Player Matchup

Mulan
Mulan
Gold III
GoGoMagzilla
Mulan
Gold III
Level 126
God Stats
63W - 58L
1,554 SR
Queue Stats
512W - 529L
1,476 MMR
Party 2
Heimdallr
Heimdallr
Gold I
Neurosurgeon
Heimdallr
Gold I
Level 123
God Stats
13W - 8L
1,681 SR
Queue Stats
538W - 555L
1,555 MMR
Party 2
Geb
Geb
Silver III
jefferydhmer
Geb
Silver III
Level 164
God Stats
0W - 1L
1,555 SR
Queue Stats
5W - 7L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,597 SR
1,513 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 151
1,302 SR
1,520 MMR
Baron Samedi
Baron Samedi
Silver II
Fattdabs
Baron Samedi
Silver II
Level 144
God Stats
1W - 0L
1,200 SR
Queue Stats
2W - 0L
1,559 MMR
Party 1
Medusa
Medusa
Bronze III
ImyKen
Medusa
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
imynate
Bacchus
Bronze III
Level 159
God Stats
1W - 0L
1,207 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
6,917
769
4,450
10,609
8,031
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
Neurosurgeon
Heimdallr
13
2 / 2 / 1
7,884
876
7,461
7,676
2,849
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 12 / 1
5,936
660
1,890
14,750
11,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SerqetKumbhakarnaAchillesZeusCthulhu

VS

Bans
PersephoneDiscordiaIx ChelVulcanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fattdabs
Baron Samedi
14
3 / 1 / 10
8,509
945
6,481
6,806
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ImyKen
Medusa
13
11 / 1 / 2
9,179
1,020
14,313
5,634
2,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
imynate
Bacchus
13
2 / 1 / 12
8,270
919
5,607
10,647
11,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fattdabs
Baron Samedi
3
1
10
8
L
1
2
2
1
W
Medusa
ImyKen
Medusa
11
1
2
12
L
Heimdallr
Neurosurgeon
Heimdallr
2
2
1
1.25
W
Bacchus
imynate
Bacchus
2
1
12
8
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,801
Damage
26,401
33,035
Taken
23,087
22,158
Mitigated
18,079
2,729
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fattdabs
Baron Samedi
6,481
645
1,248
2,950
6,806
4,550
446
563
6,160
25,281
961
L
4,450
823
0
1,216
10,609
8,031
0
6,177
4,375
0
13,066
W
Medusa
ImyKen
Medusa
14,313
9,317
0
1,904
5,634
2,196
2,444
803
4,719
0
40,480
L
Heimdallr
Neurosurgeon
Heimdallr
7,461
4,280
0
1,424
7,676
2,849
0
3,457
4,175
0
21,619
W
Bacchus
imynate
Bacchus
5,607
1,545
0
2,933
10,647
11,333
341
948
9,478
12,706
720
L
1,890
38
0
89
14,750
11,278
0
2,027
12,653
6,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,737
Gold Earned
25,958
60
Minions Killed
106
0
Camps Cleared
0
448,645
Distance Traveled
512,333
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,509
945
40
4
0
171,648
1
L
Mulan
6,917
769
23
3
0
159,620
2
W
Medusa
9,179
1,020
50
6
0
161,674
0
L
Heimdallr
7,884
876
35
4
0
151,306
3
W
Bacchus
8,270
919
16
2
0
179,011
0
L
Geb
5,936
660
2
0
0
137,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role