Player Matchup

Fafnir
Fafnir
EMSDARKKILL
Fafnir
Level 187
God Stats
3W - 4L
1,417 SR
Queue Stats
171W - 166L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
Jeαn
Hun Batz
Level 181
God Stats
3W - 1L
1,758 SR
Queue Stats
161W - 157L
1,549 Elo+
Solo
Hera
Hera
LordGriffinOG
Hera
Level 157
God Stats
1W - 0L
1,913 SR
Queue Stats
121W - 95L
1,563 Elo+
Party 2
Horus
Horus
Rastas Luck
Horus
Level 129
God Stats
6W - 1L
1,788 SR
Queue Stats
151W - 139L
1,580 Elo+
Party 2
Charybdis
Charybdis
rodriguezprr
Charybdis
Level 159
God Stats
12W - 10L
1,567 SR
Queue Stats
464W - 435L
1,530 Elo+
Party 1
Team Averages
Level 163
1,688 SR
1,539 Elo+

VS

Team Averages
Level 145
1,613 SR
1,553 Elo+
Maui
Maui
Hopelesswar
Maui
Level 130
God Stats
3W - 6L
1,351 SR
Queue Stats
411W - 429L
1,462 Elo+
Solo
Ah Puch
Ah Puch
asackoforanges02
Ah Puch
Level 147
God Stats
4W - 1L
1,873 SR
Queue Stats
170W - 143L
1,641 Elo+
Solo
Tyr
Tyr
lts Gar Gar
Tyr
Level 126
God Stats
3W - 2L
1,622 SR
Queue Stats
56W - 53L
1,542 Elo+
Party 3
Ra
Ra
melvinexposed
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
xaxscratchxax
Kukulkan
Level 200
God Stats
7W - 5L
1,720 SR
Queue Stats
653W - 667L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 1 / 3
5,210
1,042
3,498
4,799
4,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Jeαn
Hun Batz
10
2 / 2 / 2
5,717
1,143
6,177
4,021
1,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 2
5,920
1,184
3,085
3,528
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 4
5,419
1,084
1,415
5,743
3,353
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
rodriguezprr
Charybdis
10
1 / 1 / 2
5,559
1,112
2,198
2,491
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,215
1,243
3,743
4,275
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 0 / 0
4,292
858
0
0
0
11
2 / 1 / 3
5,549
1,110
3,179
6,486
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 4
5,255
1,051
2,441
3,619
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
xaxscratchxax
Kukulkan
11
2 / 1 / 4
5,799
1,160
5,693
3,199
1,134
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
4
Kills
6
7
Deaths
4
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
1
3
1.5
L
2
0
5
4.5
W
Hun Batz
Jeαn
Hun Batz
2
2
2
1.5
W
1
1
2
2
W
0
2
4
1
L
0
0
0
0
L
2
1
3
3.5
L
0
2
4
1
W
Charybdis
rodriguezprr
Charybdis
1
1
2
2
L
Kukulkan
xaxscratchxax
Kukulkan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,373
Damage
15,056
20,582
Taken
17,579
11,915
Mitigated
11,028
8,469
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,498
831
0
1,132
4,799
4,495
12
2,542
2,257
3,686
576
L
3,743
685
413
651
4,275
3,921
0
1,352
2,923
5,901
0
W
Hun Batz
Jeαn
Hun Batz
6,177
1,209
448
440
4,021
1,786
0
1,475
2,546
0
9,123
W
3,085
479
581
1,274
3,528
1,391
0
2,118
1,410
18,751
0
W
1,415
903
1,998
2,180
5,743
3,353
0
3,947
1,725
0
3,435
L
0
0
0
0
0
0
0
0
0
0
0
L
3,179
81
325
1,281
6,486
4,689
0
2,917
3,569
0
4,450
L
2,441
201
1,709
988
3,619
1,284
0
744
2,875
11,777
0
W
Charybdis
rodriguezprr
Charybdis
2,198
803
0
416
2,491
890
0
1,724
767
0
7,404
L
Kukulkan
xaxscratchxax
Kukulkan
5,693
567
366
758
3,199
1,134
0
1,164
2,035
14,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
27,110
59
Minions Killed
49
0
Camps Cleared
0
544,655
Distance Traveled
389,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,210
1,042
0
0
0
94,920
0
L
Maui
6,215
1,243
7
1
0
101,139
0
W
Hun Batz
5,717
1,143
9
2
0
122,032
0
W
Hera
5,920
1,184
36
7
0
109,350
0
W
Horus
5,419
1,084
1
0
0
115,172
0
L
Ah Puch
4,292
858
0
0
0
0
0
L
Tyr
5,549
1,110
0
0
0
113,764
0
L
Ra
5,255
1,051
21
4
0
81,095
0
W
Charybdis
5,559
1,112
13
3
0
103,181
0
L
Kukulkan
5,799
1,160
21
4
0
93,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role