,619
724
1,541
1,904
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeHiNDYou7119
Gilgamesh
6
0 / 1 / 0
3,527
705
1,260
5,343
2,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Durfenz
Danzaburou
3
0 / 1 / 1
2,780
556
1,530
1,545
327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
TheGoodOmen
Mercury
5
0 / 1 / 1
3,206
641
673
2,621
741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
W3 BLAZE
Tiamat
6
1 / 1 / 0
3,668
734
1,620
2,232
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
3,808
762
1,718
3,853
2,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
3
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeHiNDYou7119
Gilgamesh
0
1
0
0
W
3
1
0
3
L
Danzaburou
Durfenz
Danzaburou
0
1
1
0.5
W
Neith
1
0
1
1.5
L
Mercury
TheGoodOmen
Mercury
0
1
1
0.5
W
Kuzenbo
TrippKidd
Kuzenbo
1
1
0
1
L
Tiamat
W3 BLAZE
Tiamat
1
1
0
1
W
0
0
4
2
W
0
1
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,463
Damage
6,801
12,707
Taken
15,594
5,273
Mitigated
6,425
4,845
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeHiNDYou7119
Gilgamesh
1,260
375
0
1,305
5,343
2,065
0
732
4,611
0
12,489
W
967
67
0
1,206
2,477
619
0
310
2,113
0
12,907
L
Danzaburou
Durfenz
Danzaburou
1,530
614
0
446
1,545
327
0
135
1,410
0
8,276
W
Neith
2,948
1,845
0
1,060
2,705
705
0
0
2,705
0
22,031
L
Mercury
TheGoodOmen
Mercury
673
85
0
343
2,621
741
0
654
1,967
0
8,665
W
Kuzenbo
TrippKidd
Kuzenbo
2,047
960
0
1,167
3,566
2,293
0
0
3,566
14,829
957
L
Tiamat
W3 BLAZE
Tiamat
1,620
43
85
950
2,232
977
0
828
1,404
12,145
1,314
W
960
554
0
1,162
2,055
1,275
0
52
1,998
7,938
416
W
1,541
371
0
250
1,904
381
0
888
797
17,164
0
L
1,718
454
0
1,502
3,853
2,315
0
2,089
1,764
0
18,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,562
Gold Earned
16,989
159
Minions Killed
123
0
Camps Cleared
0
535,000
Distance Traveled
471,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,527
705
21
4
0
105,828
0
W
Odin
3,737
747
32
6
0
121,313
0
L
Danzaburou
2,780
556
14
3
0
63,973
0
W
Neith
3,734
747
43
9
0
93,700
0
L
Mercury
3,206
641
20
4
0
115,683
0
W
Kuzenbo
3,803
761
35
7
0
88,711
0
L
Tiamat
3,668
734
34
7
0
95,197
0
W
Ymir
3,669
734
22
4
0
122,020
0
W
Nu Wa
3,619
724
27
5
0
109,256
0
L
Chaac
3,808
762
34
7
0
90,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role