Player Matchup

Cernunnos
Cernunnos
CYKOSIS666
Cernunnos
Level 117
God Stats
3W - 1L
1,534 SR
Queue Stats
85W - 97L
1,413 Elo+
Party 1
Bacchus
Bacchus
FuhrerLyght
Bacchus
Level 154
God Stats
3W - 2L
1,616 SR
Queue Stats
25W - 29L
1,415 Elo+
Solo
Artemis
Artemis
LovelyMiss27415
Artemis
Level 99
God Stats
36W - 29L
1,531 SR
Queue Stats
339W - 341L
1,439 Elo+
Party 2
Surtr
Surtr
MetalDevil09
Surtr
Level 97
God Stats
46W - 33L
1,595 SR
Queue Stats
270W - 225L
1,515 Elo+
Party 2
Nemesis
Nemesis
jon1223
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,413 Elo+
Party 1
Team Averages
Level 111
1,555 SR
1,439 Elo+

VS

Team Averages
Level 76
1,488 SR
1,453 Elo+
Anubis
Anubis
StingingRays06
Anubis
Level 102
God Stats
28W - 20L
1,553 SR
Queue Stats
293W - 281L
1,448 Elo+
Solo
Bakasura
Bakasura
TBSDC
Bakasura
Level 35
God Stats
5W - 4L
1,551 SR
Queue Stats
29W - 30L
1,472 Elo+
Party 3
Hercules
Hercules
XxZEPPAxX
Hercules
Level 157
God Stats
2W - 7L
1,356 SR
Queue Stats
726W - 688L
1,461 Elo+
Solo
Yemoja
Yemoja
oOmr milkyOo
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,464 Elo+
Party 3
Neith
Neith
xXCornolioXx
Neith
Level 50
God Stats
14W - 19L
1,479 SR
Queue Stats
67W - 87L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CYKOSIS666
Cernunnos
11
3 / 0 / 1
6,954
632
3,129
3,856
1,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
FuhrerLyght
Bacchus
12
4 / 0 / 3
6,837
622
6,239
5,818
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 4
6,889
626
6,090
4,989
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 3 / 2
6,677
607
7,097
7,443
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
jon1223
Nemesis
10
2 / 0 / 2
5,992
545
3,121
5,017
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,936
449
2,503
5,909
1,956
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
TBSDC
Bakasura
4
1 / 6 / 0
4,285
390
1,807
6,008
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
XxZEPPAxX
Hercules
9
1 / 2 / 0
4,839
440
1,264
5,183
2,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
8
0 / 3 / 2
5,480
498
2,033
10,029
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
5,103
464
1,625
7,038
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CYKOSIS666
Cernunnos
3
0
1
3.5
W
Bacchus
FuhrerLyght
Bacchus
4
0
3
5.5
W
1
0
4
3
W
6
3
2
2.33
L
0
3
0
0
L
Bakasura
TBSDC
Bakasura
1
6
0
0.17
L
Hercules
XxZEPPAxX
Hercules
1
2
0
0.5
W
Nemesis
jon1223
Nemesis
2
0
2
3
L
Yemoja
0
3
2
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
9,232
27,123
Taken
34,167
12,085
Mitigated
11,587
9,065
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CYKOSIS666
Cernunnos
3,129
1,044
0
1,828
3,856
1,061
150
0
3,751
0
40,612
W
Bacchus
FuhrerLyght
Bacchus
6,239
792
0
2,853
5,818
2,871
0
2,454
3,337
24,507
2,295
W
6,090
3,592
0
1,865
4,989
1,657
936
868
4,121
0
48,310
W
7,097
3,103
0
809
7,443
3,380
30
870
6,497
1,976
40,015
L
2,503
97
0
1,654
5,909
1,956
0
3,155
2,245
25,067
0
L
Bakasura
TBSDC
Bakasura
1,807
1,610
0
595
6,008
1,789
0
612
5,149
0
5,384
L
Hercules
XxZEPPAxX
Hercules
1,264
286
0
1,576
5,183
2,344
0
0
5,121
0
19,758
W
Nemesis
jon1223
Nemesis
3,121
1,382
0
1,710
5,017
3,116
0
132
4,766
0
31,656
L
Yemoja
2,033
269
1,776
2,847
10,029
3,841
23
960
8,987
13,768
1,342
L
1,625
245
0
1,897
7,038
1,657
137
1,277
5,677
0
27,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
24,643
332
Minions Killed
150
0
Camps Cleared
0
1,092,711
Distance Traveled
837,557
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,954
632
77
7
0
188,669
1
W
Bacchus
6,837
622
52
5
0
239,557
0
W
Artemis
6,889
626
89
8
0
180,874
0
W
Surtr
6,677
607
58
5
0
248,380
0
L
Anubis
4,936
449
38
3
0
164,317
2
L
Bakasura
4,285
390
14
1
0
156,555
0
L
Hercules
4,839
440
33
3
0
164,205
1
W
Nemesis
5,992
545
56
5
0
235,231
0
L
Yemoja
5,480
498
25
2
0
179,559
0
L
Neith
5,103
464
40
4
0
172,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role