Player Matchup

Baron Samedi
Baron Samedi
DYlNG DRAGON
Baron Samedi
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 174L
1,407 Elo+
Party 2
Skadi
Skadi
DoktorMerrick
Skadi
Level 83
God Stats
1W - 2L
1,447 SR
Queue Stats
208W - 225L
1,425 Elo+
Party 2
Thanatos
Thanatos
Lonestar12054
Thanatos
Level 61
God Stats
16W - 30L
1,399 SR
Queue Stats
167W - 170L
1,368 Elo+
Party 2
Team Averages
Level 70
1,449 SR
1,400 Elo+

VS

Team Averages
Level 85
1,520 SR
1,418 Elo+
Ao Kuang
Ao Kuang
Endercryostasis
Ao Kuang
Level 67
God Stats
9W - 11L
1,495 SR
Queue Stats
92W - 93L
1,433 Elo+
Solo
Mulan
Mulan
UnkinkedWaif12
Mulan
Level 92
God Stats
6W - 9L
1,453 SR
Queue Stats
18W - 21L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
lazywhiteman07
Danzaburou
Level 96
God Stats
7W - 3L
1,613 SR
Queue Stats
21W - 28L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DYlNG DRAGON
Baron Samedi
16
3 / 4 / 4
10,149
846
8,475
10,654
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 1
9,312
776
5,945
10,694
3,708
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Lonestar12054
Thanatos
14
1 / 5 / 2
8,794
733
4,485
10,590
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
10 / 3 / 4
11,541
962
9,511
9,764
2,626
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 1 / 8
10,390
866
11,417
10,259
10,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
lazywhiteman07
Danzaburou
16
2 / 3 / 9
10,362
864
6,574
7,596
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
15
15
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DYlNG DRAGON
Baron Samedi
3
4
4
1.25
L
3
6
1
0.58
W
Ao Kuang
10
3
4
4
L
Thanatos
Lonestar12054
Thanatos
1
5
2
0.4
W
3
1
8
7
W
Danzaburou
lazywhiteman07
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
27,502
31,938
Taken
27,619
12,914
Mitigated
15,697
6,879
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DYlNG DRAGON
Baron Samedi
8,475
660
231
2,153
10,654
4,940
0
3,842
6,804
37,919
0
L
5,945
2,169
304
775
10,694
3,708
0
3,342
7,324
0
26,318
W
Ao Kuang
9,511
1,958
0
1,880
9,764
2,626
342
3,562
6,189
30,525
1,064
L
Thanatos
Lonestar12054
Thanatos
4,485
1,343
0
3,416
10,590
4,266
0
2,504
8,074
0
11,597
W
11,417
860
233
2,814
10,259
10,581
35
1,782
8,465
480
34,801
W
Danzaburou
lazywhiteman07
Danzaburou
6,574
1,274
0
2,669
7,596
2,490
952
3,276
4,320
0
39,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
32,293
123
Minions Killed
163
0
Camps Cleared
0
520,918
Distance Traveled
665,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,149
846
63
5
0
174,995
0
L
Skadi
9,312
776
50
4
0
155,728
0
W
Ao Kuang
11,541
962
43
4
0
220,079
0
L
Thanatos
8,794
733
10
1
0
190,195
0
W
Mulan
10,390
866
42
4
0
224,138
0
W
Danzaburou
10,362
864
78
7
0
221,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role