Player Matchup

Charon
Charon
EMSDARKKILL
Charon
Level 187
God Stats
3W - 2L
1,548 SR
Queue Stats
171W - 166L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HapitaBehere
Kumbhakarna
Level 108
God Stats
4W - 4L
1,336 SR
Queue Stats
215W - 184L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Turan8888
Sylvanus
Level 169
God Stats
13W - 8L
1,601 SR
Queue Stats
1,212W - 1,236L
1,500 Elo+
Solo
Izanami
Izanami
rodriguezprr
Izanami
Level 159
God Stats
3W - 8L
1,288 SR
Queue Stats
462W - 431L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
striker651
Yu Huang
Level 156
God Stats
4W - 3L
1,518 SR
Queue Stats
167W - 164L
1,512 Elo+
Solo
Team Averages
Level 156
1,458 SR
1,505 Elo+

VS

Team Averages
Level 119
1,412 SR
1,515 Elo+
Sylvanus
Sylvanus
Luckyfallen31
Sylvanus
Level 162
God Stats
3W - 4L
1,451 SR
Queue Stats
246W - 255L
1,507 Elo+
Party 1
Mulan
Mulan
Mariposaxo17
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,483 Elo+
Party 1
Ullr
Ullr
PhAnToM PRx
Ullr
Level 156
God Stats
1W - 10L
1,135 SR
Queue Stats
309W - 330L
1,482 Elo+
Party 1
Hercules
Hercules
lts Gar Gar
Hercules
Level 126
God Stats
0W - 2L
1,208 SR
Queue Stats
56W - 51L
1,555 Elo+
Party 3
Martichoras
Martichoras
melvinexposed
Martichoras
Level 124
God Stats
2W - 2L
1,766 SR
Queue Stats
55W - 51L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
4 / 3 / 8
11,289
753
19,198
14,918
10,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
HapitaBehere
Kumbhakarna
16
1 / 5 / 12
10,452
697
13,218
21,205
23,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
Turan8888
Sylvanus
16
1 / 3 / 9
10,901
727
6,647
15,922
14,567
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
rodriguezprr
Izanami
20
7 / 1 / 10
12,000
800
17,927
11,882
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
striker651
Yu Huang
20
5 / 1 / 12
12,744
850
25,533
10,457
5,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Luckyfallen31
Sylvanus
18
1 / 2 / 10
9,302
620
10,727
14,069
11,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
1 / 6 / 7
9,015
601
9,284
19,316
16,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
2 / 2 / 8
9,035
602
8,984
11,499
3,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
lts Gar Gar
Hercules
16
3 / 5 / 7
9,904
660
9,697
29,637
24,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
melvinexposed
Martichoras
17
5 / 3 / 6
9,977
665
17,050
17,282
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
50
18
Kills
12
13
Deaths
18
51
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charon
4
3
8
2.67
W
Kumbhakarna
HapitaBehere
Kumbhakarna
1
5
12
1.4
L
Sylvanus
Luckyfallen31
Sylvanus
1
2
10
3
L
1
6
7
0.75
L
2
2
8
3
W
Sylvanus
Turan8888
Sylvanus
1
3
9
1.83
L
Hercules
lts Gar Gar
Hercules
3
5
7
1.3
L
Martichoras
melvinexposed
Martichoras
5
3
6
2.67
W
Izanami
rodriguezprr
Izanami
7
1
10
12
W
Yu Huang
striker651
Yu Huang
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,523
Damage
55,742
74,384
Taken
91,803
61,120
Mitigated
61,152
31,557
Healing
40,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
19,198
2,277
472
2,555
14,918
10,317
742
2,698
12,220
31,448
217
W
Kumbhakarna
HapitaBehere
Kumbhakarna
13,218
626
1,345
3,827
21,205
23,934
0
3,678
17,527
22,368
3,699
L
Sylvanus
Luckyfallen31
Sylvanus
10,727
1,497
12,676
6,245
14,069
11,281
18
10,423
3,646
19,957
0
L
9,284
539
118
541
19,316
16,378
0
10,730
8,586
5,088
15,162
L
8,984
2,580
2,360
1,660
11,499
3,494
0
9,117
2,382
0
22,197
W
Sylvanus
Turan8888
Sylvanus
6,647
1,648
8,125
5,814
15,922
14,567
1,243
3,111
12,811
13,268
0
L
Hercules
lts Gar Gar
Hercules
9,697
2,013
128
11,409
29,637
24,064
0
18,693
10,944
0
17,901
L
Martichoras
melvinexposed
Martichoras
17,050
4,200
1,332
3,594
17,282
5,935
0
13,116
4,166
0
42,327
W
Izanami
rodriguezprr
Izanami
17,927
12,674
1,665
4,001
11,882
6,615
4,310
2,581
9,301
0
39,955
W
Yu Huang
striker651
Yu Huang
25,533
2,964
1,795
1,958
10,457
5,687
732
2,018
8,439
52,392
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,386
Gold Earned
47,233
210
Minions Killed
151
0
Camps Cleared
0
1,266,847
Distance Traveled
1,233,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,289
753
33
2
0
225,963
0
W
Kumbhakarna
10,452
697
30
2
0
221,306
0
L
Sylvanus
9,302
620
26
2
0
260,227
0
L
Mulan
9,015
601
25
2
0
238,586
0
L
Ullr
9,035
602
25
2
0
246,483
0
W
Sylvanus
10,901
727
20
1
0
236,096
0
L
Hercules
9,904
660
19
1
0
267,425
0
L
Martichoras
9,977
665
56
4
0
220,302
0
W
Izanami
12,000
800
58
4
0
284,511
0
W
Yu Huang
12,744
850
69
5
0
298,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role