Player Matchup

Loki
Loki
Butt_Savage5
Loki
Level 155
God Stats
4W - 3L
1,665 SR
Queue Stats
216W - 237L
1,523 Elo+
Party 1
Hel
Hel
Guarz
Hel
Level 129
God Stats
1W - 1L
1,705 SR
Queue Stats
8W - 9L
1,518 Elo+
Solo
Chiron
Chiron
KrazyKupid_
Chiron
Level 125
God Stats
10W - 8L
1,596 SR
Queue Stats
469W - 471L
1,430 Elo+
Solo
Hera
Hera
Princess_Sam5
Hera
Level 31
God Stats
3W - 2L
1,684 SR
Queue Stats
115W - 116L
1,514 Elo+
Party 1
Raijin
Raijin
otsDUDEARENO
Raijin
Level 143
God Stats
1W - 5L
1,142 SR
Queue Stats
140W - 142L
1,469 Elo+
Solo
Team Averages
Level 117
1,558 SR
1,491 Elo+

VS

Team Averages
Level 146
1,589 SR
1,520 Elo+
Sol
Sol
AsdrubalOL
Sol
Level 142
God Stats
2W - 0L
1,843 SR
Queue Stats
77W - 72L
1,533 Elo+
Solo
Hou Yi
Hou Yi
BRegardQ
Hou Yi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,537 Elo+
Party 2
Chiron
Chiron
Olgerkhan
Chiron
Level 145
God Stats
7W - 4L
1,672 SR
Queue Stats
281W - 276L
1,537 Elo+
Solo
Yemoja
Yemoja
Texasboyplayer
Yemoja
Level 167
God Stats
3W - 1L
1,635 SR
Queue Stats
101W - 86L
1,495 Elo+
Party 2
Cerberus
Cerberus
WAHDUHEK
Cerberus
Level 129
God Stats
1W - 1L
1,294 SR
Queue Stats
421W - 425L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,004
900
9,032
7,125
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
Guarz
Hel
13
1 / 3 / 5
7,369
737
6,249
9,757
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
0 / 4 / 1
7,404
740
8,665
10,910
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 4
7,738
774
9,811
7,676
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
11
1 / 4 / 5
7,194
719
6,790
6,613
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
9,012
901
13,085
9,092
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hou Yi
BRegardQ
Hou Yi
17
11 / 1 / 4
10,178
1,018
10,526
9,327
4,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Olgerkhan
Chiron
17
3 / 1 / 13
9,451
945
9,283
9,237
3,729
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 1 / 13
8,213
821
1,166
6,925
4,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
WAHDUHEK
Cerberus
15
3 / 1 / 11
9,526
953
4,948
12,690
12,135
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
21
21
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Hou Yi
BRegardQ
Hou Yi
11
1
4
13
L
5
4
2
1.5
L
Hel
Guarz
Hel
1
3
5
1.17
L
Chiron
0
4
1
0.13
W
Chiron
Olgerkhan
Chiron
3
1
13
9.5
L
0
6
4
0.33
W
1
1
13
7.5
W
Cerberus
WAHDUHEK
Cerberus
3
1
11
8.5
L
Raijin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,547
Damage
39,008
42,081
Taken
47,271
16,057
Mitigated
27,362
13,042
Healing
27,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,085
1,588
485
1,451
9,092
2,833
995
4,051
4,830
19,082
1,226
W
Hou Yi
BRegardQ
Hou Yi
10,526
2,311
0
362
9,327
4,470
966
5,323
3,800
0
24,215
L
9,032
86
354
364
7,125
2,766
0
2,638
4,311
0
18,175
L
Hel
Guarz
Hel
6,249
189
3,886
4,716
9,757
3,848
0
4,367
4,970
12,737
0
L
Chiron
8,665
1,052
556
1,582
10,910
4,064
0
5,252
5,098
0
17,415
W
Chiron
Olgerkhan
Chiron
9,283
1,181
2,049
1,817
9,237
3,729
1,353
3,896
5,135
0
36,408
L
9,811
1,489
337
436
7,676
2,901
0
3,211
4,271
24,936
0
W
1,166
272
14,691
2,567
6,925
4,195
150
2,243
4,470
2,293
0
W
Cerberus
WAHDUHEK
Cerberus
4,948
0
194
3,384
12,690
12,135
291
6,146
6,186
18,701
0
L
Raijin
6,790
438
322
489
6,613
2,478
0
1,856
4,639
10,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
46,380
104
Minions Killed
156
0
Camps Cleared
0
897,453
Distance Traveled
1,003,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,012
901
18
2
0
181,775
0
W
Hou Yi
10,178
1,018
26
3
0
209,468
0
L
Loki
9,004
900
19
2
0
189,559
0
L
Hel
7,369
737
16
2
0
210,487
0
L
Chiron
7,404
740
21
2
0
176,655
0
W
Chiron
9,451
945
62
6
0
204,530
0
L
Hera
7,738
774
34
3
0
179,736
0
W
Yemoja
8,213
821
2
0
0
192,957
0
W
Cerberus
9,526
953
48
5
0
214,424
0
L
Raijin
7,194
719
14
1
0
141,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role