Player Matchup

Hades
Hades
JWSquigglyWorm
Hades
Level 160
God Stats
6W - 15L
1,365 SR
Queue Stats
901W - 979L
1,506 Elo+
Party 2
Thor
Thor
Jazze Senpai
Thor
Level 141
God Stats
2W - 1L
1,715 SR
Queue Stats
441W - 491L
1,462 Elo+
Party 2
Surtr
Surtr
OvO_Vapess
Surtr
Level 34
God Stats
2W - 1L
1,333 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
Bacchus
Bacchus
SmitenBussy
Bacchus
Level 125
God Stats
19W - 27L
1,509 SR
Queue Stats
148W - 202L
1,509 Elo+
Party 2
Neith
Neith
ikilledlayla
Neith
Level 33
God Stats
1W - 0L
1,446 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,474 SR
1,463 Elo+

VS

Team Averages
Level 132
1,477 SR
1,502 Elo+
Cupid
Cupid
Mundobr
Cupid
Level 117
God Stats
7W - 10L
1,501 SR
Queue Stats
97W - 103L
1,452 Elo+
Solo
Medusa
Medusa
TH3PUPPYCHAN
Medusa
Level 175
God Stats
2W - 4L
1,557 SR
Queue Stats
248W - 221L
1,545 Elo+
Party 3
Janus
Janus
indio_0212
Janus
Level 124
God Stats
3W - 7L
1,363 SR
Queue Stats
243W - 240L
1,496 Elo+
Solo
Pele
Pele
lordejact
Pele
Level 129
God Stats
5W - 7L
1,387 SR
Queue Stats
124W - 135L
1,518 Elo+
Party 3
Geb
Geb
mcnuggetstein
Geb
Level 113
God Stats
7W - 5L
1,576 SR
Queue Stats
152W - 144L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,574
548
2,967
6,801
2,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 1
6,381
532
3,611
7,783
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
10
0 / 3 / 3
5,972
498
5,624
9,795
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
SmitenBussy
Bacchus
9
0 / 2 / 4
5,828
486
4,178
10,136
8,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 3
6,048
504
5,657
5,711
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mundobr
Cupid
8
0 / 2 / 3
4,923
410
3,052
4,088
1,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
4 / 1 / 1
7,060
588
7,347
7,697
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
13
0 / 1 / 0
6,669
556
3,304
3,510
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
3 / 1 / 4
6,383
532
6,737
9,108
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 1 / 2
6,067
506
4,097
9,487
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
6
Kills
9
9
Deaths
6
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
3
3
1
1.17
L
Cupid
Mundobr
Cupid
0
2
3
0.75
W
Surtr
0
3
3
0.5
W
Bacchus
SmitenBussy
Bacchus
0
2
4
1
L
Medusa
4
1
1
4.5
W
2
1
3
3.5
L
Janus
0
1
0
0
L
Pele
3
1
4
5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
24,537
40,226
Taken
33,890
19,948
Mitigated
13,986
14,307
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,967
391
159
5,286
6,801
2,161
0
2,099
4,530
51,971
1,898
W
3,611
1,066
0
492
7,783
2,803
0
1,515
6,148
0
36,287
L
Cupid
Mundobr
Cupid
3,052
2,207
1,207
1,127
4,088
1,149
0
1,263
2,825
0
21,429
W
Surtr
5,624
2,307
0
3,786
9,795
4,743
6
267
9,528
783
32,802
W
Bacchus
SmitenBussy
Bacchus
4,178
760
0
2,063
10,136
8,717
0
1,409
8,691
15,008
1,336
L
Medusa
7,347
3,020
0
2,344
7,697
2,478
0
901
6,437
0
52,761
W
5,657
2,350
0
2,521
5,711
1,524
0
1,927
3,744
0
34,462
L
Janus
3,304
53
0
470
3,510
1,092
0
1,772
1,738
54,934
0
L
Pele
6,737
1,195
0
2,515
9,108
3,613
0
1,003
7,996
0
44,402
L
4,097
151
1,490
2,765
9,487
5,654
0
2,174
7,276
18,045
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
31,102
282
Minions Killed
358
0
Camps Cleared
0
1,198,933
Distance Traveled
1,165,090
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,574
548
105
9
0
255,920
1
W
Thor
6,381
532
56
5
0
253,140
0
L
Cupid
4,923
410
46
4
0
148,219
0
W
Surtr
5,972
498
50
4
0
249,428
0
W
Bacchus
5,828
486
18
2
0
228,463
0
L
Medusa
7,060
588
102
9
0
229,047
6
W
Neith
6,048
504
53
4
0
211,982
0
L
Janus
6,669
556
123
10
0
281,316
1
L
Pele
6,383
532
74
6
0
265,645
0
L
Geb
6,067
506
13
1
0
240,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role