Player Matchup

Achilles
Achilles
BigboySteve
Achilles
Level 37
God Stats
2W - 2L
1,603 SR
Queue Stats
47W - 57L
1,467 Elo+
Party 3
Skadi
Skadi
Elmonx
Skadi
Level 154
God Stats
2W - 1L
1,740 SR
Queue Stats
196W - 162L
1,545 Elo+
Solo
Ganesha
Ganesha
GothMedic
Ganesha
Level 42
God Stats
11W - 13L
1,490 SR
Queue Stats
30W - 38L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
Kîńg
Nu Wa
Level 128
God Stats
16W - 9L
1,689 SR
Queue Stats
80W - 70L
1,562 Elo+
Party 1
Bastet
Bastet
Mîdńxght
Bastet
Level 123
God Stats
9W - 4L
1,620 SR
Queue Stats
38W - 34L
1,515 Elo+
Party 1
Team Averages
Level 97
1,628 SR
1,513 Elo+

VS

Team Averages
Level 121
1,622 SR
1,549 Elo+
Medusa
Medusa
FoodCorpse
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 148L
1,563 Elo+
Party 2
Anubis
Anubis
JeyKruger
Anubis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,559 Elo+
Solo
Charon
Charon
VibeSlayyer
Charon
Level 100
God Stats
3W - 2L
1,609 SR
Queue Stats
129W - 122L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
XxSpiderxX1986
Gilgamesh
Level 167
God Stats
29W - 18L
1,668 SR
Queue Stats
815W - 804L
1,512 Elo+
Solo
Pele
Pele
slayer2264
Pele
Level 120
God Stats
7W - 3L
1,833 SR
Queue Stats
164W - 144L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigboySteve
Achilles
14
1 / 1 / 2
7,315
523
8,681
14,945
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
Elmonx
Skadi
11
5 / 2 / 1
6,800
486
9,161
9,361
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
GothMedic
Ganesha
11
0 / 2 / 6
7,146
510
4,961
11,371
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nu Wa
Kîńg
Nu Wa
15
3 / 1 / 4
8,487
606
8,931
5,324
1,454
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Mîdńxght
Bastet
15
4 / 0 / 4
7,991
571
8,532
8,880
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FoodCorpse
Medusa
12
0 / 3 / 2
6,387
456
6,800
10,786
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Anubis
JeyKruger
Anubis
14
4 / 2 / 0
8,305
593
4,985
7,952
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
11
0 / 1 / 4
6,089
435
7,117
9,086
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
XxSpiderxX1986
Gilgamesh
14
1 / 2 / 0
7,987
571
9,334
15,986
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 1
6,426
459
5,297
13,404
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigboySteve
Achilles
1
1
2
2
W
Skadi
Elmonx
Skadi
5
2
1
2.75
L
Medusa
FoodCorpse
Medusa
0
3
2
0.33
W
Ganesha
GothMedic
Ganesha
0
2
6
1.5
L
Anubis
JeyKruger
Anubis
4
2
0
2
W
Nu Wa
Kîńg
Nu Wa
3
1
4
5
W
Bastet
Mîdńxght
Bastet
4
0
4
6
L
Charon
0
1
4
2
L
Gilgamesh
XxSpiderxX1986
Gilgamesh
1
2
0
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
33,533
49,881
Taken
57,214
30,413
Mitigated
21,694
19,348
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigboySteve
Achilles
8,681
1,916
0
6,370
14,945
13,118
0
0
14,945
0
48,188
W
Skadi
Elmonx
Skadi
9,161
3,855
0
3,040
9,361
3,470
630
3,279
5,788
0
50,404
L
Medusa
FoodCorpse
Medusa
6,800
1,501
0
2,754
10,786
3,250
494
3,602
7,048
0
46,892
W
Ganesha
GothMedic
Ganesha
4,961
572
341
3,474
11,371
9,558
119
4,327
6,365
17,546
1,043
L
Anubis
JeyKruger
Anubis
4,985
186
0
3,619
7,952
3,108
0
3,018
4,549
63,942
0
W
Nu Wa
Kîńg
Nu Wa
8,931
1,228
0
960
5,324
1,454
0
2,608
2,716
61,316
881
W
Bastet
Mîdńxght
Bastet
8,532
1,693
0
5,163
8,880
2,813
0
861
7,965
0
63,437
L
Charon
7,117
1,096
261
1,664
9,086
4,686
72
2,031
6,919
29,376
0
L
Gilgamesh
XxSpiderxX1986
Gilgamesh
9,334
3,134
0
4,848
15,986
6,834
368
1,606
13,325
0
61,489
L
5,297
920
0
3,008
13,404
3,816
0
2,187
11,003
0
45,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
35,194
384
Minions Killed
418
0
Camps Cleared
0
1,436,492
Distance Traveled
1,377,212
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,315
523
71
5
0
290,709
2
W
Skadi
6,800
486
103
7
0
265,756
0
L
Medusa
6,387
456
71
5
0
262,185
2
W
Ganesha
7,146
510
0
0
0
288,778
6
L
Anubis
8,305
593
126
9
0
261,508
6
W
Nu Wa
8,487
606
118
8
0
265,126
2
W
Bastet
7,991
571
92
7
0
326,123
2
L
Charon
6,089
435
49
4
0
269,771
0
L
Gilgamesh
7,987
571
96
7
0
268,371
0
L
Pele
6,426
459
76
5
0
315,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role