Player Matchup

Horus
Horus
 
Horus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
IlDeathSkull
Chronos
Level 146
God Stats
3W - 1L
1,664 SR
Queue Stats
259W - 274L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
JayDG24
Erlang Shen
Level 152
God Stats
7W - 11L
1,371 SR
Queue Stats
72W - 58L
1,500 Elo+
Solo
Bastet
Bastet
McTheShizzle
Bastet
Level 127
God Stats
4W - 1L
1,579 SR
Queue Stats
61W - 59L
1,473 Elo+
Solo
Discordia
Discordia
floatingpilot
Discordia
Level 125
God Stats
4W - 1L
1,697 SR
Queue Stats
146W - 126L
1,553 Elo+
Solo
Team Averages
Level 133
1,562 SR
1,506 Elo+

VS

Team Averages
Level 139
1,534 SR
1,497 Elo+
Geb
Geb
Chief Espi
Geb
Level 146
God Stats
0W - 2L
1,176 SR
Queue Stats
284W - 267L
1,480 Elo+
Party 2
Poseidon
Poseidon
CoachkeithYTlive
Poseidon
Level 144
God Stats
7W - 10L
1,579 SR
Queue Stats
110W - 118L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Hennythang
Danzaburou
Level 149
God Stats
3W - 4L
1,633 SR
Queue Stats
133W - 130L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Skonbergendy
Kumbhakarna
Level 127
God Stats
13W - 21L
1,460 SR
Queue Stats
170W - 167L
1,506 Elo+
Solo
Nox
Nox
eiron2404
Nox
Level 128
God Stats
3W - 5L
1,824 SR
Queue Stats
349W - 324L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 2
3,884
555
1,487
4,530
3,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
IlDeathSkull
Chronos
7
1 / 1 / 1
4,138
591
2,607
4,160
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
JayDG24
Erlang Shen
10
4 / 0 / 0
6,151
879
2,411
4,058
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
7
1 / 1 / 1
4,098
585
1,530
3,984
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
floatingpilot
Discordia
10
1 / 0 / 1
5,200
743
1,695
1,798
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,026
575
1,239
6,536
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
4,516
645
1,865
4,105
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Hennythang
Danzaburou
7
0 / 0 / 3
3,890
556
3,160
2,832
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
Skonbergendy
Kumbhakarna
3
0 / 3 / 0
3,151
450
630
3,105
1,470
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
4,333
619
1,147
3,052
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
2
3
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
2
1
L
0
2
2
0.5
L
2
2
0
1
L
Danzaburou
Hennythang
Danzaburou
0
0
3
1.5
W
Chronos
IlDeathSkull
Chronos
1
1
1
1.5
W
Erlang Shen
JayDG24
Erlang Shen
4
0
0
4
W
Bastet
1
1
1
1.5
L
Kumbhakarna
Skonbergendy
Kumbhakarna
0
3
0
0
L
0
1
0
0
W
Discordia
floatingpilot
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
8,041
18,530
Taken
19,630
8,586
Mitigated
6,297
6,797
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,487
821
610
1,546
4,530
3,247
0
1,125
3,405
0
9,372
L
1,239
55
0
2,110
6,536
2,612
6
1,595
4,739
11,681
0
L
1,865
361
0
620
4,105
838
0
508
3,472
28,040
574
L
Danzaburou
Hennythang
Danzaburou
3,160
1,419
0
1,180
2,832
683
0
484
2,251
0
23,779
W
Chronos
IlDeathSkull
Chronos
2,607
918
165
1,044
4,160
1,224
0
1,473
2,687
23,204
0
W
Erlang Shen
JayDG24
Erlang Shen
2,411
1,389
0
2,264
4,058
2,509
0
1,094
2,964
204
37,006
W
Bastet
1,530
268
0
421
3,984
1,107
0
743
3,241
0
20,807
L
Kumbhakarna
Skonbergendy
Kumbhakarna
630
139
0
166
3,105
1,470
0
0
2,987
5,376
0
L
1,147
0
0
1,022
3,052
694
0
1,081
1,721
24,807
0
W
Discordia
floatingpilot
Discordia
1,695
130
0
747
1,798
499
0
446
1,352
32,019
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
19,916
268
Minions Killed
189
0
Camps Cleared
0
751,895
Distance Traveled
659,808
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,884
555
20
3
0
135,781
0
L
Geb
4,026
575
6
1
0
166,013
2
L
Poseidon
4,516
645
63
9
0
156,766
0
L
Danzaburou
3,890
556
50
7
0
143,079
0
W
Chronos
4,138
591
48
7
0
137,217
1
W
Erlang Shen
6,151
879
86
12
0
141,520
0
W
Bastet
4,098
585
37
5
0
189,833
0
L
Kumbhakarna
3,151
450
13
2
0
59,474
0
L
Nox
4,333
619
57
8
0
134,476
2
W
Discordia
5,200
743
77
11
0
147,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role