Player Matchup

Hades
Hades
Claytownstomp
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 220L
1,458 Elo+
Party 2
Tiamat
Tiamat
DJ Catnip
Tiamat
Level 127
God Stats
1W - 4L
1,349 SR
Queue Stats
230W - 229L
1,452 Elo+
Party 2
Set
Set
DediaraSensei
Set
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,593 Elo+
Party 3
Discordia
Discordia
Xmarquizzle69X
Discordia
Level 95
God Stats
8W - 7L
1,463 SR
Queue Stats
248W - 241L
1,464 Elo+
Solo
Terra
Terra
lilage
Terra
Level 126
God Stats
0W - 1L
1,755 SR
Queue Stats
8W - 9L
1,568 Elo+
Party 3
Team Averages
Level 101
1,513 SR
1,507 Elo+

VS

Team Averages
Level 139
1,569 SR
1,490 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Alfredoelcrack96
Charon
Level 107
God Stats
2W - 0L
1,765 SR
Queue Stats
46W - 45L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
KocaineDawkinz
Sun Wukong
Level 127
God Stats
15W - 6L
1,641 SR
Queue Stats
199W - 212L
1,467 Elo+
Party 1
Tiamat
Tiamat
kesalexx
Tiamat
Level 158
God Stats
2W - 0L
1,622 SR
Queue Stats
90W - 109L
1,481 Elo+
Solo
Janus
Janus
x_Hugo_Stiglitzx
Janus
Level 144
God Stats
4W - 8L
1,317 SR
Queue Stats
213W - 237L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,981
698
9,583
8,506
6,506
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
DJ Catnip
Tiamat
14
2 / 2 / 2
7,645
765
9,035
7,524
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 2
7,197
720
5,007
8,862
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
Xmarquizzle69X
Discordia
13
1 / 1 / 3
7,322
732
7,602
5,483
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
lilage
Terra
11
0 / 2 / 2
6,738
674
8,736
8,440
4,821
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 8
8,708
871
5,192
11,133
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 6
7,543
754
2,606
4,587
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
KocaineDawkinz
Sun Wukong
15
4 / 1 / 8
8,340
834
11,628
13,450
12,439
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
kesalexx
Tiamat
13
3 / 2 / 6
8,020
802
5,690
12,761
8,179
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 5
8,710
871
9,259
7,956
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
12
12
Deaths
4
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
8
5
W
1
0
6
4
L
1
2
0
0.5
L
Tiamat
DJ Catnip
Tiamat
2
2
2
1.5
L
0
5
2
0.2
W
Sun Wukong
KocaineDawkinz
Sun Wukong
4
1
8
8
L
Discordia
Xmarquizzle69X
Discordia
1
1
3
2.5
W
Tiamat
kesalexx
Tiamat
3
2
6
3
L
Terra
lilage
Terra
0
2
2
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
34,375
38,815
Taken
49,887
20,623
Mitigated
37,489
15,584
Healing
28,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,192
436
10,696
6,754
11,133
11,091
410
7,744
3,389
8,077
3,105
W
2,606
195
1,261
464
4,587
2,288
364
3,585
1,002
9,083
0
L
9,583
864
359
2,820
8,506
6,506
0
5,059
3,447
17,633
0
L
Tiamat
DJ Catnip
Tiamat
9,035
816
1,082
1,338
7,524
3,549
0
4,376
3,148
25,475
448
L
5,007
1,142
656
689
8,862
3,910
0
5,021
3,841
0
14,007
W
Sun Wukong
KocaineDawkinz
Sun Wukong
11,628
1,218
1,019
1,990
13,450
12,439
481
8,693
4,757
0
19,743
L
Discordia
Xmarquizzle69X
Discordia
7,602
30
1,709
1,883
5,483
1,837
0
2,770
2,713
13,111
0
W
Tiamat
kesalexx
Tiamat
5,690
984
954
3,244
12,761
8,179
558
8,989
3,772
11,389
0
L
Terra
lilage
Terra
8,736
659
2,278
2,770
8,440
4,821
0
4,727
3,713
13,158
467
W
9,259
402
683
1,781
7,956
3,492
1,037
5,600
2,356
32,437
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
41,321
106
Minions Killed
120
0
Camps Cleared
0
937,489
Distance Traveled
970,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,708
871
13
1
0
213,061
0
W
Charon
7,543
754
11
1
0
137,310
0
L
Hades
6,981
698
14
1
0
186,392
0
L
Tiamat
7,645
765
31
3
0
155,284
0
L
Set
7,197
720
21
2
0
197,670
0
W
Sun Wukong
8,340
834
20
2
0
210,890
0
L
Discordia
7,322
732
27
3
0
200,643
0
W
Tiamat
8,020
802
15
2
0
201,179
0
L
Terra
6,738
674
13
1
0
197,500
0
W
Janus
8,710
871
61
6
0
208,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role