Player Matchup

Hachiman
Hachiman
Bones4Ever
Hachiman
Level 68
God Stats
3W - 3L
1,644 SR
Queue Stats
65W - 127L
1,329 Elo+
Party 1
Vulcan
Vulcan
XfBlu3
Vulcan
Level 155
God Stats
15W - 12L
1,607 SR
Queue Stats
334W - 326L
1,514 Elo+
Solo
Surtr
Surtr
tacotsunami man
Surtr
Level 156
God Stats
7W - 10L
1,532 SR
Queue Stats
67W - 119L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
tzm098
Amaterasu
Level 58
God Stats
2W - 4L
1,618 SR
Queue Stats
58W - 122L
1,359 Elo+
Party 1
Chang'e
Chang'e
zombie egm09
Chang'e
Level 170
God Stats
1W - 5L
1,471 SR
Queue Stats
59W - 110L
1,396 Elo+
Party 1
Team Averages
Level 121
1,574 SR
1,405 Elo+

VS

Team Averages
Level 145
1,593 SR
1,448 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fattdabs
Sylvanus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 32L
1,471 Elo+
Party 2
Pele
Pele
ImyKen
Pele
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,321 Elo+
Party 2
Cernunnos
Cernunnos
Marathonninja
Cernunnos
Level 148
God Stats
1W - 0L
1,729 SR
Queue Stats
40W - 34L
1,491 Elo+
Solo
Cerberus
Cerberus
imynate
Cerberus
Level 159
God Stats
3W - 0L
1,738 SR
Queue Stats
51W - 42L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bones4Ever
Hachiman
14
0 / 4 / 2
7,682
480
3,965
11,140
3,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
XfBlu3
Vulcan
13
1 / 5 / 1
7,917
495
7,616
8,743
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 0
7,581
474
12,341
19,973
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
tzm098
Amaterasu
13
0 / 5 / 0
7,753
485
3,282
12,154
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
zombie egm09
Chang'e
14
1 / 4 / 0
7,600
475
4,553
13,347
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 2 / 5
9,815
613
10,929
9,222
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Fattdabs
Sylvanus
14
3 / 1 / 10
8,475
530
7,873
14,921
13,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Pele
ImyKen
Pele
16
3 / 0 / 6
8,961
560
6,004
11,870
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Marathonninja
Cernunnos
15
4 / 3 / 5
9,210
576
12,333
9,794
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
imynate
Cerberus
16
6 / 0 / 2
10,053
628
7,984
9,114
6,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
22
22
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
5
4.25
L
Hachiman
Bones4Ever
Hachiman
0
4
2
0.25
W
Sylvanus
Fattdabs
Sylvanus
3
1
10
8
W
Pele
ImyKen
Pele
3
0
6
6
W
Cernunnos
Marathonninja
Cernunnos
4
3
5
2.17
L
Vulcan
XfBlu3
Vulcan
1
5
1
0.3
W
Cerberus
imynate
Cerberus
6
0
2
7
L
4
4
0
1
L
Amaterasu
tzm098
Amaterasu
0
5
0
0
L
Chang'e
zombie egm09
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
45,123
65,357
Taken
54,921
26,676
Mitigated
30,432
19,368
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,929
526
0
1,875
9,222
2,522
0
4,377
4,661
74,041
1,256
L
Hachiman
Bones4Ever
Hachiman
3,965
1,845
0
3,586
11,140
3,389
560
3,210
7,835
0
50,750
W
Sylvanus
Fattdabs
Sylvanus
7,873
3,130
1,570
3,991
14,921
13,661
270
2,690
12,173
34,508
13,390
W
Pele
ImyKen
Pele
6,004
1,071
0
4,419
11,870
5,082
68
2,131
9,623
0
83,937
W
Cernunnos
Marathonninja
Cernunnos
12,333
4,850
0
2,391
9,794
3,123
554
3,215
6,494
0
58,762
L
Vulcan
XfBlu3
Vulcan
7,616
483
0
500
8,743
2,461
0
4,247
4,276
55,858
770
W
Cerberus
imynate
Cerberus
7,984
856
0
4,314
9,114
6,044
90
1,027
8,072
63,894
2,007
L
12,341
4,746
0
4,654
19,973
9,927
116
7,749
11,908
2,197
36,375
L
Amaterasu
tzm098
Amaterasu
3,282
959
0
4,126
12,154
7,487
0
5,824
6,330
0
45,227
L
Chang'e
zombie egm09
Chang'e
4,553
122
366
6,136
13,347
3,412
316
4,297
8,894
63,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
46,514
450
Minions Killed
553
0
Camps Cleared
0
1,582,945
Distance Traveled
1,578,371
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,815
613
144
9
0
338,391
3
L
Hachiman
7,682
480
83
5
0
294,504
0
W
Sylvanus
8,475
530
65
4
0
277,611
4
W
Pele
8,961
560
105
7
0
367,132
2
W
Cernunnos
9,210
576
107
7
0
301,875
0
L
Vulcan
7,917
495
111
7
0
315,690
1
W
Cerberus
10,053
628
132
8
0
293,362
0
L
Surtr
7,581
474
51
3
0
340,140
0
L
Amaterasu
7,753
485
95
6
0
304,261
2
L
Chang'e
7,600
475
110
7
0
328,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role