Player Matchup

Xbalanque
Xbalanque
ACookieNamedJoe
Xbalanque
Level 126
God Stats
7W - 2L
1,718 SR
Queue Stats
134W - 135L
1,625 Elo+
Party 1
Ra
Ra
NeptuneSpartan
Ra
Level 179
God Stats
10W - 5L
1,643 SR
Queue Stats
87W - 94L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheMostMidMid
Cu Chulainn
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,597 Elo+
Party 1
Thanatos
Thanatos
VeryFriendlyGuy
Thanatos
Level 75
God Stats
2W - 1L
1,688 SR
Queue Stats
27W - 19L
1,646 Elo+
Party 1
Bacchus
Bacchus
stooompzz
Bacchus
Level 148
God Stats
8W - 13L
1,523 SR
Queue Stats
95W - 124L
1,462 Elo+
Party 1
Team Averages
Level 135
1,614 SR
1,573 Elo+

VS

Team Averages
Level 140
1,599 SR
1,564 Elo+
King Arthur
King Arthur
Shαkα
King Arthur
Level 144
God Stats
0W - 1L
1,533 SR
Queue Stats
96W - 61L
1,597 Elo+
Solo
Aphrodite
Aphrodite
hotperm
Aphrodite
Level 151
God Stats
14W - 18L
1,468 SR
Queue Stats
86W - 85L
1,551 Elo+
Party 2
Mercury
Mercury
justyyn
Mercury
Level 152
God Stats
4W - 3L
1,674 SR
Queue Stats
137W - 103L
1,643 Elo+
Solo
Nemesis
Nemesis
overlord swag
Nemesis
Level 156
God Stats
1W - 1L
1,788 SR
Queue Stats
88W - 66L
1,582 Elo+
Solo
Artio
Artio
tipsytina
Artio
Level 96
God Stats
2W - 3L
1,531 SR
Queue Stats
34W - 40L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACookieNamedJoe
Xbalanque
17
2 / 0 / 6
10,153
677
10,390
4,338
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 4
9,357
624
10,182
7,761
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
TheMostMidMid
Cu Chulainn
15
3 / 2 / 3
10,163
678
12,366
13,982
14,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
15
6 / 3 / 6
9,266
618
13,140
14,341
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
stooompzz
Bacchus
12
2 / 4 / 4
8,035
536
7,649
16,307
13,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shαkα
King Arthur
14
2 / 3 / 0
8,044
536
8,266
17,166
17,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
hotperm
Aphrodite
14
2 / 1 / 2
7,816
521
7,403
9,126
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
justyyn
Mercury
12
6 / 7 / 1
7,938
529
11,682
14,930
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
0 / 1 / 4
7,762
517
2,207
12,760
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
tipsytina
Artio
10
0 / 4 / 5
6,705
447
4,562
17,254
12,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ACookieNamedJoe
Xbalanque
2
0
6
5
W
3
1
4
5
L
King Arthur
Shαkα
King Arthur
2
3
0
0.67
W
Cu Chulainn
TheMostMidMid
Cu Chulainn
3
2
3
2.25
W
Thanatos
6
3
6
3
L
Aphrodite
hotperm
Aphrodite
2
1
2
3
L
Mercury
justyyn
Mercury
6
7
1
0.93
L
Nemesis
0
1
4
2
W
Bacchus
stooompzz
Bacchus
2
4
4
1
L
Artio
tipsytina
Artio
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,727
Damage
34,120
56,729
Taken
71,236
38,995
Mitigated
41,472
21,902
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ACookieNamedJoe
Xbalanque
10,390
5,275
0
1,378
4,338
1,225
301
850
3,488
0
99,457
W
10,182
1,125
2,380
3,856
7,761
2,993
243
2,104
5,657
88,105
710
L
King Arthur
Shαkα
King Arthur
8,266
1,105
0
3,894
17,166
17,574
0
2,585
14,581
1,762
60,935
W
Cu Chulainn
TheMostMidMid
Cu Chulainn
12,366
2,068
0
1,746
13,982
14,792
0
871
13,111
13,981
67,319
W
Thanatos
13,140
5,584
0
9,490
14,341
6,064
0
2,763
11,578
0
64,548
L
Aphrodite
hotperm
Aphrodite
7,403
1,088
3,081
5,212
9,126
3,240
470
3,731
4,981
61,281
925
L
Mercury
justyyn
Mercury
11,682
7,103
0
670
14,930
4,392
0
1,821
12,983
0
53,001
L
Nemesis
2,207
727
0
4,570
12,760
4,111
0
1,489
11,231
0
55,229
W
Bacchus
stooompzz
Bacchus
7,649
1,908
42
3,010
16,307
13,921
0
6,904
9,403
16,203
3,028
L
Artio
tipsytina
Artio
4,562
836
2,146
3,443
17,254
12,155
234
8,970
7,954
10,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
38,265
556
Minions Killed
406
0
Camps Cleared
0
1,622,569
Distance Traveled
1,633,330
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,153
677
151
10
0
302,044
0
W
Ra
9,357
624
143
10
0
328,639
3
L
King Arthur
8,044
536
108
7
0
314,755
2
W
Cu Chulainn
10,163
678
144
10
0
308,990
2
W
Thanatos
9,266
618
96
6
0
365,169
2
L
Aphrodite
7,816
521
105
7
0
294,063
2
L
Mercury
7,938
529
75
5
0
357,775
0
L
Nemesis
7,762
517
106
7
0
346,386
0
W
Bacchus
8,035
536
22
1
0
317,727
10
L
Artio
6,705
447
12
1
0
320,351
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role