Player Matchup

Mulan
Mulan
Bronze V
Stay1nYourLayne
Mulan
Bronze V
Level 129
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 3L
1,441 MMR
Party 1
Charybdis
Charybdis
Bronze V
ToxicFlexx
Charybdis
Bronze V
Level 124
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 4L
1,433 MMR
Party 1
Aphrodite
Aphrodite
Bronze V
that1kidinblack
Aphrodite
Bronze V
Level 141
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 3L
1,441 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 131
1,451 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,562 SR
1,464 MMR
Charon
Charon
Silver II
BoStOnStRaGlAh
Charon
Silver II
Level 120
God Stats
75W - 95L
1,486 SR
Queue Stats
501W - 557L
1,215 MMR
Solo
Raijin
Raijin
Gold II
MixedPharoah
Raijin
Gold II
Level 218
God Stats
7W - 7L
1,596 SR
Queue Stats
987W - 1,056L
1,641 MMR
Party 2
Bastet
Bastet
Gold IV
SpeedDemonTokyo
Bastet
Gold IV
Level 163
God Stats
69W - 42L
1,605 SR
Queue Stats
641W - 573L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,626
663
2,552
10,051
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
ToxicFlexx
Charybdis
12
1 / 4 / 1
7,035
704
2,900
8,166
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
that1kidinblack
Aphrodite
13
1 / 3 / 1
7,129
713
5,186
6,587
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah PuchCthulhuChang'eKumbhakarnaHel

VS

Bans
SerqetBellonaKuzenboCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
8,051
805
6,351
7,007
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Raijin
15
6 / 0 / 5
9,465
947
8,948
4,865
2,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 5
9,231
923
5,690
6,868
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
Raijin
6
0
5
8.5
W
5
0
5
7.5
L
0
4
1
0.13
L
Charybdis
ToxicFlexx
Charybdis
1
4
1
0.38
L
Aphrodite
that1kidinblack
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,638
Damage
20,989
24,804
Taken
18,740
11,656
Mitigated
10,614
6,394
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,351
673
0
1,654
7,007
5,245
1,138
2,825
4,032
17,592
0
W
Raijin
8,948
583
0
1,607
4,865
2,502
903
1,776
2,980
37,937
0
W
5,690
826
0
1,709
6,868
2,867
395
674
6,087
0
30,781
L
2,552
203
199
729
10,051
6,869
0
4,998
4,344
0
10,228
L
Charybdis
ToxicFlexx
Charybdis
2,900
1,248
0
1,553
8,166
2,295
0
5,068
2,676
0
16,106
L
Aphrodite
that1kidinblack
Aphrodite
5,186
50
1,362
2,551
6,587
2,492
0
4,466
1,733
21,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,790
Gold Earned
26,747
97
Minions Killed
146
0
Camps Cleared
0
471,939
Distance Traveled
559,223
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,051
805
25
3
0
185,325
0
W
Raijin
9,465
947
73
7
0
170,779
0
W
Bastet
9,231
923
48
5
0
203,119
3
L
Mulan
6,626
663
16
2
0
150,930
0
L
Charybdis
7,035
704
29
3
0
151,792
0
L
Aphrodite
7,129
713
52
5
0
169,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role