Player Matchup

Neith
Neith
Gold II
G4L SuperStoned
Neith
Gold II
Level 148
God Stats
9W - 17L
1,435 SR
Queue Stats
223W - 223L
1,605 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
king Dankboy
Nu Wa
Gold IV
Level 156
God Stats
16W - 12L
1,611 SR
Queue Stats
820W - 727L
1,618 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
weebutton
Kuzenbo
Gold II
Level 159
God Stats
607W - 460L
1,627 SR
Queue Stats
821W - 727L
1,674 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,558 SR
1,632 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,530 SR
1,618 MMR
Tsukuyomi
Tsukuyomi
Platinum V
Dr_jacx-z-ADC
Tsukuyomi
Platinum V
Level 230
God Stats
2W - 1L
1,734 SR
Queue Stats
377W - 365L
1,724 MMR
Party 1
Vulcan
Vulcan
Gold III
QueenK2013
Vulcan
Gold III
Level 101
God Stats
2W - 2L
1,452 SR
Queue Stats
17W - 10L
1,591 MMR
Party 1
Atlas
Atlas
Gold III
kilodrugs26
Atlas
Gold III
Level 175
God Stats
3W - 3L
1,405 SR
Queue Stats
585W - 665L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,916
780
9,743
16,706
5,625
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 6 / 3
10,220
730
12,578
11,656
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
weebutton
Kuzenbo
17
1 / 2 / 2
9,867
705
8,003
20,109
24,778
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CthulhuFafnirNe ZhaCharonAchilles

VS

Bans
SerqetKumbhakarnaOdinAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr_jacx-z-ADC
Tsukuyomi
19
3 / 2 / 6
12,187
871
16,263
17,964
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
QueenK2013
Vulcan
17
6 / 3 / 3
11,973
855
13,849
9,760
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 0 / 6
11,273
805
13,096
17,217
19,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
12
12
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dr_jacx-z-ADC
Tsukuyomi
3
2
6
3
L
2
4
2
0.75
W
Vulcan
QueenK2013
Vulcan
6
3
3
2.5
W
3
0
6
6
L
1
6
3
0.42
L
Kuzenbo
weebutton
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
43,208
48,471
Taken
44,941
33,797
Mitigated
30,585
6,289
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dr_jacx-z-ADC
Tsukuyomi
16,263
2,392
0
8,190
17,964
7,271
865
6,653
10,877
0
75,583
L
9,743
2,676
0
2,486
16,706
5,625
680
9,971
5,933
0
35,011
W
Vulcan
QueenK2013
Vulcan
13,849
426
0
1,048
9,760
3,935
1,322
4,525
4,956
58,703
551
W
13,096
3,688
0
5,143
17,217
19,379
673
7,000
9,590
38,509
1,081
L
12,578
5,122
0
393
11,656
3,394
252
4,993
6,537
34,075
0
L
Kuzenbo
weebutton
Kuzenbo
8,003
1,961
0
3,410
20,109
24,778
84
9,567
9,523
23,599
3,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
35,433
138
Minions Killed
248
0
Camps Cleared
0
751,442
Distance Traveled
860,990
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,187
871
114
8
0
307,944
2
L
Neith
10,916
780
68
5
0
248,305
1
W
Vulcan
11,973
855
105
8
0
260,396
2
W
Atlas
11,273
805
29
2
0
292,650
2
L
Nu Wa
10,220
730
41
3
0
231,136
0
L
Kuzenbo
9,867
705
29
2
0
272,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role