Player Matchup

Vulcan
Vulcan
Platinum II
AvrgMxcn
Vulcan
Platinum II
Level 164
God Stats
3W - 1L
1,859 SR
Queue Stats
78W - 72L
1,536 MMR
Solo
Serqet
Serqet
Platinum V
Baluuuu
Serqet
Platinum V
Level 105
God Stats
6W - 5L
1,601 SR
Queue Stats
61W - 47L
1,536 MMR
Solo
Thor
Thor
Platinum II
INT3US
Thor
Platinum II
Level 87
God Stats
13W - 11L
1,636 SR
Queue Stats
181W - 171L
1,789 MMR
Party 1
Hachiman
Hachiman
Gold II
Nágasaki
Hachiman
Gold II
Level 60
God Stats
2W - 0L
1,824 SR
Queue Stats
25W - 18L
1,701 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
PicklePumper963
Zhong Kui
Gold IV
Level 137
God Stats
2W - 0L
1,522 SR
Queue Stats
172W - 171L
1,522 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,688 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,536 SR
1,574 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
ARabidCow
Chaac
Platinum V
Level 165
God Stats
9W - 9L
1,528 SR
Queue Stats
404W - 412L
1,646 MMR
Solo
Kali
Kali
Gold V
GatmanV2
Kali
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,648 MMR
Solo
Danzaburou
Danzaburou
Gold III
foxwarrior112
Danzaburou
Gold III
Level 152
God Stats
28W - 58L
1,424 SR
Queue Stats
1,046W - 1,062L
1,602 MMR
Solo
Ymir
Ymir
Gold I
northsage8
Ymir
Gold I
Level 126
God Stats
1W - 1L
1,729 SR
Queue Stats
80W - 79L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AvrgMxcn
Vulcan
11
4 / 0 / 1
6,297
630
5,203
2,577
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Baluuuu
Serqet
9
5 / 1 / 3
5,707
571
5,632
6,102
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thor
INT3US
Thor
11
3 / 1 / 1
5,710
571
3,436
5,674
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Nágasaki
Hachiman
13
5 / 0 / 2
7,206
721
6,108
5,462
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
PicklePumper963
Zhong Kui
10
1 / 1 / 1
5,327
533
2,257
7,996
8,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ScyllaGebBastetCu Chulainn

VS

Bans
LancelotSun WukongAgniCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 3 / 1
4,546
455
1,789
4,026
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
ARabidCow
Chaac
11
1 / 3 / 1
6,217
622
5,231
8,093
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
11
2 / 1 / 1
5,704
570
3,295
5,957
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
foxwarrior112
Danzaburou
7
0 / 4 / 0
4,456
446
2,017
6,420
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

6
0 / 7 / 0
4,341
434
2,041
9,449
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
18
Kills
3
3
Deaths
18
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Chaac
ARabidCow
Chaac
1
3
1
0.5
W
Vulcan
AvrgMxcn
Vulcan
4
0
1
4.5
W
Serqet
Baluuuu
Serqet
5
1
3
6.5
L
Kali
2
1
1
2.5
W
Thor
INT3US
Thor
3
1
1
3.5
W
Hachiman
Nágasaki
Hachiman
5
0
2
6
W
Zhong Kui
PicklePumper963
Zhong Kui
1
1
1
1.5
L
Danzaburou
foxwarrior112
Danzaburou
0
4
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
14,373
27,811
Taken
33,945
14,422
Mitigated
13,383
13,372
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,789
58
0
1,166
4,026
776
0
476
3,270
19,711
0
L
Chaac
ARabidCow
Chaac
5,231
1,395
0
2,287
8,093
3,501
0
1,933
6,160
0
42,189
W
Vulcan
AvrgMxcn
Vulcan
5,203
309
0
861
2,577
669
94
1,044
1,361
45,639
1,083
W
Serqet
Baluuuu
Serqet
5,632
661
0
1,913
6,102
1,700
0
431
5,671
0
20,852
L
Kali
3,295
1,394
0
2,717
5,957
2,091
0
716
5,144
0
42,941
W
Thor
INT3US
Thor
3,436
994
0
3,514
5,674
1,591
0
609
4,959
0
33,472
W
Hachiman
Nágasaki
Hachiman
6,108
3,449
0
3,419
5,462
1,799
0
1,468
3,994
0
54,889
W
Zhong Kui
PicklePumper963
Zhong Kui
2,257
727
0
3,665
7,996
8,663
0
0
7,996
28,198
2,145
L
Danzaburou
foxwarrior112
Danzaburou
2,017
400
0
1,614
6,420
1,664
0
670
5,704
0
22,420
L
2,041
997
0
666
9,449
5,351
0
2,960
6,193
11,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
25,264
315
Minions Killed
229
0
Camps Cleared
0
1,017,010
Distance Traveled
895,933
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,546
455
36
4
0
120,318
0
L
Chaac
6,217
622
78
8
0
194,393
0
W
Vulcan
6,297
630
85
9
0
228,778
3
W
Serqet
5,707
571
36
4
0
231,275
2
L
Kali
5,704
570
68
7
0
227,530
1
W
Thor
5,710
571
61
6
0
218,857
1
W
Hachiman
7,206
721
88
9
0
181,345
1
W
Zhong Kui
5,327
533
45
5
0
156,755
0
L
Danzaburou
4,456
446
34
3
0
192,398
0
L
Ymir
4,341
434
13
1
0
161,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role